netgen/libsrc/meshing/curvedelems_new.hpp

210 lines
6.2 KiB
C++
Raw Normal View History

2009-01-13 04:40:13 +05:00
#ifndef CURVEDELEMS_NEWH
#define CURVEDELEMS_NEWH
/**************************************************************************/
/* File: curvedelems.hpp */
/* Author: Robert Gaisbauer (first version) */
/* redesign by Joachim Schoeberl */
/* Date: 27. Sep. 02, Feb 2006 */
/**************************************************************************/
class Refinement;
class CurvedElements
{
const Mesh & mesh;
ARRAY<int> edgeorder;
ARRAY<int> faceorder;
ARRAY<int> edgecoeffsindex;
ARRAY<int> facecoeffsindex;
ARRAY< Vec<3> > edgecoeffs;
ARRAY< Vec<3> > facecoeffs;
ARRAY< double > edgeweight; // for rational 2nd order splines
int order;
bool rational;
bool ishighorder;
public:
CurvedElements (const Mesh & amesh);
~CurvedElements();
// bool IsHighOrder() const { return order > 1; }
bool IsHighOrder() const { return ishighorder; }
// void SetHighOrder (int aorder) { order=aorder; }
void SetIsHighOrder (bool ho) { ishighorder = ho; }
void BuildCurvedElements(Refinement * ref, int aorder, bool arational = false);
int GetOrder () { return order; }
bool IsSegmentCurved (SegmentIndex segnr) const;
bool IsSurfaceElementCurved (SurfaceElementIndex sei) const;
bool IsElementCurved (ElementIndex ei) const;
void CalcSegmentTransformation (double xi, SegmentIndex segnr,
Point<3> & x)
{ CalcSegmentTransformation (xi, segnr, &x, NULL); };
void CalcSegmentTransformation (double xi, SegmentIndex segnr,
Vec<3> & dxdxi)
{ CalcSegmentTransformation (xi, segnr, NULL, &dxdxi); };
void CalcSegmentTransformation (double xi, SegmentIndex segnr,
Point<3> & x, Vec<3> & dxdxi)
{ CalcSegmentTransformation (xi, segnr, &x, &dxdxi, NULL); };
void CalcSegmentTransformation (double xi, SegmentIndex segnr,
Point<3> & x, Vec<3> & dxdxi, bool & curved)
{ CalcSegmentTransformation (xi, segnr, &x, &dxdxi, &curved); };
void CalcSurfaceTransformation (const Point<2> & xi, SurfaceElementIndex elnr,
Point<3> & x)
{ CalcSurfaceTransformation (xi, elnr, &x, NULL); };
void CalcSurfaceTransformation (const Point<2> & xi, SurfaceElementIndex elnr,
Mat<3,2> & dxdxi)
{ CalcSurfaceTransformation (xi, elnr, NULL, &dxdxi); };
void CalcSurfaceTransformation (const Point<2> & xi, SurfaceElementIndex elnr,
Point<3> & x, Mat<3,2> & dxdxi)
{ CalcSurfaceTransformation (xi, elnr, &x, &dxdxi, NULL); };
void CalcSurfaceTransformation (const Point<2> & xi, SurfaceElementIndex elnr,
Point<3> & x, Mat<3,2> & dxdxi, bool & curved)
{ CalcSurfaceTransformation (xi, elnr, &x, &dxdxi, &curved); };
void CalcElementTransformation (const Point<3> & xi, ElementIndex elnr,
Point<3> & x)
{ CalcElementTransformation (xi, elnr, &x, NULL); };
void CalcElementTransformation (const Point<3> & xi, ElementIndex elnr,
Mat<3,3> & dxdxi)
{ CalcElementTransformation (xi, elnr, NULL, &dxdxi); };
void CalcElementTransformation (const Point<3> & xi, ElementIndex elnr,
Point<3> & x, Mat<3,3> & dxdxi)
{ CalcElementTransformation (xi, elnr, &x, &dxdxi /* , NULL */ ); };
void CalcElementTransformation (const Point<3> & xi, ElementIndex elnr,
Point<3> & x, Mat<3,3> & dxdxi,
void * buffer, bool valid)
{ CalcElementTransformation (xi, elnr, &x, &dxdxi, /* NULL, */ buffer, valid ); };
// void CalcElementTransformation (const Point<3> & xi, ElementIndex elnr,
// Point<3> & x, Mat<3,3> & dxdxi) // , bool & curved)
// { CalcElementTransformation (xi, elnr, &x, &dxdxi /* , &curved * ); }
void CalcMultiPointSegmentTransformation (ARRAY<double> * xi, SegmentIndex segnr,
ARRAY<Point<3> > * x,
ARRAY<Vec<3> > * dxdxi);
void CalcMultiPointSurfaceTransformation (ARRAY< Point<2> > * xi, SurfaceElementIndex elnr,
ARRAY< Point<3> > * x,
ARRAY< Mat<3,2> > * dxdxi);
void CalcMultiPointElementTransformation (ARRAY< Point<3> > * xi, ElementIndex elnr,
ARRAY< Point<3> > * x,
ARRAY< Mat<3,3> > * dxdxi);
void CalcMultiPointElementTransformation (ElementIndex elnr, int n,
const double * xi, int sxi,
double * x, int sx,
double * dxdxi, int sdxdxi);
private:
void CalcSegmentTransformation (double xi, SegmentIndex segnr,
Point<3> * x = NULL, Vec<3> * dxdxi = NULL, bool * curved = NULL);
void CalcSurfaceTransformation (Point<2> xi, SurfaceElementIndex elnr,
Point<3> * x = NULL, Mat<3,2> * dxdxi = NULL, bool * curved = NULL);
void CalcElementTransformation (Point<3> xi, ElementIndex elnr,
Point<3> * x = NULL, Mat<3,3> * dxdxi = NULL, // bool * curved = NULL,
void * buffer = NULL, bool valid = 0);
class SegmentInfo
{
public:
SegmentIndex elnr;
int order;
int nv;
int ndof;
int edgenr;
};
void CalcElementShapes (SegmentInfo & elnr, double xi, Vector & shapes) const;
void GetCoefficients (SegmentInfo & elnr, ARRAY<Vec<3> > & coefs) const;
void CalcElementDShapes (SegmentInfo & elnr, double xi, Vector & dshapes) const;
class ElementInfo
{
public:
ElementIndex elnr;
int order;
int nv;
int ndof;
int nedges;
int nfaces;
int edgenrs[12];
int facenrs[6];
Mat<3> hdxdxi;
Vec<3> hcoefs[10]; // enough for second order tets
};
void CalcElementShapes (ElementInfo & info, const Point<3> & xi, Vector & shapes) const;
void GetCoefficients (ElementInfo & info, Vec<3> * coefs) const;
void CalcElementDShapes (ElementInfo & info, const Point<3> & xi, MatrixFixWidth<3> & dshapes) const;
class SurfaceElementInfo
{
public:
SurfaceElementIndex elnr;
int order;
int nv;
int ndof;
ArrayMem<int,4> edgenrs;
int facenr;
};
void CalcElementShapes (SurfaceElementInfo & elinfo, const Point<2> & xi, Vector & shapes) const;
void GetCoefficients (SurfaceElementInfo & elinfo, ARRAY<Vec<3> > & coefs) const;
void CalcElementDShapes (SurfaceElementInfo & elinfo, const Point<2> & xi, DenseMatrix & dshapes) const;
};
#endif