netgen/libsrc/stlgeom/stltool.hpp

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#ifndef FILE_STLTOOL
#define FILE_STLTOOL
//#include "gprim/gprim.hh"
/**************************************************************************/
/* File: stlgeom.hh */
/* Author: Joachim Schoeberl */
/* Author2: Johannes Gerstmayr */
/* Date: 20. Nov. 99 */
/**************************************************************************/
// use one normal vector for whole chart
extern int usechartnormal;
extern int chartdebug;
extern int geomsearchtreeon;
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extern int AddPointIfNotExists(NgArray<Point3d>& ap, const Point3d& p, double eps = 1e-8);
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//get distance from line lp1-lp2 to point p
extern double GetDistFromLine(const Point<3>& lp1, const Point<3>& lp2, Point<3>& p);
extern double GetDistFromInfiniteLine(const Point<3>& lp1, const Point<3>& lp2, const Point<3>& p);
extern void FIOReadInt(istream& ios, int& i);
extern void FIOWriteInt(ostream& ios, const int& i);
extern void FIOReadDouble(istream& ios, double& i);
extern void FIOWriteDouble(ostream& ios, const double& i);
extern void FIOReadFloat(istream& ios, float& i);
extern void FIOWriteFloat(ostream& ios, const float& i);
extern void FIOReadString(istream& ios, char* str, int len);
extern void FIOReadStringE(istream& ios, char* str, int len);
extern void FIOWriteString(ostream& ios, char* str, int len);
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typedef NgArray <int> * ArrayINTPTR;
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class STLGeometry;
class STLParameters;
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class STLChart
{
private:
STLGeometry * geometry;
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NgArray<int> charttrigs; // trigs which only belong to this chart
NgArray<int> outertrigs; // trigs which belong to other charts
BoxTree<3> * searchtree; // ADT containing outer trigs
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NgArray<twoint> olimit; //outer limit of outer chart
NgArray<twoint> ilimit; //outer limit of inner chart
const STLParameters& stlparam;
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public:
STLChart(STLGeometry * ageometry, const STLParameters& astlparam);
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~STLChart();
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void AddChartTrig(int i);
void AddOuterTrig(int i);
int IsInWholeChart(int nr) const;
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int GetChartTrig(int i) const {return charttrigs.Get(i);}
int GetOuterTrig(int i) const {return outertrigs.Get(i);}
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//get all trigs:
int GetTrig(int i) const
{
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if (i <= charttrigs.Size()) {return charttrigs.Get(i);}
else {return outertrigs.Get(i-charttrigs.Size());}
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}
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int GetNChartT() const {return charttrigs.Size();}
int GetNOuterT() const {return outertrigs.Size();}
int GetNT() const {return charttrigs.Size()+outertrigs.Size(); }
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void GetTrianglesInBox (const Point3d & pmin,
const Point3d & pmax,
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NgArray<int> & trias) const;
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void AddOLimit(twoint l) {olimit.Append(l);}
void AddILimit(twoint l) {ilimit.Append(l);}
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void ClearOLimit() {olimit.SetSize(0);}
void ClearILimit() {ilimit.SetSize(0);}
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int GetNOLimit() const {return olimit.Size();}
int GetNILimit() const {return ilimit.Size();}
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twoint GetOLimit(int i) const {return olimit.Get(i);}
twoint GetILimit(int i) const {return ilimit.Get(i);}
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//move triangles trigs (local chart-trig numbers) to outer chart
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void MoveToOuterChart(const NgArray<int>& trigs);
void DelChartTrigs(const NgArray<int>& trigs);
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// define local coordinate system, JS:
private:
Vec<3> normal;
Point<3> pref;
Vec<3> t1, t2;
public:
void SetNormal (const Point<3> & apref, const Vec<3> & anormal);
const Vec<3> & GetNormal () const { return normal; }
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Point<2> Project2d (const Point<3> & p3d) const
{
Vec<3> v = p3d-pref;
return Point<2> (t1 * v, t2 * v);
}
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};
class STLBoundarySeg
{
Point<3> p1, p2, center;
Point<2> p2d1, p2d2;
Box<2> boundingbox;
// Point<2> p2dmin, p2dmax;
double rad;
int i1, i2;
int smoothedge;
public:
STLBoundarySeg () { ; }
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STLBoundarySeg (int ai1, int ai2, const NgArray<Point<3> > & points,
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const STLChart * chart)
: p1(points.Get(ai1)), p2(points.Get(ai2)),
i1(ai1), i2(ai2)
{
center = ::netgen::Center (p1, p2);
rad = Dist (p1, center);
p2d1 = chart->Project2d (p1);
p2d2 = chart->Project2d (p2);
boundingbox.Set (p2d1);
boundingbox.Add (p2d2);
}
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int operator== (const STLBoundarySeg & s2) const
{ return i1 == s2.i1 && i2 == s2.i2; }
void Swap ();
int I1() const { return i1; }
int I2() const { return i2; }
const Point<3> & P1() const { return p1; }
const Point<3> & P2() const { return p2; }
const Point<2> & P2D1() const { return p2d1; }
const Point<2> & P2D2() const { return p2d2; }
const Point<2> & P2DMin() const { return boundingbox.PMin(); }
const Point<2> & P2DMax() const { return boundingbox.PMax(); }
const Point<3> & Center() const { return center; }
const Box<2> & BoundingBox() const { return boundingbox; }
double Radius () const { return rad; }
void SetSmoothEdge (int se) { smoothedge = se; }
int IsSmoothEdge () const { return smoothedge; }
friend class STLBoundary;
};
class STLBoundary
{
private:
STLGeometry * geometry;
const STLChart * chart;
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NgArray<STLBoundarySeg> boundary;
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ClosedHashTable<INDEX_2, STLBoundarySeg> boundary_ht;
BoxTree<2,INDEX_2> * searchtree = nullptr;
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public:
STLBoundary(STLGeometry * ageometry);
~STLBoundary() { delete searchtree; }
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void Clear() {boundary.SetSize(0); boundary_ht = ClosedHashTable<INDEX_2,STLBoundarySeg>(); }
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void SetChart (const STLChart * achart) { chart = achart; }
//don't check, if already exists!
void AddNewSegment(const STLBoundarySeg & seg) {boundary.Append(seg);};
//check if segment exists
void AddOrDelSegment(const STLBoundarySeg & seg);
//addordelsegment for all 3 triangle segments!
void AddTriangle(const STLTriangle & t);
int NOSegments() {return boundary.Size();};
const STLBoundarySeg & GetSegment(int i) {return boundary.Get(i);}
void BuildSearchTree();
void DeleteSearchTree();
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int TestSeg(const Point<3> & p1, const Point<3> & p2, const Vec<3> & sn,
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double sinchartangle, int divisions, NgArray<Point<3> >& points,
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double eps);
int TestSegChartNV(const Point3d& p1, const Point3d& p2, const Vec3d& sn);
};
class STLDoctorParams
{
public:
int drawmeshededges;
double geom_tol_fact;
double longlinefact;
int showexcluded;
int selectmode; //0==trig, 1==edge, 2==point, 3==multiedge, 4==line cluster
int edgeselectmode;
int useexternaledges;
int showfaces;
int showedgecornerpoints;
int showtouchedtrigchart;
int conecheck;
int spiralcheck;
int selecttrig;
int nodeofseltrig;
int selectwithmouse;
int showmarkedtrigs;
double dirtytrigfact;
double smoothangle;
double smoothnormalsweight;
int showvicinity;
int vicinity;
///
STLDoctorParams();
///
void Print (ostream & ost) const;
};
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DLL_HEADER extern STLDoctorParams stldoctor;
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// TODO change enable flag to optional parameters
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class DLL_HEADER STLParameters
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{
public:
/// angle for edge detection
double yangle = 30.;
double contyangle = 20.; //edges continued with contyangle
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/// angle of geometry edge at which the mesher should set a point
double edgecornerangle = 60.;
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/// angle inside on chart
double chartangle = 15.;
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/// angle for overlapping parts of char
double outerchartangle = 70.;
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/// 0 .. no, 1 .. local, (2 .. global)
int usesearchtree = 0;
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///
double resthatlasfac = 2.;
bool resthatlasenable = true;
double atlasminh = 0.1;
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double resthsurfcurvfac = 2.;
bool resthsurfcurvenable = false;
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double resthchartdistfac = 1.2;
bool resthchartdistenable = true;
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double resthcloseedgefac = 1.;
bool resthcloseedgeenable = true;
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double resthedgeanglefac = 1.;
bool resthedgeangleenable = false;
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double resthsurfmeshcurvfac = 1.;
bool resthsurfmeshcurvenable = false;
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double resthlinelengthfac = 0.5;
bool resthlinelengthenable = true;
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///
bool recalc_h_opt = true;
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///
STLParameters();
///
void Print (ostream & ost) const;
};
void STLMeshing (STLGeometry & geom,
Mesh & mesh,
const MeshingParameters& mparam,
const STLParameters& stlpar);
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int STLSurfaceMeshing (STLGeometry & geom,
Mesh & mesh,
const MeshingParameters& mparam,
const STLParameters& stlpar);
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void STLSurfaceOptimization (STLGeometry & geom,
Mesh & mesh,
const MeshingParameters & mparam);
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#endif