netgen/libsrc/meshing/debugging.cpp

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#include "debugging.hpp"
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#include <core/python_ngcore.hpp>
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#ifdef NETGEN_DEBUGGING_GUI
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#include <libusockets.h>
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#include "websockets/App.h"
#endif // NETGEN_DEBUGGING_GUI
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namespace netgen {
unique_ptr<Mesh> GetOpenElements(const Mesh& m, int dom) {
static Timer t("GetOpenElements");
RegionTimer rt(t);
auto mesh = make_unique<Mesh>();
*mesh = m;
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Array<bool, PointIndex> interesting_points(mesh->GetNP());
interesting_points = false;
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mesh->FindOpenElements(dom);
NgArray<Element2d> openelements;
openelements = mesh->OpenElements();
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for (auto& el : openelements)
for (auto i : el.PNums()) interesting_points[i] = true;
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for (auto& el : mesh->VolumeElements()) {
int num_interesting_points = 0;
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for (auto pi : el.PNums())
if (interesting_points[pi]) num_interesting_points++;
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if (num_interesting_points == 0) el.Delete();
el.SetIndex(num_interesting_points);
}
mesh->SetMaterial(1, "1_point");
mesh->SetMaterial(2, "2_points");
mesh->SetMaterial(3, "3_points");
mesh->SetMaterial(4, "4_points");
mesh->Compress();
mesh->ClearSurfaceElements();
for (auto& el : openelements) mesh->AddSurfaceElement(el);
return mesh;
}
unique_ptr<Mesh> FilterMesh(const Mesh& m, FlatArray<PointIndex> points,
FlatArray<SurfaceElementIndex> sels,
FlatArray<ElementIndex> els) {
static Timer t("GetOpenElements");
RegionTimer rt(t);
auto mesh_ptr = make_unique<Mesh>();
auto& mesh = *mesh_ptr;
mesh = m;
Array<bool, PointIndex> keep_point(mesh.GetNP());
Array<bool, SurfaceElementIndex> keep_sel(mesh.GetNSE());
Array<bool, ElementIndex> keep_el(mesh.GetNE());
mesh.LineSegments().DeleteAll();
keep_point = false;
for (auto pi : points) keep_point[pi] = true;
auto set_keep = [&](auto& input, auto& keep_array, auto& els) {
keep_array = false;
for (auto ind : input) keep_array[ind] = true;
for (auto ind : Range(els)) {
bool& keep = keep_array[ind];
if (keep) continue;
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for (auto pi : mesh[ind].PNums()) keep |= keep_point[pi];
if (!keep) mesh[ind].Delete();
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}
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for (auto i = 0; i < els.Size(); i++)
if (els[i].IsDeleted()) {
els.DeleteElement(i);
i--;
}
};
set_keep(sels, keep_sel, mesh.SurfaceElements());
set_keep(els, keep_el, mesh.VolumeElements());
// mesh.Compress();
return mesh_ptr;
}
#ifdef NETGEN_DEBUGGING_GUI
DebuggingGUI::DebuggingGUI() { Start(); }
DebuggingGUI::~DebuggingGUI() { Stop(); }
struct PerSocketData {};
using WebSocket = uWS::WebSocket<false, true, PerSocketData>;
void DebuggingGUI::Start() {
gui_thread = thread([&]() {
auto a = uWS::App();
loop = a.getLoop();
app = &a;
auto read_file = [](const string& path) {
std::ifstream in(path);
std::stringstream buffer;
buffer << in.rdbuf();
return buffer.str();
};
const string webgui_file = "/home/matthias/src/webgui/dist/webgui.js";
const string main_file = "/home/matthias/a.html";
a.get("/", [&](auto* res, auto* req) { res->end(read_file(main_file)); })
// .any("*", [&](auto* res, auto* req) { cout << "any " << endl; })
.get("/index.html",
[&](auto* res, auto* req) { res->end(read_file(main_file)); })
.get("/webgui.js",
[&](auto* res, auto* req) { res->end(read_file(webgui_file)); })
.connect("/*",
[&](auto* res, auto* req) {
cout << "connect " << req->getUrl() << endl;
})
.listen(7871, [&](auto* token_) {
token = token_;
if (token) {
cout << "Listening on port " << 7871 << endl;
}
});
a.ws<PerSocketData>(
"/ws",
{.compression = uWS::CompressOptions(uWS::DEDICATED_COMPRESSOR_4KB |
uWS::DEDICATED_DECOMPRESSOR),
.maxPayloadLength = 100 * 1024 * 1024,
.idleTimeout = 16,
.maxBackpressure = 100 * 1024 * 1024,
.closeOnBackpressureLimit = false,
.resetIdleTimeoutOnSend = false,
.sendPingsAutomatically = true,
.upgrade = nullptr,
.open =
[&](auto* ws) {
/* Open event here, you may access ws->getUserData() which points
* to a PerSocketData struct */
// cout << "open websocket " << endl;
websockets.insert(ws);
Send(data);
},
.message =
[](auto* ws, std::string_view message, uWS::OpCode opCode) {
cout << "got message " << message << endl;
ws->send(message, opCode, message.length() > 16 * 1024);
},
.dropped =
[](auto* /*ws*/, std::string_view /*message*/,
uWS::OpCode /*opCode*/) {
/* A message was dropped due to set maxBackpressure and
* closeOnBackpressureLimit limit */
cout << "ws: dropped message" << endl;
},
.drain =
[](auto* /*ws*/) {
/* Check ws->getBufferedAmount() here */
cout << "ws: drain" << endl;
},
.close =
[&](auto* ws, int /*code*/, std::string_view /*message*/) {
/* You may access ws->getUserData() here */
// cout << "close" << endl;
websockets.erase(ws);
}});
a.run();
cout << "Exiting GUI thread" << endl;
loop = nullptr;
app = nullptr;
});
}
void DebuggingGUI::Stop() {
cout << "close socket" << endl;
for (auto* ws : websockets) ((WebSocket*)ws)->close();
us_listen_socket_close(0, (struct us_listen_socket_t*)token);
cout << "join thread" << endl;
gui_thread.join();
cout << "joined thread" << endl;
}
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void DebuggingGUI::DrawMesh(const Mesh& m) {
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py::gil_scoped_acquire acquire;
const auto webgui = py::module::import("netgen.webgui");
const auto dumps = py::module::import("json").attr("dumps");
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mesh = make_shared<Mesh>();
*mesh = m;
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const auto py_data =
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webgui.attr("Draw")(mesh, py::arg("show") = false).attr("GetData")();
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const string d = py::cast<string>(dumps(py_data));
data = json::parse(d);
Send(d);
}
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void DebuggingGUI::DrawPoints(FlatArray<Point<3>> position, string name,
string color) {
DrawObject(position, "points", name, color);
}
void DebuggingGUI::DrawLines(FlatArray<Point<3>> position, string name,
string color) {
DrawObject(position, "lines", name, color);
}
void DebuggingGUI::DrawTrigs(FlatArray<Point<3>> position, string name,
string color) {
// Array<Point<3>> pnts;
// cout << "trigs " << position << endl;
// for (auto i : Range(position.Size()/3)) {
// pnts.Append(position[3*i+0]);
// pnts.Append(position[3*i+1]);
// pnts.Append(position[3*i+1]);
// pnts.Append(position[3*i+2]);
// pnts.Append(position[3*i+2]);
// pnts.Append(position[3*i+0]);
// }
// cout << "pnts size " << pnts.Size() << endl;
DrawObject(position, "trigs", name, color);
}
void DebuggingGUI::DrawObject(FlatArray<Point<3>> position, string type, string name, string color) {
json p = json::array_t();
for (auto pnt : position) {
p.push_back(pnt[0]);
p.push_back(pnt[1]);
p.push_back(pnt[2]);
}
json d;
d["type"] = type;
d["name"] = name;
d["color"] = color;
d["position"] = p;
data["objects"].push_back(d);
Send(data);
}
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void DebuggingGUI::Send(const string& message) {
if (loop) {
((uWS::Loop*)loop)->defer([=]() {
for (auto* ws : websockets) {
((WebSocket*)ws)->send(message, uWS::OpCode::TEXT);
}
});
}
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}
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DebuggingGUI debug_gui = DebuggingGUI();
#endif // NETGEN_DEBUGGING_GUI
} // namespace netgen