netgen/libsrc/meshing/localh.hpp

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#ifndef LOCALH
#define LOCALH
/**************************************************************************/
/* File: localh.hh */
/* Author: Joachim Schoeberl */
/* Date: 29. Jan. 97 */
/**************************************************************************/
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namespace netgen
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{
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/// box for grading
class GradingBox
{
/// xmid
float xmid[3];
/// half edgelength
float h2;
///
GradingBox * childs[8] = {nullptr};
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///
GradingBox * father = nullptr;
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///
double hopt;
///
public:
struct
{
/*
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unsigned int cutboundary:1;
unsigned int isinner:1;
unsigned int oldcell:1;
unsigned int pinner:1;
*/
bool cutboundary;
bool isinner;
bool oldcell;
bool pinner;
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} flags;
///
GradingBox (const double * ax1, const double * ax2);
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/// default constructor for Archive
GradingBox() = default;
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///
void DeleteChilds();
///
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void DoArchive(Archive& ar);
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Point<3> PMid() const { return Point<3> (xmid[0], xmid[1], xmid[2]); }
double H2() const { return h2; }
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bool HasChilds() const
{
for (int i = 0; i < 8; i++)
if (childs[i]) return true;
return false;
}
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friend class LocalH;
static BlockAllocator ball;
void * operator new(size_t);
void operator delete (void *);
};
/**
Control of 3D mesh grading
*/
class LocalH
{
///
GradingBox * root;
///
double grading;
///
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Array<GradingBox*> boxes;
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///
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Box<3> boundingbox;
/// octree or quadtree
int dimension;
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public:
///
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LocalH (Point<3> pmin, Point<3> pmax, double grading, int adimension = 3);
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///
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LocalH (const Box<3> & box, double grading, int adimension = 3)
: LocalH (box.PMin(), box.PMax(), grading, adimension) { ; }
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/// Default ctor for archive
LocalH() = default;
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~LocalH();
///
void Delete();
///
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void DoArchive(Archive& ar);
///
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void SetGrading (double agrading) { grading = agrading; }
///
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void SetH (Point<3> x, double h);
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///
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double GetH (Point<3> x) const;
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/// minimal h in box (pmin, pmax)
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double GetMinH (Point<3> pmin, Point<3> pmax) const;
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/// mark boxes intersecting with boundary-box
// void CutBoundary (const Point3d & pmin, const Point3d & pmax)
// { CutBoundaryRec (pmin, pmax, root); }
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void CutBoundary (const Box<3> & box)
{ CutBoundaryRec (box.PMin(), box.PMax(), root); }
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/// find inner boxes
void FindInnerBoxes (class AdFront3 * adfront,
int (*testinner)(const Point3d & p1));
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void FindInnerBoxes (class AdFront2 * adfront,
int (*testinner)(const Point<2> & p1));
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/// clears all flags
void ClearFlags ()
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{ ClearFlagsRec(root); }
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void ClearRootFlags ();
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/// widen refinement zone
void WidenRefinement ();
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/// get points in inner elements
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void GetInnerPoints (NgArray<Point<3> > & points) const;
void GetInnerPointsRec (const GradingBox * box, NgArray<Point<3> > & points) const;
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/// get points in outer closure
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void GetOuterPoints (NgArray<Point<3> > & points);
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///
void Convexify ();
///
int GetNBoxes () { return boxes.Size(); }
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const Box<3> & GetBoundingBox () const
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{ return boundingbox; }
///
void PrintMemInfo (ostream & ost) const;
private:
///
double GetMinHRec (const Point3d & pmin, const Point3d & pmax,
const GradingBox * box) const;
///
void CutBoundaryRec (const Point3d & pmin, const Point3d & pmax,
GradingBox * box);
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///
void FindInnerBoxesRec ( int (*inner)(const Point3d & p),
GradingBox * box);
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///
void FindInnerBoxesRec2 (GradingBox * box,
class AdFront3 * adfront,
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NgArray<Box3d> & faceboxes,
NgArray<int> & finds, int nfinbox);
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void FindInnerBoxesRec ( int (*inner)(const Point<2> & p),
GradingBox * box);
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///
void FindInnerBoxesRec2 (GradingBox * box,
class AdFront2 * adfront,
FlatArray<Box<2>> faceboxes,
FlatArray<int> finds); // , int nfinbox);
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///
void SetInnerBoxesRec (GradingBox * box);
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///
void ClearFlagsRec (GradingBox * box);
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///
void ConvexifyRec (GradingBox * box);
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friend ostream & operator<< (ostream & ost, const LocalH & loch);
};
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inline ostream & operator<< (ostream & ost, const GradingBox & box)
{
ost << "gradbox, pmid = " << box.PMid() << ", h2 = " << box.H2()
<< " cutbound = " << box.flags.cutboundary << " isinner = " << box.flags.isinner
<< endl;
return ost;
}
inline ostream & operator<< (ostream & ost, const LocalH & loch)
{
for (int i = 0; i < loch.boxes.Size(); i++)
ost << "box[" << i << "] = " << *(loch.boxes[i]);
return ost;
}
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}
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#endif