netgen/libsrc/meshing/surfacegeom.hpp

74 lines
2.7 KiB
C++
Raw Normal View History

2020-06-24 11:41:55 +05:00
#ifndef FILE_SURFACEGEOM
#define FILE_SURFACEGEOM
/* *************************************************************************/
/* File: surfacegeom.hpp */
/* Author: Michael Neunteufel */
/* Date: Jun. 2020 */
/* *************************************************************************/
#include <functional>
namespace netgen
{
class DLL_HEADER SurfaceGeometry : public NetgenGeometry
{
function<Vec<3>(Point<2>)> func;
double eps=1e-4;
private:
void CalcHesse(double u, double v, Vec<3>& f_uu, Vec<3>& f_vv, Vec<3>& f_uv) const;
public:
SurfaceGeometry();
SurfaceGeometry(function<Vec<3>(Point<2>)> func);
SurfaceGeometry(const SurfaceGeometry& geom);
SurfaceGeometry& operator =(const SurfaceGeometry& geom)
{
func = geom.func;
eps = geom.eps;
return *this;
}
Array<Vec<3>> GetTangentVectors(double u, double v) const;
void GetTangentVectors(double u, double v, Array<Vec<3>>& tang) const;
2020-06-24 11:41:55 +05:00
virtual Vec<3> GetNormal(int surfind, const Point<3> & p, const PointGeomInfo* gi) const override;
virtual PointGeomInfo ProjectPoint(int surfind, Point<3> & p) const override;
virtual void ProjectPointEdge (int surfind, int surfind2, Point<3> & p,
EdgePointGeomInfo* gi = nullptr) const override;
virtual bool ProjectPointGI (int surfind, Point<3> & p, PointGeomInfo & gi) const override;
virtual bool CalcPointGeomInfo(int surfind, PointGeomInfo& gi, const Point<3> & p3) const override;
virtual void PointBetweenEdge(const Point<3> & p1, const Point<3> & p2, double secpoint,
int surfi1, int surfi2,
const EdgePointGeomInfo & ap1,
const EdgePointGeomInfo & ap2,
Point<3> & newp, EdgePointGeomInfo & newgi) const override;
virtual void PointBetween(const Point<3> & p1, const Point<3> & p2, double secpoint,
int surfi,
const PointGeomInfo & gi1,
const PointGeomInfo & gi2,
Point<3> & newp, PointGeomInfo & newgi) const override;
2023-06-21 19:44:21 +05:00
int GenerateStructuredMesh(shared_ptr<Mesh> & mesh, bool quads, int nx, int ny, bool flip_triangles, const Array<Point<3>>& bbbpts, const Array<string>& bbbnames, const Array<Point<3>>& hppoints, const Array<float>& hpptsfac, const Array<string>& hpbnd, const Array<float>& hpbndfac, Array<double> layer_thickness[4], bool layer_quad);
2020-06-24 11:41:55 +05:00
};
}
#endif //SURFACEGEOM