netgen/libsrc/geom2d/geom2dpkg.cpp

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#include <meshing.hpp>
#include <geometry2d.hpp>
#include <visual.hpp>
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#include "vsgeom2d.hpp"
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// extern "C" int Ng_CSG_Init (Tcl_Interp * interp);
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namespace netgen
{
// extern DLL_HEADER NetgenGeometry * ng_geometry;
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static VisualSceneGeometry2d vsgeom2d;
class SplineGeometryVisRegister : public GeometryRegister
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{
public:
virtual NetgenGeometry * Load (string filename) const { return NULL; }
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virtual VisualScene * GetVisualScene (const NetgenGeometry * geom) const;
};
VisualScene * SplineGeometryVisRegister :: GetVisualScene (const NetgenGeometry * geom) const
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{
const SplineGeometry2d * geometry = dynamic_cast<const SplineGeometry2d*> (geom);
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if (geometry)
{
vsgeom2d.SetGeometry (geometry);
return &vsgeom2d;
}
return NULL;
}
}
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using namespace netgen;
#ifdef WIN32
extern "C" __declspec(dllexport) int Ng_geom2d_Init (Tcl_Interp * interp);
#else
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extern "C" int Ng_geom2d_Init (Tcl_Interp * interp);
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#endif
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int Ng_geom2d_Init (Tcl_Interp * interp)
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{
geometryregister.Append (new SplineGeometryVisRegister);
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return TCL_OK;
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}