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Consider draw_surfaces bitarray when drawing surface vectors
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@ -2308,6 +2308,8 @@ namespace netgen
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for (sei = 0; sei < nse; sei++)
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for (sei = 0; sei < nse; sei++)
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{
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{
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const Element2d & el = (*mesh)[sei];
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const Element2d & el = (*mesh)[sei];
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if(!SurfaceElementActive(vsol, *mesh, el))
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continue;
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if (el.GetType() == TRIG || el.GetType() == TRIG6)
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if (el.GetType() == TRIG || el.GetType() == TRIG6)
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{
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{
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