netgen/ng/Togl2.1/toglAGL.c

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2016-02-08 19:53:16 +05:00
/* $Id: toglAGL.c,v 1.7 2009/10/22 00:06:41 gregcouch Exp $ */
/* vi:set sw=4 expandtab: */
/*
* Togl - a Tk OpenGL widget
*
* Copyright (C) 1996-2002 Brian Paul and Ben Bederson
* Copyright (C) 2005-2009 Greg Couch
* See the LICENSE file for copyright details.
*/
struct FBInfo
{
GLint acceleration;
GLint colors;
GLint depth;
GLint samples;
AGLPixelFormat pix;
};
typedef struct FBInfo FBInfo;
static int
FBInfoCmp(const void *a, const void *b)
{
/*
* 1. full acceleration is better
* 2. greater color bits is better
* 3. greater depth bits is better
* 4. more multisampling is better
*/
const FBInfo *x = (const FBInfo *) a;
const FBInfo *y = (const FBInfo *) b;
if (x->acceleration != y->acceleration)
return y->acceleration - x->acceleration;
if (x->colors != y->colors)
return y->colors - x->colors;
if (x->depth != y->depth)
return y->depth - x->depth;
if (x->samples != y->samples)
return y->samples - x->samples;
return 0;
}
static AGLPixelFormat
togl_pixelFormat(Togl *togl)
{
GLint attribs[32];
int na = 0;
AGLPixelFormat pix;
GDHandle display = NULL;
FBInfo *info = NULL;
int count;
#if 0
if (togl->MultisampleFlag && !hasMultisampling) {
Tcl_SetResult(togl->Interp,
TCL_STUPID "multisampling not supported", TCL_STATIC);
return NULL;
}
#endif
if (togl->PbufferFlag && !togl->RgbaFlag) {
Tcl_SetResult(togl->Interp,
TCL_STUPID "puffer must be RGB[A]", TCL_STATIC);
return NULL;
}
attribs[na++] = AGL_MINIMUM_POLICY;
/* ask for hardware-accelerated onscreen */
attribs[na++] = AGL_ACCELERATED;
attribs[na++] = AGL_NO_RECOVERY;
if (togl->RgbaFlag) {
/* RGB[A] mode */
attribs[na++] = AGL_RGBA;
attribs[na++] = AGL_RED_SIZE;
attribs[na++] = togl->RgbaRed;
attribs[na++] = AGL_GREEN_SIZE;
attribs[na++] = togl->RgbaGreen;
attribs[na++] = AGL_BLUE_SIZE;
attribs[na++] = togl->RgbaBlue;
if (togl->AlphaFlag) {
attribs[na++] = AGL_ALPHA_SIZE;
attribs[na++] = togl->AlphaSize;
}
} else {
/* Color index mode */
attribs[na++] = AGL_BUFFER_SIZE;
attribs[na++] = 8;
}
if (togl->DepthFlag) {
attribs[na++] = AGL_DEPTH_SIZE;
attribs[na++] = togl->DepthSize;
}
if (togl->DoubleFlag) {
attribs[na++] = AGL_DOUBLEBUFFER;
}
if (togl->StencilFlag) {
attribs[na++] = AGL_STENCIL_SIZE;
attribs[na++] = togl->StencilSize;
}
if (togl->AccumFlag) {
attribs[na++] = AGL_ACCUM_RED_SIZE;
attribs[na++] = togl->AccumRed;
attribs[na++] = AGL_ACCUM_GREEN_SIZE;
attribs[na++] = togl->AccumGreen;
attribs[na++] = AGL_ACCUM_BLUE_SIZE;
attribs[na++] = togl->AccumBlue;
if (togl->AlphaFlag) {
attribs[na++] = AGL_ACCUM_ALPHA_SIZE;
attribs[na++] = togl->AccumAlpha;
}
}
if (togl->MultisampleFlag) {
attribs[na++] = AGL_MULTISAMPLE;
#ifdef AGL_SAMPLES_ARB
/* OS X 10.2 and later */
attribs[na++] = AGL_SAMPLE_BUFFERS_ARB;
attribs[na++] = 1;
attribs[na++] = AGL_SAMPLES_ARB;
attribs[na++] = 2;
#endif
}
if (togl->AuxNumber != 0) {
attribs[na++] = AGL_AUX_BUFFERS;
attribs[na++] = togl->AuxNumber;
}
if (togl->Stereo == TOGL_STEREO_NATIVE) {
attribs[na++] = AGL_STEREO;
}
if (togl->FullscreenFlag) {
attribs[na++] = AGL_FULLSCREEN;
/* TODO: convert Tk screen to display device */
display = GetMainDevice();
}
attribs[na++] = AGL_NONE;
if ((pix = aglChoosePixelFormat(&display, togl->FullscreenFlag ? 1 : 0,
attribs)) == NULL) {
Tcl_SetResult(togl->Interp, TCL_STUPID "couldn't choose pixel format",
TCL_STATIC);
return NULL;
}
/* TODO: since we aglDestroyPixelFormat elsewhere, this code may leak
* memory if the pixel format choosen is not the original (because
* aglDestroyPixelFormat will give an error). */
count = 0;
do {
info = (FBInfo *) realloc(info, (count + 1) * sizeof (FBInfo));
info[count].pix = pix;
aglDescribePixelFormat(pix, AGL_ACCELERATED, &info[count].acceleration);
aglDescribePixelFormat(pix, AGL_BUFFER_SIZE, &info[count].colors);
aglDescribePixelFormat(pix, AGL_DEPTH_SIZE, &info[count].depth);
#ifdef AGL_SAMPLES_ARB
aglDescribePixelFormat(pix, AGL_SAMPLES_ARB, &info[count].samples);
#else
info[count].samples = 0;
#endif
++count;
} while (pix = aglNextPixelFormat(pix));
qsort(info, count, sizeof info[0], FBInfoCmp);
pix = info[0].pix;
free(info);
return pix;
}
static int
togl_describePixelFormat(Togl *togl)
{
AGLPixelFormat pixelformat;
/* fill in RgbaFlag, DoubleFlag, and Stereo */
pixelformat = (AGLPixelFormat) togl->PixelFormat;
GLint has_rgba, has_doublebuf, has_depth, has_accum, has_alpha,
has_stencil, has_stereo, has_multisample;
if (aglDescribePixelFormat(pixelformat, AGL_RGBA, &has_rgba)
&& aglDescribePixelFormat(pixelformat, AGL_DOUBLEBUFFER,
&has_doublebuf)
&& aglDescribePixelFormat(pixelformat, AGL_DEPTH_SIZE, &has_depth)
&& aglDescribePixelFormat(pixelformat, AGL_ACCUM_RED_SIZE,
&has_accum)
&& aglDescribePixelFormat(pixelformat, AGL_ALPHA_SIZE, &has_alpha)
&& aglDescribePixelFormat(pixelformat, AGL_STENCIL_SIZE,
&has_stencil)
&& aglDescribePixelFormat(pixelformat, AGL_STEREO, &has_stereo)
#ifdef AGL_SAMPLES_ARB
&& aglDescribePixelFormat(pixelformat, AGL_SAMPLES_ARB,
&has_multisample)
#endif
) {
togl->RgbaFlag = (has_rgba != 0);
togl->DoubleFlag = (has_doublebuf != 0);
togl->DepthFlag = (has_depth != 0);
togl->AccumFlag = (has_accum != 0);
togl->AlphaFlag = (has_alpha != 0);
togl->StencilFlag = (has_stencil != 0);
togl->Stereo = (has_stereo ? TOGL_STEREO_NATIVE : TOGL_STEREO_NONE);
#ifdef AGL_SAMPLES_ARB
togl->MultisampleFlag = (has_multisample != 0);
#else
togl->MultisampleFlag = False;
#endif
return True;
} else {
Tcl_SetResult(togl->Interp,
TCL_STUPID "failed querying pixel format attributes",
TCL_STATIC);
return False;
}
}
#define isPow2(x) (((x) & ((x) - 1)) == 0)
static AGLPbuffer
togl_createPbuffer(Togl *togl)
{
GLint min_size[2], max_size[2];
Bool hasPbuffer;
const char *extensions;
GLboolean good;
GLint target;
GLint virtualScreen;
AGLPbuffer pbuf;
extensions = (const char *) glGetString(GL_EXTENSIONS);
hasPbuffer = (strstr(extensions, "GL_APPLE_pixel_buffer") != NULL);
if (!hasPbuffer) {
Tcl_SetResult(togl->Interp,
TCL_STUPID "pbuffers are not supported", TCL_STATIC);
return NULL;
}
glGetIntegerv(GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE, min_size);
glGetIntegerv(GL_MAX_VIEWPORT_DIMS, max_size);
virtualScreen = aglGetVirtualScreen(togl->Ctx);
for (;;) {
/* make sure we don't exceed the maximum size because if we do,
* aglCreatePbuffer may succeed and later uses of the pbuffer fail */
if (togl->Width < min_size[0])
togl->Width = min_size[0];
else if (togl->Width > max_size[0]) {
if (togl->LargestPbufferFlag)
togl->Width = max_size[0];
else {
Tcl_SetResult(togl->Interp,
TCL_STUPID "pbuffer too large", TCL_STATIC);
return NULL;
}
}
if (togl->Height < min_size[1])
togl->Height = min_size[1];
else if (togl->Height > max_size[1]) {
if (togl->LargestPbufferFlag)
togl->Height = max_size[1];
else {
Tcl_SetResult(togl->Interp,
TCL_STUPID "pbuffer too large", TCL_STATIC);
return NULL;
}
}
if (isPow2(togl->Width) && isPow2(togl->Height))
target = GL_TEXTURE_2D;
else
target = GL_TEXTURE_RECTANGLE_ARB;
good = aglCreatePBuffer(togl->Width, togl->Height, target,
togl->AlphaFlag ? GL_RGBA : GL_RGB, 0, &pbuf);
if (good) {
/* aglSetPbuffer allocates the framebuffer space */
if (aglSetPBuffer(togl->Ctx, pbuf, 0, 0, virtualScreen)) {
return pbuf;
}
}
if (!togl->LargestPbufferFlag
|| togl->Width == min_size[0] || togl->Height == min_size[1]) {
Tcl_SetResult(togl->Interp,
TCL_STUPID "unable to create pbuffer", TCL_STATIC);
return NULL;
}
/* largest unavailable, try something smaller */
togl->Width = togl->Width / 2 + togl->Width % 2;
togl->Height = togl->Width / 2 + togl->Height % 2;
}
}
static void
togl_destroyPbuffer(Togl *togl)
{
aglDestroyPBuffer(togl->pbuf);
}