netgen/libsrc/csg/splinesurface.hpp~

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2016-10-04 22:30:57 +05:00
#ifndef FILE_SPLINESURFACE
#define FILE_SPLINESURFACE
namespace netgen
{
class SplineSurface : public OneSurfacePrimitive
{
protected:
Array<GeomPoint<3>> geompoints;
Array<SplineSeg<3>*> splines;
Array<string*> bcnames;
public:
SplineSurface();
virtual ~SplineSurface();
const Array<SplineSeg<3>*> & GetSplines() const { return splines; }
int GetNSplines() const { return splines.Size(); }
string GetSplineType(const int i) const { return splines[i]->GetType(); }
SplineSeg<3> & GetSpline(const int i) { return *splines[i]; }
const SplineSeg<3> & GetSpline(const int i) const { return *splines[i]; }
int GetNP() const { return geompoints.Size(); }
const GeomPoint<3> & GetPoint(int i) const { return geompoints[i]; }
DLL_HEADER void AppendPoint(const Point<3> & p, const double reffac = 1., const bool hpref=false);
void AppendSegment(SplineSeg<3>* spline, string* bcname);
Array<Plane*>* CreatePlanes() const;
virtual double CalcFunctionValue (const Point<3> & point) const;
virtual void CalcGradient (const Point<3> & point, Vec<3> & grad) const;
virtual double HesseNorm () const;
virtual Point<3> GetSurfacePoint () const;
virtual void CalcSpecialPoints(Array<Point<3>> & pts) const;
virtual INSOLID_TYPE BoxInSolid(const BoxSphere<3> & box) const;
virtual void Print (ostream & str) const;
};
}
#endif