netgen/libsrc/meshing/global.cpp

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#include <mystdlib.h>
#include "meshing.hpp"
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namespace netgen
{
class TraceGlobal
{
string name;
public:
TraceGlobal(string _name) : name(_name) { cout << "init global " << name << endl; }
~TraceGlobal() { cout << "exit global " << name << endl; }
};
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// stringstream emptystr;
// ostream * testout = &emptystr;
// testout -> clear(ios::failbit);
// ostream * testout = &cout;
// NetgenOutStream * testout = new NetgenOutStream;
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ostream * mycout = &cout;
ostream * myerr = &cerr;
// some functions (visualization) still need a global mesh
// TraceGlobal glob1("global1");
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DLL_HEADER shared_ptr<Mesh> mesh;
DLL_HEADER shared_ptr<NetgenGeometry> ng_geometry;
// TraceGlobal glob2("global2");
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// global communicator for netgen
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// DLL_HEADER NgMPI_Comm ng_comm;
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weak_ptr<Mesh> global_mesh;
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void SetGlobalMesh (shared_ptr<Mesh> m)
{
PrintMessage(5, "set global mesh");
global_mesh = m;
}
// true if netgen was started using the netgen executable
// false if netgen.gui was imported from python
DLL_HEADER bool netgen_executable_started = false;
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// Flags parameters;
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int silentflag = 0;
int testmode = 0;
volatile multithreadt multithread;
string ngdir = ".";
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void Ng_PrintDest(const char * s)
{
if (id == 0)
(*mycout) << s << flush;
}
DLL_HEADER void MyError(const char * ch)
{
cout << ch;
(*testout) << "Error !!! " << ch << endl << flush;
}
static double starttimea;
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void ResetTime ()
{
starttimea = WallTime();
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}
double GetTime ()
{
return WallTime() - starttimea;
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}
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NgArray<int> tets_in_qualclass;
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mutex tcl_todo_mutex;
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int h_argc = 0;
char ** h_argv = NULL;
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multithreadt :: multithreadt()
{
pause =0;
testmode = 0;
redraw = 0;
drawing = 0;
terminate = 0;
running = 0;
percent = 0;
task = "";
}
DebugParameters debugparam;
bool verbose = 0;
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size_t timestamp = 0;
/*
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int GetTimeStamp()
{
return timestamp;
}
int NextTimeStamp()
{
timestamp++;
return timestamp;
}
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*/
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}