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fix override warnings
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@ -56,7 +56,7 @@ namespace netgen
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~ExtrusionFace();
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virtual void DoArchive(Archive& ar)
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void DoArchive(Archive& ar) override
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{
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Surface::DoArchive(ar);
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ar & profile & path & glob_z_direction & deletable & spline3_path & line_path &
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@ -64,25 +64,25 @@ namespace netgen
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profile_spline_coeff & latest_seg & latest_t & latest_point2d & latest_point3d;
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}
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virtual int IsIdentic (const Surface & s2, int & inv, double eps) const;
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int IsIdentic (const Surface & s2, int & inv, double eps) const override;
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virtual double CalcFunctionValue (const Point<3> & point) const;
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virtual void CalcGradient (const Point<3> & point, Vec<3> & grad) const;
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virtual void CalcHesse (const Point<3> & point, Mat<3> & hesse) const;
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virtual double HesseNorm () const;
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double CalcFunctionValue (const Point<3> & point) const override;
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void CalcGradient (const Point<3> & point, Vec<3> & grad) const override;
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void CalcHesse (const Point<3> & point, Mat<3> & hesse) const override;
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double HesseNorm () const override;
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virtual double MaxCurvature () const;
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double MaxCurvature () const override;
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//virtual double MaxCurvatureLoc (const Point<3> & /* c */ ,
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// double /* rad */) const;
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virtual void Project (Point<3> & p) const;
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void Project (Point<3> & p) const override;
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virtual Point<3> GetSurfacePoint () const;
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virtual void Print (ostream & str) const;
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Point<3> GetSurfacePoint () const override;
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void Print (ostream & str) const override;
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virtual void GetTriangleApproximation (TriangleApproximation & tas,
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void GetTriangleApproximation (TriangleApproximation & tas,
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const Box<3> & boundingbox,
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double facets) const;
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double facets) const override;
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const SplineGeometry<3> & GetPath(void) const {return *path;}
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const SplineSeg<2> & GetProfile(void) const {return *profile;}
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@ -145,40 +145,39 @@ namespace netgen
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Extrusion() {}
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~Extrusion();
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virtual void DoArchive(Archive& ar)
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void DoArchive(Archive& ar) override
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{
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Primitive::DoArchive(ar);
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ar & path & profile & z_direction & faces & latestfacenum;
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}
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virtual INSOLID_TYPE BoxInSolid (const BoxSphere<3> & box) const;
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virtual INSOLID_TYPE PointInSolid (const Point<3> & p,
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double eps) const;
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INSOLID_TYPE BoxInSolid (const BoxSphere<3> & box) const override;
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INSOLID_TYPE PointInSolid (const Point<3> & p,
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double eps) const override;
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INSOLID_TYPE PointInSolid (const Point<3> & p,
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double eps,
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NgArray<int> * const facenums) const;
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virtual void GetTangentialSurfaceIndices (const Point<3> & p,
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NgArray<int> & surfind, double eps) const;
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void GetTangentialSurfaceIndices (const Point<3> & p,
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NgArray<int> & surfind, double eps) const override;
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virtual INSOLID_TYPE VecInSolid (const Point<3> & p,
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const Vec<3> & v,
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double eps) const;
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INSOLID_TYPE VecInSolid (const Point<3> & p,
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const Vec<3> & v,
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double eps) const override;
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// checks if lim s->0 lim t->0 p + t(v1 + s v2) in solid
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virtual INSOLID_TYPE VecInSolid2 (const Point<3> & p,
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const Vec<3> & v1,
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const Vec<3> & v2,
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double eps) const;
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INSOLID_TYPE VecInSolid2 (const Point<3> & p,
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const Vec<3> & v1,
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const Vec<3> & v2,
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double eps) const override;
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virtual int GetNSurfaces() const;
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virtual Surface & GetSurface (int i = 0);
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virtual const Surface & GetSurface (int i = 0) const;
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int GetNSurfaces() const override;
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Surface & GetSurface (int i = 0) override;
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const Surface & GetSurface (int i = 0) const override;
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virtual void Reduce (const BoxSphere<3> & box);
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virtual void UnReduce ();
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void Reduce (const BoxSphere<3> & box) override;
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void UnReduce () override;
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};
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}
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