mirror of
https://github.com/NGSolve/netgen.git
synced 2024-12-25 05:20:34 +05:00
Merge branch 'boundarylayer_cleanup' into 'master'
restructure BoundaryLayer code See merge request jschoeberl/netgen!489
This commit is contained in:
commit
0d475f4c43
@ -9,25 +9,6 @@
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namespace netgen
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{
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Vec<3> getSurfaceNormal(const Mesh & mesh, const Element2d & el)
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{
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auto v0 = mesh[el[0]];
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return Cross(mesh[el[1]]-v0, mesh[el[2]]-v0).Normalize();
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};
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Vec<3> getEdgeTangent(const Mesh & mesh, PointIndex pi)
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{
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Vec<3> tangent = 0.0;
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for(auto segi : mesh.GetTopology().GetVertexSegments(pi))
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{
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auto & seg = mesh[segi];
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tangent += (mesh[seg[1]] - mesh[seg[0]]);
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}
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return tangent.Normalize();
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}
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void InsertVirtualBoundaryLayer (Mesh & mesh)
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{
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cout << "Insert virt. b.l." << endl;
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@ -265,59 +246,56 @@ namespace netgen
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growthvectors[pi] += normals[pi];
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}
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void GenerateBoundaryLayer(Mesh& mesh, const BoundaryLayerParameters& blp)
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BoundaryLayerTool::BoundaryLayerTool(Mesh & mesh_, const BoundaryLayerParameters & params_)
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: mesh(mesh_), topo(mesh_.GetTopology()), params(params_)
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{
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static Timer timer("Create Boundarylayers");
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static Timer timer("BoundaryLayerTool::ctor");
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RegionTimer regt(timer);
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int max_edge_nr = -1;
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max_edge_nr = -1;
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for(const auto& seg : mesh.LineSegments())
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if(seg.edgenr > max_edge_nr)
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max_edge_nr = seg.edgenr;
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int new_mat_nr = mesh.GetNDomains() +1;
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mesh.SetMaterial(new_mat_nr, blp.new_mat);
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new_mat_nr = mesh.GetNDomains() +1;
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mesh.SetMaterial(new_mat_nr, params.new_mat);
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auto domains = blp.domains;
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if(!blp.outside)
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domains = params.domains;
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if(!params.outside)
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domains.Invert();
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auto& meshtopo = mesh.GetTopology();
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meshtopo.SetBuildVertex2Element(true);
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topo.SetBuildVertex2Element(true);
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mesh.UpdateTopology();
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bool have_single_segments = HaveSingleSegments(mesh);
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Array<Segment> segments;
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have_single_segments = HaveSingleSegments(mesh);
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if(have_single_segments)
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segments = BuildSegments(mesh);
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else
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segments = mesh.LineSegments();
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int np = mesh.GetNP();
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int ne = mesh.GetNE();
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int nse = mesh.GetNSE();
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int nseg = segments.Size();
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np = mesh.GetNP();
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ne = mesh.GetNE();
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nse = mesh.GetNSE();
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nseg = segments.Size();
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Array<Array<PointIndex>, PointIndex> mapto(np);
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p2sel = mesh.CreatePoint2SurfaceElementTable();
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Array<Vec<3>, PointIndex> growthvectors(np);
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growthvectors = 0.;
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Array<double> surfacefacs(mesh.GetNFD()+1);
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surfacefacs = 0.;
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// surface index map
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Array<int> si_map(mesh.GetNFD()+1);
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nfd_old = mesh.GetNFD();
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si_map.SetSize(nfd_old+1);
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si_map = -1;
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}
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int fd_old = mesh.GetNFD();
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void BoundaryLayerTool :: CreateNewFaceDescriptors()
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{
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surfacefacs.SetSize(nfd_old+1);
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surfacefacs = 0.0;
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// create new FaceDescriptors
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for(auto i : Range(1, fd_old+1))
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for(auto i : Range(1, nfd_old+1))
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{
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const auto& fd = mesh.GetFaceDescriptor(i);
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string name = fd.GetBCName();
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if(blp.surfid.Contains(i))
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if(params.surfid.Contains(i))
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{
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if(auto isIn = domains.Test(fd.DomainIn()); isIn != domains.Test(fd.DomainOut()))
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{
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@ -333,8 +311,12 @@ namespace netgen
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}
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}
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}
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}
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const auto & p2sel = mesh.CreatePoint2SurfaceElementTable();
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void BoundaryLayerTool :: CalculateGrowthVectors()
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{
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growthvectors.SetSize(np);
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growthvectors = 0.;
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for(auto pi : mesh.Points().Range())
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{
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@ -349,10 +331,10 @@ namespace netgen
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{
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const auto & sel = mesh[sei];
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auto facei = sel.GetIndex();
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if(!blp.surfid.Contains(facei))
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if(!params.surfid.Contains(facei))
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continue;
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auto n = surfacefacs[sel.GetIndex()] * getSurfaceNormal(mesh, sel);
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auto n = surfacefacs[sel.GetIndex()] * getNormal(sel);
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int itrig = sel.PNums().Pos(pi);
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itrig += sel.GetNP();
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@ -378,7 +360,10 @@ namespace netgen
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np += (nn - npn)/(nn - npn*npn/npnp) * (n - npn/npnp * np);
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}
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}
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}
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Array<Array<pair<SegmentIndex, int>>, SegmentIndex> BoundaryLayerTool :: BuildSegMap()
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{
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// Bit array to keep track of segments already processed
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BitArray segs_done(nseg+1);
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segs_done.Clear();
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@ -393,16 +378,14 @@ namespace netgen
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Array<Array<pair<SegmentIndex, int>>, SegmentIndex> segmap(segments.Size());
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// moved segments
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Array<SegmentIndex> moved_segs;
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BitArray moved_edges(max_edge_nr+1);
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moved_edges = false;
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Array<Segment> new_segments;
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is_edge_moved.SetSize(max_edge_nr+1);
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is_edge_moved = false;
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// boundaries to project endings to
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BitArray project_boundaries(fd_old+1);
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BitArray move_boundaries(fd_old+1);
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project_boundaries.Clear();
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move_boundaries.Clear();
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is_boundary_projected.SetSize(nfd_old+1);
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is_boundary_projected.Clear();
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is_boundary_moved.SetSize(nfd_old+1);
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is_boundary_moved.Clear();
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for(auto si : Range(segments))
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{
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@ -412,7 +395,7 @@ namespace netgen
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segs_done.SetBit(si);
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segmap[si].Append(make_pair(si, 0));
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moved_segs.Append(si);
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moved_edges.SetBit(segi.edgenr);
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is_edge_moved.SetBit(segi.edgenr);
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for(auto sj : Range(segments))
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{
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if(segs_done.Test(sj)) continue;
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@ -428,36 +411,40 @@ namespace netgen
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{
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type = 2;
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if(fd.DomainIn() == 0 || fd.DomainOut() == 0)
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project_boundaries.SetBit(segj.si);
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is_boundary_projected.SetBit(segj.si);
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}
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else if(const auto& fd = mesh.GetFaceDescriptor(segj.si); !domains.Test(fd.DomainIn()) && !domains.Test(fd.DomainOut()))
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{
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type = 3;
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if(fd.DomainIn() == 0 || fd.DomainOut() == 0)
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project_boundaries.SetBit(segj.si);
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move_boundaries.SetBit(segj.si);
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is_boundary_projected.SetBit(segj.si);
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is_boundary_moved.SetBit(segj.si);
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}
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else
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{
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type = 1;
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// in case 1 we project the growthvector onto the surface
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project_boundaries.SetBit(segj.si);
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is_boundary_projected.SetBit(segj.si);
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}
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segmap[si].Append(make_pair(sj, type));
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}
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}
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}
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BitArray in_surface_direction(fd_old+1);
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in_surface_direction.Clear();
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return segmap;
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}
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BitArray BoundaryLayerTool :: ProjectGrowthVectorsOnSurface()
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{
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BitArray in_surface_direction(nfd_old+1);
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in_surface_direction.Clear();
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// project growthvector on surface for inner angles
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if(blp.grow_edges)
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if(params.grow_edges)
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{
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for(const auto& sel : mesh.SurfaceElements())
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if(project_boundaries.Test(sel.GetIndex()))
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if(is_boundary_projected.Test(sel.GetIndex()))
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{
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auto n = getSurfaceNormal(mesh, sel);
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auto n = getNormal(sel);
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for(auto i : Range(sel.PNums()))
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{
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auto pi = sel.PNums()[i];
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@ -492,7 +479,7 @@ namespace netgen
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{
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int count = 0;
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for(const auto& seg2 : segments)
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if(((seg[0] == seg2[0] && seg[1] == seg2[1]) || (seg[0] == seg2[1] && seg[1] == seg2[0])) && blp.surfid.Contains(seg2.si))
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if(((seg[0] == seg2[0] && seg[1] == seg2[1]) || (seg[0] == seg2[1] && seg[1] == seg2[0])) && params.surfid.Contains(seg2.si))
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count++;
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if(count == 1)
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{
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@ -502,10 +489,15 @@ namespace netgen
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}
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}
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return in_surface_direction;
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}
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void BoundaryLayerTool :: InterpolateGrowthVectors()
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{
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// interpolate tangential component of growth vector along edge
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for(auto edgenr : Range(max_edge_nr))
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{
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if(!moved_edges[edgenr+1]) continue;
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if(!is_edge_moved[edgenr+1]) continue;
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const auto& geo = *mesh.GetGeometry();
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if(edgenr >= geo.GetNEdges())
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continue;
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@ -527,7 +519,7 @@ namespace netgen
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while(true)
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{
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bool point_found = false;
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for(auto si : meshtopo.GetVertexSegments(points.Last()))
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for(auto si : topo.GetVertexSegments(points.Last()))
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{
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const auto& seg = mesh[si];
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if(seg.edgenr-1 != edgenr)
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@ -555,30 +547,34 @@ namespace netgen
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{
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auto pi = points[i];
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len += (mesh[pi] - mesh[points[i-1]]).Length();
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auto t = getEdgeTangent(mesh, pi);
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auto t = getEdgeTangent(pi);
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auto lam = len/edge_len;
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auto interpol = (1-lam) * (gt1 * t) * t + lam * (gt2 * t) * t;
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growthvectors[pi] += interpol;
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}
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}
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InterpolateSurfaceGrowthVectors(mesh, blp, fd_old, growthvectors, p2sel);
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InterpolateSurfaceGrowthVectors(mesh, params, nfd_old, growthvectors, p2sel);
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}
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void BoundaryLayerTool :: InsertNewElements( FlatArray<Array<pair<SegmentIndex, int>>, SegmentIndex> segmap, const BitArray & in_surface_direction )
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{
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Array<Array<PointIndex>, PointIndex> mapto(np);
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// insert new points
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for (PointIndex pi = 1; pi <= np; pi++)
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if (growthvectors[pi].Length2() != 0)
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{
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Point<3> p = mesh[pi];
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for(auto i : Range(blp.heights))
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for(auto i : Range(params.heights))
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{
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p += blp.heights[i] * growthvectors[pi];
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p += params.heights[i] * growthvectors[pi];
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mapto[pi].Append(mesh.AddPoint(p));
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}
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}
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// add 2d quads on required surfaces
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map<pair<PointIndex, PointIndex>, int> seg2edge;
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if(blp.grow_edges)
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if(params.grow_edges)
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{
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for(auto sei : moved_segs)
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{
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@ -609,7 +605,7 @@ namespace netgen
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if(in_surface_direction.Test(segj.si))
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{
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Swap(pp1, pp2);
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move_boundaries.SetBit(segj.si);
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is_boundary_moved.SetBit(segj.si);
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}
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PointIndex p1 = pp1;
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PointIndex p2 = pp2;
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@ -622,7 +618,7 @@ namespace netgen
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s0.si = segj.si;
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new_segments.Append(s0);
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for(auto i : Range(blp.heights))
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for(auto i : Range(params.heights))
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{
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Element2d sel(QUAD);
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p3 = mapto[pp2][i];
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@ -690,7 +686,7 @@ namespace netgen
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{
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Array<PointIndex> points(sel.PNums());
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if(surfacefacs[sel.GetIndex()] > 0) Swap(points[0], points[2]);
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for(auto j : Range(blp.heights))
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for(auto j : Range(params.heights))
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{
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auto eltype = points.Size() == 3 ? PRISM : HEX;
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Element el(eltype);
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@ -722,12 +718,12 @@ namespace netgen
|
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if(!mapto[p].Size())
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{
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fixed_points.SetBit(p);
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if(move_boundaries.Test(sel.GetIndex()))
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if(is_boundary_moved.Test(sel.GetIndex()))
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moveboundarypoint.SetBit(p);
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}
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}
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}
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if(move_boundaries.Test(sel.GetIndex()))
|
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if(is_boundary_moved.Test(sel.GetIndex()))
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{
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for(auto& p : mesh[si].PNums())
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if(mapto[p].Size())
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@ -738,7 +734,7 @@ namespace netgen
|
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for(SegmentIndex sei = 0; sei < nseg; sei++)
|
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{
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auto& seg = segments[sei];
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if(move_boundaries.Test(seg.si))
|
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if(is_boundary_moved.Test(seg.si))
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for(auto& p : seg.PNums())
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if(mapto[p].Size())
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p = mapto[p].Last();
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@ -795,7 +791,7 @@ namespace netgen
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PointIndex p4 = p1;
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PointIndex p5 = p2;
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PointIndex p6 = p3;
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for(auto i : Range(blp.heights))
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for(auto i : Range(params.heights))
|
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{
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Element nel(PRISM);
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nel[0] = p4; nel[1] = p5; nel[2] = p6;
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@ -811,7 +807,7 @@ namespace netgen
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{
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PointIndex p1 = moved[0];
|
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PointIndex p2 = moved[1];
|
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for(auto i : Range(blp.heights))
|
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for(auto i : Range(params.heights))
|
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{
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PointIndex p3 = mapto[moved[1]][i];
|
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PointIndex p4 = mapto[moved[0]][i];
|
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@ -833,7 +829,7 @@ namespace netgen
|
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if(moved.Size() == 1 && fixed.Size() == 1)
|
||||
{
|
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PointIndex p1 = moved[0];
|
||||
for(auto i : Range(blp.heights))
|
||||
for(auto i : Range(params.heights))
|
||||
{
|
||||
Element nel = el;
|
||||
PointIndex p2 = mapto[moved[0]][i];
|
||||
@ -857,7 +853,7 @@ namespace netgen
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||||
throw Exception("This case is not implemented yet! Fixed size = " + ToString(fixed.Size()));
|
||||
PointIndex p1 = moved[0];
|
||||
PointIndex p2 = moved[1];
|
||||
for(auto i : Range(blp.heights))
|
||||
for(auto i : Range(params.heights))
|
||||
{
|
||||
PointIndex p3 = mapto[moved[1]][i];
|
||||
PointIndex p4 = mapto[moved[0]][i];
|
||||
@ -882,8 +878,11 @@ namespace netgen
|
||||
throw Exception("Boundarylayer only implemented for tets and pyramids outside yet!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for(auto i : Range(1, fd_old+1))
|
||||
void BoundaryLayerTool :: SetDomInOut()
|
||||
{
|
||||
for(auto i : Range(1, nfd_old+1))
|
||||
if(si_map[i] != -1)
|
||||
{
|
||||
if(mesh.GetFaceDescriptor(mesh.GetNFD()).DomainIn() == new_mat_nr)
|
||||
@ -891,6 +890,10 @@ namespace netgen
|
||||
else
|
||||
mesh.GetFaceDescriptor(i).SetDomainIn(new_mat_nr);
|
||||
}
|
||||
}
|
||||
|
||||
void BoundaryLayerTool :: AddSegments()
|
||||
{
|
||||
if(have_single_segments)
|
||||
MergeAndAddSegments(mesh, new_segments);
|
||||
else
|
||||
@ -898,12 +901,35 @@ namespace netgen
|
||||
for(auto & seg : new_segments)
|
||||
mesh.AddSegment(seg);
|
||||
}
|
||||
}
|
||||
|
||||
void BoundaryLayerTool :: Perform()
|
||||
{
|
||||
CreateNewFaceDescriptors();
|
||||
CalculateGrowthVectors();
|
||||
auto segmap = BuildSegMap();
|
||||
|
||||
auto in_surface_direction = ProjectGrowthVectorsOnSurface();
|
||||
InterpolateGrowthVectors();
|
||||
|
||||
InsertNewElements(segmap, in_surface_direction);
|
||||
SetDomInOut();
|
||||
AddSegments();
|
||||
mesh.GetTopology().ClearEdges();
|
||||
mesh.SetNextMajorTimeStamp();
|
||||
mesh.UpdateTopology();
|
||||
}
|
||||
|
||||
|
||||
void GenerateBoundaryLayer(Mesh& mesh, const BoundaryLayerParameters& blp)
|
||||
{
|
||||
static Timer timer("Create Boundarylayers");
|
||||
RegionTimer regt(timer);
|
||||
|
||||
BoundaryLayerTool tool(mesh, blp);
|
||||
tool.Perform();
|
||||
}
|
||||
|
||||
void AddDirection( Vec<3> & a, Vec<3> b )
|
||||
{
|
||||
if(a.Length2()==0.)
|
||||
|
@ -26,4 +26,68 @@ DLL_HEADER void GenerateBoundaryLayer (Mesh & mesh,
|
||||
|
||||
DLL_HEADER int /* new_domain_number */ GenerateBoundaryLayer2 (Mesh & mesh, int domain, const Array<double> & thicknesses, bool should_make_new_domain=true, const Array<int> & boundaries=Array<int>{});
|
||||
|
||||
class BoundaryLayerTool
|
||||
{
|
||||
public:
|
||||
BoundaryLayerTool(Mesh & mesh_, const BoundaryLayerParameters & params_);
|
||||
void Perform();
|
||||
|
||||
protected:
|
||||
Mesh & mesh;
|
||||
MeshTopology & topo;
|
||||
BoundaryLayerParameters params;
|
||||
Array<Vec<3>, PointIndex> growthvectors;
|
||||
Table<SurfaceElementIndex, PointIndex> p2sel;
|
||||
|
||||
BitArray domains, is_edge_moved, is_boundary_projected, is_boundary_moved;
|
||||
Array<SegmentIndex> moved_segs;
|
||||
int max_edge_nr, new_mat_nr, nfd_old;
|
||||
int np, nseg, nse, ne;
|
||||
|
||||
bool have_single_segments;
|
||||
Array<Segment> segments, new_segments;
|
||||
|
||||
Array<double> surfacefacs;
|
||||
Array<int> si_map;
|
||||
|
||||
// major steps called in Perform()
|
||||
void CreateNewFaceDescriptors();
|
||||
void CalculateGrowthVectors();
|
||||
Array<Array<pair<SegmentIndex, int>>, SegmentIndex> BuildSegMap();
|
||||
|
||||
BitArray ProjectGrowthVectorsOnSurface();
|
||||
void InterpolateGrowthVectors();
|
||||
|
||||
void InsertNewElements(FlatArray<Array<pair<SegmentIndex, int>>, SegmentIndex> segmap, const BitArray & in_surface_direction);
|
||||
void SetDomInOut();
|
||||
void AddSegments();
|
||||
|
||||
// utility functions
|
||||
array<Point<3>, 2> GetGrowSeg( PointIndex pi0 );
|
||||
|
||||
ArrayMem<Point<3>, 4> GetGrowFace( SurfaceElementIndex sei );
|
||||
ArrayMem<Point<3>, 4> GetGrowFace( SurfaceElementIndex sei, int face );
|
||||
|
||||
bool IsSegIntersectingPlane ( array<Point<3>, 2> seg, array<Point<3>, 3> trig, double & lam);
|
||||
bool IsIntersectingTrig ( array<Point<3>, 2> seg, array<Point<3>, 3> trig, double & lam);
|
||||
|
||||
Vec<3> getNormal(const Element2d & el)
|
||||
{
|
||||
auto v0 = mesh[el[0]];
|
||||
return Cross(mesh[el[1]]-v0, mesh[el[2]]-v0).Normalize();
|
||||
}
|
||||
|
||||
Vec<3> getEdgeTangent(PointIndex pi)
|
||||
{
|
||||
Vec<3> tangent = 0.0;
|
||||
for(auto segi : topo.GetVertexSegments(pi))
|
||||
{
|
||||
auto & seg = mesh[segi];
|
||||
tangent += (mesh[seg[1]] - mesh[seg[0]]);
|
||||
}
|
||||
return tangent.Normalize();
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user