mirror of
https://github.com/NGSolve/netgen.git
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195 lines
6.3 KiB
C++
195 lines
6.3 KiB
C++
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#ifdef NG_PYTHON
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#include <boost/python.hpp>
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#include <meshing.hpp>
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#include <geometry2d.hpp>
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using namespace netgen;
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namespace bp = boost::python;
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//////////////////////////////////////////////////////////////////////
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// Lambda to function pointer conversion
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template <typename Function>
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struct function_traits
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: public function_traits<decltype(&Function::operator())> {};
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template <typename ClassType, typename ReturnType, typename... Args>
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struct function_traits<ReturnType(ClassType::*)(Args...) const> {
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typedef ReturnType (*pointer)(Args...);
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typedef ReturnType return_type;
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};
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template <typename Function>
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typename function_traits<Function>::pointer
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FunctionPointer (const Function& lambda) {
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return static_cast<typename function_traits<Function>::pointer>(lambda);
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}
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template <class T>
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inline string ToString (const T& t)
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{
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stringstream ss;
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ss << t;
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return ss.str();
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}
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void ExportGeom2d()
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{
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std::string nested_name = "geom2d";
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if( bp::scope() )
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nested_name = bp::extract<std::string>(bp::scope().attr("__name__") + ".geom2d");
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bp::object module(bp::handle<>(bp::borrowed(PyImport_AddModule(nested_name.c_str()))));
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cout << "exporting geom2d " << nested_name << endl;
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bp::object parent = bp::scope() ? bp::scope() : bp::import("__main__");
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parent.attr("geom2d") = module ;
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bp::scope local_scope(module);
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bp::class_<SplineGeometry2d, boost::noncopyable>("SplineGeometry")
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.def("Load",&SplineGeometry2d::Load)
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.def("AppendPoint", FunctionPointer([](SplineGeometry2d &self, double px, double py)
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{
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Point<2> p;
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p(0) = px;
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p(1) = py;
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self.geompoints.Append(GeomPoint<2>(p,1));
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return self.geompoints.Size()-1;
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}))
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.def("AppendSegment", FunctionPointer([](SplineGeometry2d &self, int point_index1, int point_index2)//, int leftdomain, int rightdomain)
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{
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LineSeg<2> * l = new LineSeg<2>(self.GetPoint(point_index1), self.GetPoint(point_index2));
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SplineSegExt * seg = new SplineSegExt(*l);
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seg->leftdom = 1;// leftdomain;
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seg->rightdom = 0;// rightdomain;
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seg->hmax = 1e99;
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seg->reffak = 1;
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seg->copyfrom = -1;
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self.AppendSegment(seg);
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}))//, (bp::arg("self"), bp::arg("point_index1"), bp::arg("point_index2"), bp::arg("leftdomain") = 1, bp::arg("rightdomain") = 0) )
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.def("AppendSegment", FunctionPointer([](SplineGeometry2d &self, int point_index1, int point_index2, int point_index3)//, int leftdomain, int rightdomain)
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{
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SplineSeg3<2> * seg3 = new SplineSeg3<2>(self.GetPoint(point_index1), self.GetPoint(point_index2), self.GetPoint(point_index3));
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SplineSegExt * seg = new SplineSegExt(*seg3);
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seg->leftdom = 1;// leftdomain;
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seg->rightdom = 0;// rightdomain;
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seg->hmax = 1e99;
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seg->reffak = 1;
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seg->copyfrom = -1;
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self.AppendSegment(seg);
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}))//, (bp::arg("self"), bp::arg("point_index1"), bp::arg("point_index2"), bp::arg("point_index3"), bp::arg("leftdomain") = 1, bp::arg("rightdomain") = 0 ) )
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.def("PlotData", FunctionPointer([](SplineGeometry2d &self)
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{
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Box<2> box(self.GetBoundingBox());
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double xdist = box.PMax()(0) - box.PMin()(0);
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double ydist = box.PMax()(1) - box.PMin()(1);
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bp::tuple xlim = bp::make_tuple(box.PMin()(0) - 0.1*xdist, box.PMax()(0) + 0.1*xdist);
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bp::tuple ylim = bp::make_tuple(box.PMin()(1) - 0.1*ydist, box.PMax()(1) + 0.1*ydist);
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bp::list xpoints, ypoints;
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GeomPoint<2> point = self.splines[0]->StartPI();
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xpoints.append(point(0));
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ypoints.append(point(1));
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for (int i = 0; i < self.splines.Size(); i++)
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{
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if (self.splines[i]->GetType().compare("line")==0)
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{
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GeomPoint<2> point = self.splines[i]->EndPI();
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xpoints.append(point(0));
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ypoints.append(point(1));
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}
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else if (self.splines[i]->GetType().compare("spline3")==0)
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{
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double len = self.splines[i]->Length();
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int n = floor(len/(0.05*min(xdist,ydist)));
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//cout << n << endl;
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for (int j = 1; j <= n; j++)
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{
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GeomPoint<2> point = self.splines[i]->GetPoint(j*1./n);
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xpoints.append(point(0));
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ypoints.append(point(1));
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}
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}
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else
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{
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cout << "spline is neither line nor spline3" << endl;
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}
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}
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return bp::tuple(bp::make_tuple(xlim, ylim, xpoints, ypoints));
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}))
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.def("PointData", FunctionPointer([](SplineGeometry2d &self)
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{
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bp::list xpoints, ypoints, pointindex;
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for (int i = 0; i < self.geompoints.Size(); i++)
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{
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pointindex.append(i);
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xpoints.append(self.geompoints[i][0]);
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ypoints.append(self.geompoints[i][1]);
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}
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return bp::tuple(bp::make_tuple(xpoints, ypoints, pointindex));
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}))
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.def("SegmentData", FunctionPointer([](SplineGeometry2d &self)
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{
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bp::list leftpoints, rightpoints, leftdom, rightdom;
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for (int i = 0; i < self.splines.Size(); i++)
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{
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GeomPoint<2> point = self.splines[i]->GetPoint(0.5);
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Vec<2> normal = self.GetSpline(i).GetTangent(0.5);
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double temp = normal(0);
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normal(0) = normal(1);
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normal(1) = -temp;
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leftdom.append(self.GetSpline(i).leftdom);
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rightdom.append(self.GetSpline(i).rightdom);
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rightpoints.append(bp::make_tuple(point(0), point(1), normal(0)<0, normal(1)<0));
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leftpoints.append(bp::make_tuple(point(0), point(1), normal(0)<0, normal(1)<0));
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}
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return bp::tuple(bp::make_tuple(leftpoints, rightpoints, leftdom, rightdom));
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}))
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.def("Print", FunctionPointer([](SplineGeometry2d &self)
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{
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for (int i = 0; i < self.geompoints.Size(); i++)
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{
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cout << i << " : " << self.geompoints[i][0] << " , " << self.geompoints[i][1] << endl;
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}
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//Box<2> box(self.GetBoundingBox());
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//cout << box.PMin() << endl;
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//cout << box.PMax() << endl;
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cout << self.splines.Size() << endl;
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for (int i = 0; i < self.splines.Size(); i++)
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{
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cout << self.splines[i]->GetType() << endl;
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//cout << i << " : " << self.splines[i]->GetPoint(0.1) << " , " << self.splines[i]->GetPoint(0.5) << endl;
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}
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}))
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.def("GenerateMesh", FunctionPointer([](SplineGeometry2d &self, MeshingParameters & mparam)
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{
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Mesh * mesh = NULL;
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self.GenerateMesh(mesh, mparam, 0, 0);
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return shared_ptr<Mesh>(mesh);
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}))
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;
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}
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#endif
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