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new webgui draw argument "fullscreen"
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@ -119,6 +119,8 @@ class WebGLScene(BaseWebGuiScene):
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elif eval_ == "imag":
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d["eval"] = 6
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if "fullscreen" in kwargs:
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d["fullscreen"] = kwargs["fullscreen"]
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return d
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@ -156,6 +158,7 @@ def _get_draw_default_args():
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objects=[],
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nodal_p1=False,
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settings={},
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fullscreen=False,
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width=_default_width,
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height=_default_height,
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)
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