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parent edges for red refinement (thx Guosheng)
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@ -34,6 +34,9 @@ namespace netgen
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mesh.mlbetweennodes = INDEX_2(PointIndex::BASE-1,PointIndex::BASE-1);
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}
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if (mesh.level_nv.Size() == 0)
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mesh.level_nv.Append (mesh.GetNV());
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INDEX_2_HASHTABLE<PointIndex> between(mesh.GetNP() + 5);
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@ -739,6 +742,7 @@ namespace netgen
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mesh.ComputeNVertices();
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mesh.RebuildSurfaceElementLists();
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mesh.level_nv.Append (mesh.GetNV());
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#ifdef PARALLEL
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if (mesh.GetCommunicator().Size() > 1)
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@ -751,6 +751,7 @@ namespace netgen
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}
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else
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{
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bool bisect_edge = false;
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// edge is splitting edge in middle of triangle:
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for (int j = 1; j <= 2; j++)
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{
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@ -799,9 +800,81 @@ namespace netgen
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if (auto cverts = edge2vert[ednr]; cverts[1] == paedge3[1])
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paedgenr3 = ednr;
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if (paedgenr1 != -1 && paedgenr2 != -1)
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if (paedgenr1 != -1 && paedgenr2 != -1){
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bisect_edge = true;
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parent_edges[i] = { orient1+2*orient2+4*orient_inner, { paedgenr1, paedgenr2, paedgenr3 } };
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}
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}
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if (!bisect_edge) // not a bisect edge (then a red edge)
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{
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INT<2> paedge1, paedge2, paedge3;
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int orient1 = 0, orient2 = 0, orient3=0;
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int orient_inner = 0;
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paedge1 = INT<2> (pa0[0], pa0[1]);
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paedge2 = INT<2> (pa1[0], pa1[1]);
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// find common vertex and the thrid pa edge
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if (pa0[0]==pa1[0]){// 00
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//orient1 = 0;
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orient2 = 1;
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if (pa0[1]<pa1[1]){
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orient3 = 1;
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paedge3 = INT<2> (pa0[1], pa1[1]);
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}else{
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//orient3 = 0;
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paedge3 = INT<2> (pa1[1], pa0[1]);
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}
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}
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else if (pa0[0]==pa1[1]){//01
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//orient1 = 0;
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//orient2 = 0;
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if (pa0[1]<pa1[0]){
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orient3 = 1;
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paedge3 = INT<2> (pa0[1], pa1[0]);
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}else{
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//orient3 = 0;
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paedge3 = INT<2> (pa1[0], pa0[1]);
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}
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}
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else if (pa0[1]==pa1[0]){//10
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orient1 = 1;
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orient2 = 1;
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if (pa0[0]<pa1[1]){
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orient3 = 1;
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paedge3 = INT<2> (pa0[0], pa1[1]);
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}else{
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//orient3 = 0;
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paedge3 = INT<2> (pa1[1], pa0[0]);
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}
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}
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else if (pa0[1]==pa1[1]){//11
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orient1 = 1;
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//orient2 = 0;
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if (pa0[0]<pa1[0]){
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orient3 = 1;
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paedge3 = INT<2> (pa0[0], pa1[0]);
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}else{
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//orient3 = 0;
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paedge3 = INT<2> (pa1[0], pa0[0]);
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}
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}
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int paedgenr1=-1, paedgenr2=-1, paedgenr3=-1;
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for (int ednr : vert2edge[paedge1[0]])
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if (auto cverts = edge2vert[ednr]; cverts[1] == paedge1[1])
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paedgenr1 = ednr;
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for (int ednr : vert2edge[paedge2[0]])
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if (auto cverts = edge2vert[ednr]; cverts[1] == paedge2[1])
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paedgenr2 = ednr;
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for (int ednr : vert2edge[paedge3[0]])
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if (auto cverts = edge2vert[ednr]; cverts[1] == paedge3[1])
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paedgenr3 = ednr;
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parent_edges[i] = { 8+orient1+2*orient2+4*orient3, { paedgenr1, paedgenr2, paedgenr3 } };
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//cout <<8+orient1+2*orient2+4*orient3 <<":"<<paedgenr1 <<", "<< paedgenr2 << ", "<< paedgenr3 << endl;
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}
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// TODO: quad edges
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@ -876,7 +949,6 @@ namespace netgen
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}
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*/
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}
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}
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