2009-01-13 04:40:13 +05:00
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#ifndef FILE_PARALLELTOP
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#define FILE_PARALLELTOP
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2009-01-25 07:54:27 +05:00
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#include <meshing.hpp>
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2009-01-13 04:40:13 +05:00
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extern int ntasks;
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class ParallelMeshTopology
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{
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const Mesh & mesh;
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// number of local elements, vertices, points (?), edges, faces
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int ne, nv, np, ned, nfa;
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// number of local segments and surface elements
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int nseg, nsurfel;
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// number of global elements, vertices, ???, faces
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int neglob, nvglob;
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int nparel;
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int nfaglob;
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/**
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mapping from local to distant vertex number
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each row of the table corresponds to one vertex
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each row contains a list of pairs (procnr, dist_vnum)
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*/
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TABLE<int,PointIndex::BASE> loc2distvert;
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TABLE<int,0> loc2distedge, loc2distface, loc2distel;
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TABLE<int,0> loc2distsegm, loc2distsurfel;
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BitArray * isexchangeface, * isexchangevert, * isexchangeedge, * isexchangeel;
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BitArray isghostedge, isghostface;
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bool coarseupdate;
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int overlap;
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public:
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ParallelMeshTopology (const Mesh & amesh);
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~ParallelMeshTopology ();
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/// set number of local vertices, reset sizes of loc2dist_vert, isexchangevert...
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void SetNV ( int anv );
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void SetNE ( int ane );
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void SetNSE ( int anse );
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void SetNSegm ( int anseg );
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void Reset ();
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void SetLoc2Glob_Vert ( int locnum, int globnum ) { loc2distvert[locnum][0] = globnum; }
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void SetLoc2Glob_VolEl ( int locnum, int globnum ) { loc2distel[locnum-1][0] = globnum; }
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void SetLoc2Glob_SurfEl ( int locnum, int globnum ) { loc2distsurfel[locnum-1][0] = globnum; }
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void SetLoc2Glob_Segm ( int locnum, int globnum ) { loc2distsegm[locnum-1][0] = globnum; }
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int GetLoc2Glob_Vert ( int locnum ) const { return loc2distvert[locnum][0]; }
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int GetLoc2Glob_VolEl ( int locnum ) const { return loc2distel[locnum-1][0]; }
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2009-01-25 17:35:25 +05:00
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void GetVertNeighbours ( int vnum, Array<int> & dests ) const;
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2009-01-13 04:40:13 +05:00
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int Glob2Loc_SurfEl ( int globnum );
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int Glob2Loc_VolEl ( int globnum );
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int Glob2Loc_Segm ( int globnum );
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int Glob2Loc_Vert ( int globnum );
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int GetNDistantPNums ( int locpnum ) const { return loc2distvert[locpnum].Size() / 2 + 1; }
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int GetNDistantFaceNums ( int locfacenum ) const { return loc2distface[locfacenum-1].Size() / 2 + 1; }
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int GetNDistantEdgeNums ( int locedgenum ) const { return loc2distedge[locedgenum-1].Size() / 2 + 1; }
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int GetNDistantElNums ( int locelnum ) const { return loc2distel[locelnum-1].Size() / 2 + 1; }
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int GetDistantPNum ( int proc, int locpnum ) const;
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int GetDistantEdgeNum ( int proc, int locedgenum ) const;
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int GetDistantFaceNum ( int proc, int locedgenum ) const;
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int GetDistantElNum ( int proc, int locelnum ) const;
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int GetDistantPNums ( int locpnum, int * distpnums ) const;
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int GetDistantEdgeNums ( int locedgenum, int * distedgenums ) const;
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int GetDistantFaceNums ( int locedgenum, int * distfacenums ) const;
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int GetDistantElNums ( int locelnum, int * distfacenums ) const;
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void Print() const;
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void SetExchangeFace ( int fnr ) { isexchangeface->Set( (fnr-1)*(ntasks+1) ); }
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void SetExchangeVert ( int vnum ) { isexchangevert->Set( (vnum-1)*(ntasks+1) ); }
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void SetExchangeElement ( int elnum ) { isexchangeel->Set((elnum-1)*(ntasks+1) ); }
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void SetExchangeEdge ( int ednum ) { isexchangeedge->Set ((ednum-1)*(ntasks+1)); }
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// fuer diese Fkts kann man ja O(N) - bitarrays lassen
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bool IsExchangeVert ( PointIndex vnum ) const
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{
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return loc2distvert[vnum].Size() > 1;
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// return isexchangevert->Test((vnum-1)*(ntasks+1));
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}
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bool IsExchangeEdge ( int ednum ) const
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{
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/*
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if ( isexchangeedge->Test( (ednum-1)*(ntasks+1) ) !=
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( loc2distedge[ednum-1].Size() > 1) )
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{
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cerr << "isexedge differs, id = " << id << ", ednum = " << ednum << endl;
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}
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*/
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// return loc2distedge[ednum-1].Size() > 1;
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int i = (ednum-1)*(ntasks+1);
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return isexchangeedge->Test(i);
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}
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bool IsExchangeFace ( int fnum ) const
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{
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/*
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if ( isexchangeface->Test( (fnum-1)*(ntasks+1) ) !=
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( loc2distface[fnum-1].Size() > 1) )
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{
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cerr << "it differs, id = " << id << ", fnum = " << fnum << endl;
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}
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*/
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// nur hier funktioniert's so nicht ???? (JS)
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// return loc2distface[fnum-1].Size() > 1;
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return isexchangeface->Test( (fnum-1)*(ntasks+1) );
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}
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bool IsExchangeElement ( int elnum ) const
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{
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// return loc2distel[elnum-1].Size() > 1;
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return isexchangeel->Test((elnum-1)*(ntasks+1));
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}
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bool IsExchangeSEl ( int selnum ) const
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{
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return loc2distsurfel[selnum-1].Size() > 1;
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}
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void SetExchangeFace (int dest, int fnr )
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{
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// isexchangeface->Set((fnr-1)*(ntasks+1) + (dest+1));
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}
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void SetExchangeVert (int dest, int vnum )
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{
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// isexchangevert->Set((vnum-1)*(ntasks+1) + (dest+1) );
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}
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void SetExchangeElement (int dest, int vnum )
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{
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isexchangeel->Set( (vnum-1)*(ntasks+1) + (dest+1) );
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}
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void SetExchangeEdge (int dest, int ednum )
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{
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// isexchangeedge->Set ( (ednum-1)*(ntasks+1) + (dest+1) );
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}
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bool IsExchangeVert (int dest, int vnum ) const
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{
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FlatArray<int> exchange = loc2distvert[vnum];
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for (int i = 1; i < exchange.Size(); i += 2)
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if (exchange[i] == dest) return true;
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return false;
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// return isexchangevert->Test((vnum-1)*(ntasks+1) + (dest+1) );
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}
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bool IsExchangeEdge (int dest, int ednum ) const
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{
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FlatArray<int> exchange = loc2distedge[ednum-1];
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for (int i = 1; i < exchange.Size(); i += 2)
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if (exchange[i] == dest) return true;
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return false;
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// return isexchangeedge->Test((ednum-1)*(ntasks+1) + (dest+1));
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}
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bool IsExchangeFace (int dest, int fnum ) const
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{
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FlatArray<int> exchange = loc2distface[fnum-1];
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for (int i = 1; i < exchange.Size(); i += 2)
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if (exchange[i] == dest) return true;
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return false;
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// return isexchangeface->Test((fnum-1)*(ntasks+1) + (dest+1) );
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}
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bool IsExchangeElement (int dest, int elnum ) const
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{
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// das geht auch nicht
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/*
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FlatArray<int> exchange = loc2distel[elnum-1];
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for (int i = 1; i < exchange.Size(); i += 2)
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if (exchange[i] == dest) return true;
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return false;
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*/
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return isexchangeel->Test((elnum-1)*(ntasks+1) + (dest+1));
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}
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int Overlap() const
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{ return overlap; }
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int IncreaseOverlap ()
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{ overlap++; return overlap; }
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void Update();
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void UpdateCoarseGrid();
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void UpdateCoarseGridOverlap();
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void UpdateRefinement ();
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void UpdateTopology ();
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void UpdateExchangeElements();
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void UpdateCoarseGridGlobal();
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const bool DoCoarseUpdate() const
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{ return !coarseupdate; }
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void SetDistantFaceNum ( int dest, int locnum, int distnum );
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void SetDistantPNum ( int dest, int locnum, int distnum );
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void SetDistantEdgeNum ( int dest, int locnum, int distnum );
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void SetDistantEl ( int dest, int locnum, int distnum );
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void SetDistantSurfEl ( int dest, int locnum, int distnum );
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void SetDistantSegm ( int dest, int locnum, int distnum );
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bool IsGhostEl ( int elnum ) const { return mesh.VolumeElement(elnum).IsGhost(); }
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bool IsGhostFace ( int fanum ) const { return isghostface.Test(fanum-1); }
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bool IsGhostEdge ( int ednum ) const { return isghostedge.Test(ednum-1); }
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bool IsGhostVert ( int pnum ) const { return mesh.Point(pnum).IsGhost(); }
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// inline void SetGhostVert ( const int pnum )
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// { isghostvert.Set(pnum-1); }
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void SetGhostEdge ( int ednum )
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{ isghostedge.Set(ednum-1); }
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void ClearGhostEdge ( int ednum )
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{ isghostedge.Clear(ednum-1); }
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void SetGhostFace ( int fanum )
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{ isghostface.Set(fanum-1); }
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void ClearGhostFace ( int fanum )
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{ isghostface.Clear(fanum-1); }
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bool IsElementInPartition ( int elnum, int dest ) const
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{
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return IsExchangeElement ( dest, elnum);
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}
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void SetElementInPartition ( int elnum, int dest )
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{
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SetExchangeElement ( dest, elnum );
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}
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void SetNVGlob ( int anvglob ) { nvglob = anvglob; }
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void SetNEGlob ( int aneglob ) { neglob = aneglob; }
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int GetNVGlob () { return nvglob; }
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int GetNEGlob () { return neglob; }
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};
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#endif
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