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Use same color for shifted faces in boundary layer generation
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@ -670,6 +670,7 @@ namespace netgen
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FaceDescriptor new_fd(-1, isIn ? new_mat_nrs[i] : fd.DomainIn(),
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isIn ? fd.DomainOut() : new_mat_nrs[i], -1);
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new_fd.SetBCProperty(new_si);
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new_fd.SetSurfColour(fd.SurfColour());
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mesh.AddFaceDescriptor(new_fd);
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si_map[i] = new_si;
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moved_surfaces.SetBit(i);
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