new webgui draw argument "fullscreen"

This commit is contained in:
Matthias Hochsteger 2023-07-08 18:31:16 +02:00
parent 3f0f055b0c
commit 026d09353f

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@ -119,6 +119,8 @@ class WebGLScene(BaseWebGuiScene):
elif eval_ == "imag": elif eval_ == "imag":
d["eval"] = 6 d["eval"] = 6
if "fullscreen" in kwargs:
d["fullscreen"] = kwargs["fullscreen"]
return d return d
@ -156,6 +158,7 @@ def _get_draw_default_args():
objects=[], objects=[],
nodal_p1=False, nodal_p1=False,
settings={}, settings={},
fullscreen=False,
width=_default_width, width=_default_width,
height=_default_height, height=_default_height,
) )