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Merge branch 'code_cleanup' into 'master'
Some code cleanup See merge request jschoeberl/netgen!382
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0cc25359c2
@ -256,18 +256,18 @@ template <> NGX_INLINE DLL_HEADER const Ng_Node<0> Ngx_Mesh :: GetNode<0> (int v
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{
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case 3:
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{
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NgFlatArray<ElementIndex> ia = mesh->GetTopology().GetVertexElements(vnr);
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auto ia = mesh->GetTopology().GetVertexElements(vnr);
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node.elements.ne = ia.Size();
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node.elements.ptr = (int*)&ia[0];
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NgFlatArray<SurfaceElementIndex> bia = mesh->GetTopology().GetVertexSurfaceElements(vnr);
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auto bia = mesh->GetTopology().GetVertexSurfaceElements(vnr);
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node.bnd_elements.ne = bia.Size();
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node.bnd_elements.ptr = (int*)&bia[0];
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break;
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}
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case 2:
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{
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NgFlatArray<SurfaceElementIndex> ia = mesh->GetTopology().GetVertexSurfaceElements(vnr);
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auto ia = mesh->GetTopology().GetVertexSurfaceElements(vnr);
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node.elements.ne = ia.Size();
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node.elements.ptr = (int*)&ia[0];
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@ -1641,13 +1641,13 @@ void Ng_GetVertexElements (int vnr, int * els)
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{
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case 3:
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{
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NgFlatArray<ElementIndex> ia = mesh->GetTopology().GetVertexElements(vnr);
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auto ia = mesh->GetTopology().GetVertexElements(vnr);
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for (int i = 0; i < ia.Size(); i++) els[i] = ia[i]+1;
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break;
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}
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case 2:
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{
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NgFlatArray<SurfaceElementIndex> ia = mesh->GetTopology().GetVertexSurfaceElements(vnr);
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auto ia = mesh->GetTopology().GetVertexSurfaceElements(vnr);
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for (int i = 0; i < ia.Size(); i++) els[i] = ia[i]+1;
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break;
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}
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@ -1933,7 +1933,7 @@ int Ng_IsRunning()
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int Ng_GetVertex_Elements( int vnr, int* elems )
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{
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const MeshTopology& topology = mesh->GetTopology();
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NgArrayMem<ElementIndex,4> indexArray;
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ArrayMem<ElementIndex,4> indexArray;
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topology.GetVertexElements( vnr, indexArray );
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for( int i=0; i<indexArray.Size(); i++ )
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@ -1950,7 +1950,7 @@ int Ng_GetVertex_SurfaceElements( int vnr, int* elems )
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case 3:
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{
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const MeshTopology& topology = mesh->GetTopology();
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NgArrayMem<SurfaceElementIndex,4> indexArray;
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ArrayMem<SurfaceElementIndex,4> indexArray;
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topology.GetVertexSurfaceElements( vnr, indexArray );
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for( int i=0; i<indexArray.Size(); i++ )
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@ -1982,7 +1982,7 @@ int Ng_GetVertex_SurfaceElements( int vnr, int* elems )
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int Ng_GetVertex_NElements( int vnr )
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{
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const MeshTopology& topology = mesh->GetTopology();
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NgArrayMem<ElementIndex,4> indexArray;
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ArrayMem<ElementIndex,4> indexArray;
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topology.GetVertexElements( vnr, indexArray );
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return indexArray.Size();
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@ -1996,7 +1996,7 @@ int Ng_GetVertex_NSurfaceElements( int vnr )
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case 3:
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{
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const MeshTopology& topology = mesh->GetTopology();
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NgArrayMem<SurfaceElementIndex,4> indexArray;
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ArrayMem<SurfaceElementIndex,4> indexArray;
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topology.GetVertexSurfaceElements( vnr, indexArray );
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return indexArray.Size();
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}
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@ -1289,9 +1289,7 @@ namespace netgen
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if(mapto[pi].Size() == 0)
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continue;
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auto pnew = mapto[pi].Last();
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NgArray<SurfaceElementIndex> old_els;
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meshtopo.GetVertexSurfaceElements( pi, old_els);
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for(auto old_sei : old_els)
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for(auto old_sei : meshtopo.GetVertexSurfaceElements( pi ))
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{
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if(mesh[old_sei].GetIndex() == domain)
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{
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@ -628,7 +628,7 @@ namespace netgen
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bool has_ided_sels = false;
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if(GetNE() && has_periodic) //we can only have identified surf-els if we have vol-els (right?)
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{
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NgArray<SurfaceElementIndex, 0> os1, os2;
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Array<SurfaceElementIndex> os1, os2;
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for(SurfaceElementIndex sei = 0; sei < GetNSE(); sei++)
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{
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if(ided_sel[sei]!=-1) continue;
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@ -647,7 +647,7 @@ namespace netgen
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os2.Append(GetTopology().GetVertexSurfaceElements(ided2[l]));
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for (int m = 0; m<os1.Size(); m++) {
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if(!os2.Contains(os1[m])) {
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os1.Delete(m);
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os1.DeleteElement(m);
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m--;
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}
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}
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@ -404,94 +404,9 @@ namespace netgen
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vertex to surface element
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vertex to segment
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*/
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cnt = 0;
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/*
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for (ElementIndex ei = 0; ei < ne; ei++)
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{
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const Element & el = (*mesh)[ei];
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for (int j = 0; j < el.GetNV(); j++)
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cnt[el[j]]++;
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}
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*/
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ParallelForRange
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(ne, [&] (IntRange r)
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{
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for (ElementIndex ei : r)
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{
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const Element & el = (*mesh)[ei];
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for (int j = 0; j < el.GetNV(); j++)
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AsAtomic(cnt[el[j]])++;
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}
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});
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vert2element = TABLE<ElementIndex,PointIndex::BASE> (cnt);
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for (ElementIndex ei = 0; ei < ne; ei++)
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{
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const Element & el = (*mesh)[ei];
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for (int j = 0; j < el.GetNV(); j++)
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vert2element.AddSave (el[j], ei);
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}
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/*
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ParallelForRange
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(tm, ne,
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[&] (size_t begin, size_t end)
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{
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for (ElementIndex ei = begin; ei < end; ei++)
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{
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const Element & el = (*mesh)[ei];
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for (int j = 0; j < el.GetNV(); j++)
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vert2element.ParallelAdd (el[j], ei);
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}
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});
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requires sorting !!!!
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*/
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cnt = 0;
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/*
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for (SurfaceElementIndex sei = 0; sei < nse; sei++)
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{
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const Element2d & el = (*mesh)[sei];
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for (int j = 0; j < el.GetNV(); j++)
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cnt[el[j]]++;
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}
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*/
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ParallelForRange
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(nse,
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[&] (IntRange r)
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{
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for (SurfaceElementIndex ei : r)
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{
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const Element2d & el = (*mesh)[ei];
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for (int j = 0; j < el.GetNV(); j++)
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AsAtomic(cnt[el[j]])++;
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}
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});
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vert2surfelement = TABLE<SurfaceElementIndex,PointIndex::BASE> (cnt);
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for (SurfaceElementIndex sei = 0; sei < nse; sei++)
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{
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const Element2d & el = (*mesh)[sei];
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for (int j = 0; j < el.GetNV(); j++)
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vert2surfelement.AddSave (el[j], sei);
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}
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/*
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ParallelForRange
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(tm, nse,
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[&] (size_t begin, size_t end)
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{
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for (SurfaceElementIndex sei = begin; sei < end; sei++)
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{
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const Element2d & el = (*mesh)[sei];
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for (int j = 0; j < el.GetNV(); j++)
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vert2surfelement.ParallelAdd (el[j], sei);
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}
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});
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requires sorting !!!
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*/
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vert2element = mesh->CreatePoint2ElementTable();
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vert2surfelement = mesh->CreatePoint2SurfaceElementTable(0);
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cnt = 0;
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for (SegmentIndex si = 0; si < nseg; si++)
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@ -1606,7 +1521,7 @@ namespace netgen
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(*testout) << (*mesh)[(PointIndex)face2vert[i].I(j+1)] << " ";
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(*testout) << endl;
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NgFlatArray<ElementIndex> vertels = GetVertexElements (face2vert[i].I(1));
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FlatArray<ElementIndex> vertels = GetVertexElements (face2vert[i].I(1));
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for (int k = 0; k < vertels.Size(); k++)
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{
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int elfaces[10], orient[10];
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@ -2522,7 +2437,7 @@ namespace netgen
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// GetVertexElements (pi[0], els);
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NgFlatArray<ElementIndex> els = GetVertexElements (pi[0]);
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FlatArray<ElementIndex> els = GetVertexElements (pi[0]);
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// find one element having all vertices of the face
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for (int i = 0; i < els.Size(); i++)
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@ -2614,15 +2529,10 @@ namespace netgen
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*/
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void MeshTopology :: GetVertexElements (int vnr, NgArray<ElementIndex> & elements) const
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void MeshTopology :: GetVertexElements (int vnr, Array<ElementIndex> & elements) const
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{
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if (vert2element.Size())
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{
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int ne = vert2element.EntrySize(vnr);
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elements.SetSize(ne);
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for (int i = 1; i <= ne; i++)
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elements.Elem(i) = vert2element.Get(vnr, i);
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}
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elements = vert2element[vnr];
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}
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/*
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@ -2649,22 +2559,16 @@ namespace netgen
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*/
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void MeshTopology :: GetVertexSurfaceElements( int vnr,
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NgArray<SurfaceElementIndex> & elements ) const
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Array<SurfaceElementIndex> & elements ) const
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{
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if (vert2surfelement.Size())
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{
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int i;
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int ne = vert2surfelement.EntrySize(vnr);
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elements.SetSize(ne);
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for (i = 1; i <= ne; i++)
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elements.Elem(i) = vert2surfelement.Get(vnr, i);
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}
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elements = vert2surfelement[vnr];
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}
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int MeshTopology :: GetVerticesEdge ( int v1, int v2 ) const
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{
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NgArray<ElementIndex> elements_v1;
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Array<ElementIndex> elements_v1;
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NgArray<int> elementedges;
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GetVertexElements ( v1, elements_v1);
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int edv1, edv2;
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@ -2690,14 +2594,13 @@ namespace netgen
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{
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int v1, v2;
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GetEdgeVertices ( GetSegmentEdge (segnr), v1, v2 );
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NgArray<ElementIndex> volels1, volels2;
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GetVertexElements ( v1, volels1 );
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GetVertexElements ( v2, volels2 );
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auto volels1 = GetVertexElements ( v1 );
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auto volels2 = GetVertexElements ( v2 );
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volels.SetSize(0);
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for ( int eli1=1; eli1 <= volels1.Size(); eli1++)
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if ( volels2.Contains( volels1.Elem(eli1) ) )
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volels.Append ( volels1.Elem(eli1) );
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for ( auto volel1 : volels1 )
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if ( volels2.Contains( volel1 ) )
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volels.Append ( volel1 );
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}
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void MeshTopology ::
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@ -2705,14 +2608,13 @@ namespace netgen
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{
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int v1, v2;
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GetEdgeVertices ( GetSegmentEdge (segnr), v1, v2 );
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NgArray<SurfaceElementIndex> els1, els2;
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GetVertexSurfaceElements ( v1, els1 );
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GetVertexSurfaceElements ( v2, els2 );
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auto els1 = GetVertexSurfaceElements ( v1 );
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auto els2 = GetVertexSurfaceElements ( v2 );
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els.SetSize(0);
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for ( int eli1=1; eli1 <= els1.Size(); eli1++)
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if ( els2.Contains( els1.Elem(eli1) ) )
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els.Append ( els1.Elem(eli1) );
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for ( auto el1 : els1 )
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if ( els2.Contains( el1 ) )
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els.Append ( el1 );
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}
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@ -65,8 +65,8 @@ class MeshTopology
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NgArray<INDEX_2> surf2volelement;
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NgArray<int> face2surfel;
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Array<SegmentIndex> edge2segment;
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TABLE<ElementIndex,PointIndex::BASE> vert2element;
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TABLE<SurfaceElementIndex,PointIndex::BASE> vert2surfelement;
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Table<ElementIndex, PointIndex> vert2element;
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Table<SurfaceElementIndex, PointIndex> vert2surfelement;
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TABLE<SegmentIndex,PointIndex::BASE> vert2segment;
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TABLE<int,PointIndex::BASE> vert2pointelement;
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int timestamp;
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@ -175,12 +175,12 @@ public:
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SegmentIndex GetSegmentOfEdge(int edgenr) const { return edge2segment[edgenr-1]; }
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void GetVertexElements (int vnr, NgArray<ElementIndex> & elements) const;
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NgFlatArray<ElementIndex> GetVertexElements (int vnr) const
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void GetVertexElements (int vnr, Array<ElementIndex> & elements) const;
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FlatArray<ElementIndex> GetVertexElements (int vnr) const
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{ return vert2element[vnr]; }
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void GetVertexSurfaceElements( int vnr, NgArray<SurfaceElementIndex>& elements ) const;
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NgFlatArray<SurfaceElementIndex> GetVertexSurfaceElements(PointIndex vnr) const
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void GetVertexSurfaceElements( int vnr, Array<SurfaceElementIndex>& elements ) const;
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FlatArray<SurfaceElementIndex> GetVertexSurfaceElements(PointIndex vnr) const
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{ return vert2surfelement[vnr]; }
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NgFlatArray<SegmentIndex> GetVertexSegments (int vnr) const
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