Merge branch 'master' into boundarylayers

This commit is contained in:
Christopher Lackner 2020-11-13 13:24:01 +01:00
commit 0d339a7443
3 changed files with 68 additions and 1 deletions

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@ -402,6 +402,12 @@ bool IsInsideTrig( const array<Point<2>,3> & t, Point<2> r )
return ( (w % 2) != 0 );
}
bool IsCloseToTrig( const array<Point<2>,3> & t, Point<2> r, double eps=1e-4 )
{
r += eps * (Center(t[0], t[1], t[2])-r); // move point a bit to center of trig
return IsInsideTrig( t, r );
}
IntersectionType IntersectTrig( Point<2> p0, Point<2> p1, const array<Point<2>,3> & trig)
{
@ -1612,7 +1618,7 @@ bool Loop :: IsInside( Point<2> r ) const
auto s0 = s.StartPI();
auto s1 = s.TangentPoint();
auto s2 = s.EndPI();
if(!IsInsideTrig( {s0, s1, s2} , r ))
if(!IsCloseToTrig( {s0, s1, s2} , r ))
w += w_simple;
else
{

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@ -1,5 +1,6 @@
from .libngpy._geom2d import SplineGeometry, Solid2d, CSG2d, Rectangle, Circle, EdgeInfo, PointInfo
from .meshing import meshsize
import math as math
unit_square = SplineGeometry()
_pnts = [ (0,0), (1,0), (1,1), (0,1) ]
@ -144,3 +145,34 @@ def cp(p_or_px, py_or_none = None):
return EdgeInfo(control_point=p)
else:
return EdgeInfo(control_point=(p_or_px,py_or_none))
def Ellipse(center, a, b, bc="ellipse", mat="ellipse"):
"""Creates ellipse centered at point center with principle axis a and b.
Parameters
---------
center : Vec2
center of ellipse
a : Vec2
first principle axis, needs to be perpendicular to b
b : Vec2
second principle axis, needs to be perpendicular to a
bc : string
boundary name
mat : string
material name
"""
if abs(a[0]*b[0] + a[1]*b[1]) > 1e-12:
raise Exception("In Ellipse: principle axis a and b are not perpendicular")
ellipse = Circle( center=(0,0), radius=1.0, mat=mat, bc=bc )
alpha = math.pi/2-math.atan2(a[0],a[1])
r_a = math.sqrt(a[0]**2+a[1]**2)
r_b = math.sqrt(b[0]**2+b[1]**2)
ellipse.Scale( (r_a,r_b) )
ellipse.Rotate( alpha/math.pi*180, center=(0,0) )
ellipse.Move( center )
return ellipse

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@ -54,6 +54,35 @@ def test_trig_and_circle():
ngs.Draw(mesh)
def test_circle_plus_rect():
circle = Circle( center=(0,0), radius=1 )
rect = Rectangle( pmin=(-0.5,0.0), pmax=(0.5,0.5) )
geo = CSG2d()
geo.Add(circle+rect)
m = geo.GenerateMesh(maxh=0.2)
ngs = pytest.importorskip("ngsolve")
mesh = ngs.Mesh(m)
mesh.Curve(5)
assert ngs.Integrate(1.0, mesh) == approx(math.pi)
def test_circle_plus_rect1():
circle = Circle( center=(0,0), radius=1 )
rect = Rectangle( pmin=(-0.5,-0.5), pmax=(0.5,0.5) )
geo = CSG2d()
geo.Add(circle+rect)
m = geo.GenerateMesh(maxh=0.2)
ngs = pytest.importorskip("ngsolve")
mesh = ngs.Mesh(m)
mesh.Curve(5)
assert ngs.Integrate(1.0, mesh) == approx(math.pi)
if __name__ == "__main__":
test_two_circles()
test_two_edge()