netgen/rules/prisms.rls

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tolfak 0.5
rule "prism on quad"
quality 1
mappoints
(0, 0, 0);
(1, 0, 0);
(1, 1, 0);
(0, 1, 0);
(0.5, 0, -0.86);
(0.5, 1, -0.86);
mapfaces
(1, 2, 3, 4) del;
(1, 5, 2) del;
(4, 3, 6) del;
newpoints
newfaces
(5, 2, 3, 6);
(1, 5, 6, 4);
elements
(1, 5, 2, 4, 6, 3);
orientations
(1, 2, 3, 5);
(1, 3, 4, 6);
freezone2
{ 1 P1 };
{ 1 P2 };
{ 1 P3 };
{ 1 P4 };
{ 1 P5 };
{ 1 P6 };
{ 0.3 P1, -0.1 P2, -0.1 P3, 0.3 P4, 0.3 P5, 0.3 P6 };
{ -0.1 P1, 0.3 P2, 0.3 P3, -0.1 P4, 0.3 P5, 0.3 P6 };
freezonelimit
{ 1 P1 };
{ 1 P2 };
{ 1 P3 };
{ 1 P4 };
{ 1 P5 };
{ 1 P6 };
{ 0.25 P1, 0 P2, 0 P3, 0.25 P4, 0.25 P5, 0.25 P6 };
{ 0 P1, 0.25 P2, 0.25 P3, 0 P4, 0.25 P5, 0.25 P6 };
endrule
rule "prism on 2 quad"
quality 1
mappoints
(0, 0, 0);
(1, 0, 0);
(1, 1, 0);
(0, 1, 0);
(0.5, 0, -0.86);
(0.5, 1, -0.86);
mapfaces
(1, 2, 3, 4) del;
(2, 5, 6, 3) del;
(1, 5, 2) del;
(4, 3, 6) del;
newpoints
newfaces
(1, 5, 6, 4);
elements
(1, 5, 2, 4, 6, 3);
freezone2
{ 1 P1 };
{ 1 P2 };
{ 1 P3 };
{ 1 P4 };
{ 1 P5 };
{ 1 P6 };
{ 0.3 P1, -0.1 P2, -0.1 P3, 0.3 P4, 0.3 P5, 0.3 P6 };
freezonelimit
{ 1 P1 };
{ 1 P2 };
{ 1 P3 };
{ 1 P4 };
{ 1 P5 };
{ 1 P6 };
{ 0.25 P1, 0 P2, 0 P3, 0.25 P4, 0.25 P5, 0.25 P6 };
freeset
1 2 4 5 6 7;
freeset
2 3 4 6;
endrule
rule "prism on 2 quada"
quality 1
mappoints
(0, 0, 0);
(1, 0, 0);
(1, 1, 0);
(0, 1, 0);
(0.5, 0, -0.86);
(0.5, 1, -0.86);
mapfaces
(1, 2, 3, 4) del;
(5, 1, 4, 6) del;
(1, 5, 2) del;
(4, 3, 6) del;
newpoints
newfaces
(5, 2, 3, 6);
elements
(1, 5, 2, 4, 6, 3);
freezone2
{ 1 P1 };
{ 1 P2 };
{ 1 P3 };
{ 1 P4 };
{ 1 P5 };
{ 1 P6 };
{ -0.1 P1, 0.3 P2, 0.3 P3, -0.1 P4, 0.3 P5, 0.3 P6 };
freezonelimit
{ 1 P1 };
{ 1 P2 };
{ 1 P3 };
{ 1 P4 };
{ 1 P5 };
{ 1 P6 };
{ 0 P1, 0.25 P2, 0.25 P3, 0 P4, 0.25 P5, 0.25 P6 };
freeset
1 2 3 5 6 7;
freeset
1 3 4 6;
endrule
rule "fill prism"
quality 1
mappoints
(0, 0, 0);
(1, 0, 0);
(1, 1, 0);
(0, 1, 0);
(0.5, 0, -0.86);
(0.5, 1, -0.86);
mapfaces
(1, 2, 3, 4) del;
(2, 5, 6, 3) del;
(5, 1, 4, 6) del;
(1, 5, 2) del;
(4, 3, 6) del;
newpoints
newfaces
elements
(1, 5, 2, 4, 6, 3);
freezone2
{ 1 P1 };
{ 1 P2 };
{ 1 P3 };
{ 1 P4 };
{ 1 P5 };
{ 1 P6 };
freeset
1 2 4 5;
freeset
2 3 4 6;
endrule
rule "flat prism"
quality 1
mappoints
(0, 0, 0);
(1, 0, 0);
(0.5, 0.866, 0);
(0, 0, -1);
(1, 0, -1);
(0.5, 0.866, -1);
mapfaces
(1, 2, 3) del;
(5, 4, 6) del;
newpoints
newfaces
(1, 2, 4);
(4, 2, 5);
(2, 3, 5);
(5, 3, 6);
(3, 1, 6);
(6, 1, 4);
elements
(1, 2, 3, 5, 4, 6);
freezone2
{ 1 P1 };
{ 1 P2 };
{ 1 P5 };
{ 1 P6 };
endrule