mirror of
https://github.com/NGSolve/netgen.git
synced 2024-12-25 05:20:34 +05:00
Use badness stored in Element
This commit is contained in:
parent
d3ea87bd1e
commit
0d481b1104
@ -23,14 +23,6 @@ static inline bool NotTooBad(double bad1, double bad2)
|
||||
(bad2 <= 1e8);
|
||||
}
|
||||
|
||||
bool CheckAllLegal(Mesh & mesh, FlatArray<ElementIndex> els)
|
||||
{
|
||||
for(auto ei : els)
|
||||
if(!mesh.LegalTet(mesh[ei]))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
// Calc badness of new element where pi1 and pi2 are replaced by pnew
|
||||
double CalcBadReplacePoints (const Mesh::T_POINTS & points, const MeshingParameters & mp, const Element & elem, double h, PointIndex &pi1, PointIndex &pi2, MeshPoint &pnew)
|
||||
{
|
||||
@ -49,7 +41,7 @@ static ArrayMem<Element, 3> SplitElement (Element old, PointIndex pi0, PointInde
|
||||
ArrayMem<Element, 3> new_elements;
|
||||
// split element by cutting edge pi0,pi1 at pinew
|
||||
auto np = old.GetNP();
|
||||
old.Flags().illegal_valid = 0;
|
||||
old.Touch();
|
||||
if(np == 4)
|
||||
{
|
||||
// Split tet into two tets
|
||||
@ -141,7 +133,49 @@ static double SplitElementBadness (const Mesh::T_POINTS & points, const MeshingP
|
||||
}
|
||||
|
||||
return badness;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
tuple<double, double> MeshOptimize3d :: UpdateBadness()
|
||||
{
|
||||
static Timer tbad("UpdateBadness");
|
||||
RegionTimer reg(tbad);
|
||||
|
||||
double totalbad = 0.0;
|
||||
double maxbad = 0.0;
|
||||
ParallelForRange(Range(mesh.GetNE()), [&] (auto myrange) {
|
||||
double totalbad_local = 0.0;
|
||||
double maxbad_local = 0.0;
|
||||
for (ElementIndex ei : myrange)
|
||||
{
|
||||
auto & el = mesh[ei];
|
||||
if(mp.only3D_domain_nr && mp.only3D_domain_nr != el.GetIndex()) continue;
|
||||
if(!el.BadnessValid())
|
||||
el.SetBadness(CalcBad(mesh.Points(), el, 0));
|
||||
totalbad_local += el.GetBadness();
|
||||
maxbad_local = max(maxbad_local, static_cast<double>(el.GetBadness()));
|
||||
}
|
||||
AtomicAdd(totalbad, totalbad_local);
|
||||
AtomicMax(maxbad, maxbad_local);
|
||||
});
|
||||
return {totalbad, maxbad};
|
||||
}
|
||||
|
||||
bool MeshOptimize3d :: HasBadElement(FlatArray<ElementIndex> els)
|
||||
{
|
||||
for(auto ei : els)
|
||||
if(mesh[ei].GetBadness()>min_badness)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool MeshOptimize3d :: HasIllegalElement(FlatArray<ElementIndex> els)
|
||||
{
|
||||
for(auto ei : els)
|
||||
if(!mesh.LegalTet(mesh[ei]))
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
@ -153,7 +187,6 @@ static double SplitElementBadness (const Mesh::T_POINTS & points, const MeshingP
|
||||
*/
|
||||
double MeshOptimize3d :: CombineImproveEdge (
|
||||
Table<ElementIndex, PointIndex> & elements_of_point,
|
||||
Array<double> & elerrs,
|
||||
PointIndex pi0, PointIndex pi1,
|
||||
FlatArray<bool, PointIndex> is_point_removed,
|
||||
bool check_only)
|
||||
@ -206,9 +239,9 @@ double MeshOptimize3d :: CombineImproveEdge (
|
||||
|
||||
double badness_old = 0.0;
|
||||
for (auto ei : has_one_point)
|
||||
badness_old += elerrs[ei];
|
||||
badness_old += mesh[ei].GetBadness();
|
||||
for (auto ei : has_both_points)
|
||||
badness_old += elerrs[ei];
|
||||
badness_old += mesh[ei].GetBadness();
|
||||
|
||||
MeshPoint pnew = p0;
|
||||
if (p0.Type() == INNERPOINT)
|
||||
@ -239,7 +272,7 @@ double MeshOptimize3d :: CombineImproveEdge (
|
||||
break;
|
||||
}
|
||||
|
||||
elem.Flags().illegal_valid = 0;
|
||||
elem.Touch();
|
||||
if (!mesh.LegalTet(elem))
|
||||
badness_new += 1e4;
|
||||
}
|
||||
@ -262,17 +295,17 @@ double MeshOptimize3d :: CombineImproveEdge (
|
||||
if (elem[l] == pi1)
|
||||
elem[l] = pi0;
|
||||
|
||||
elem.Flags().illegal_valid = 0;
|
||||
elem.Touch();
|
||||
if (!mesh.LegalTet (elem))
|
||||
(*testout) << "illegal tet " << ei << endl;
|
||||
}
|
||||
|
||||
for (auto i : Range(has_one_point))
|
||||
elerrs[has_one_point[i]] = one_point_badness[i];
|
||||
mesh[has_one_point[i]].SetBadness(one_point_badness[i]);
|
||||
|
||||
for (auto ei : has_both_points)
|
||||
{
|
||||
mesh[ei].Flags().illegal_valid = 0;
|
||||
mesh[ei].Touch();
|
||||
mesh[ei].Delete();
|
||||
}
|
||||
}
|
||||
@ -286,7 +319,6 @@ void MeshOptimize3d :: CombineImprove ()
|
||||
static Timer topt("Optimize");
|
||||
static Timer tsearch("Search");
|
||||
static Timer tbuild_elements_table("Build elements table");
|
||||
static Timer tbad("CalcBad");
|
||||
|
||||
mesh.BuildBoundaryEdges(false);
|
||||
|
||||
@ -294,7 +326,6 @@ void MeshOptimize3d :: CombineImprove ()
|
||||
int ne = mesh.GetNE();
|
||||
int ntasks = 4*ngcore::TaskManager::GetNumThreads();
|
||||
|
||||
Array<double> elerrs (ne);
|
||||
Array<bool, PointIndex> is_point_removed (np);
|
||||
is_point_removed = false;
|
||||
|
||||
@ -306,26 +337,11 @@ void MeshOptimize3d :: CombineImprove ()
|
||||
multithread.task = "Optimize Volume: Combine Improve";
|
||||
|
||||
|
||||
tbad.Start();
|
||||
double totalbad = 0.0;
|
||||
ParallelForRange(Range(ne), [&] (auto myrange)
|
||||
{
|
||||
double totalbad_local = 0.0;
|
||||
for (ElementIndex ei : myrange)
|
||||
{
|
||||
if(mesh.GetDimension()==3 && mp.only3D_domain_nr && mp.only3D_domain_nr != mesh[ei].GetIndex())
|
||||
continue;
|
||||
double elerr = CalcBad (mesh.Points(), mesh[ei], 0);
|
||||
totalbad_local += elerr;
|
||||
elerrs[ei] = elerr;
|
||||
}
|
||||
AtomicAdd(totalbad, totalbad_local);
|
||||
}, ntasks);
|
||||
tbad.Stop();
|
||||
UpdateBadness();
|
||||
|
||||
if (goal == OPT_QUALITY)
|
||||
{
|
||||
totalbad = mesh.CalcTotalBad (mp);
|
||||
double totalbad = mesh.CalcTotalBad (mp);
|
||||
(*testout) << "Total badness = " << totalbad << endl;
|
||||
}
|
||||
|
||||
@ -344,7 +360,7 @@ void MeshOptimize3d :: CombineImprove ()
|
||||
for(auto i : myrange)
|
||||
{
|
||||
auto [p0,p1] = edges[i];
|
||||
double d_badness = CombineImproveEdge (elementsonnode, elerrs, p0, p1, is_point_removed, true);
|
||||
double d_badness = CombineImproveEdge (elementsonnode, p0, p1, is_point_removed, true);
|
||||
if(d_badness<0.0)
|
||||
{
|
||||
int index = improvement_counter++;
|
||||
@ -366,7 +382,7 @@ void MeshOptimize3d :: CombineImprove ()
|
||||
for(auto [d_badness, ei] : edges_with_improvement)
|
||||
{
|
||||
auto [p0,p1] = edges[ei];
|
||||
if (CombineImproveEdge (elementsonnode, elerrs, p0, p1, is_point_removed, false) < 0.0)
|
||||
if (CombineImproveEdge (elementsonnode, p0, p1, is_point_removed, false) < 0.0)
|
||||
cnt++;
|
||||
}
|
||||
topt.Stop();
|
||||
@ -379,7 +395,7 @@ void MeshOptimize3d :: CombineImprove ()
|
||||
|
||||
if (goal == OPT_QUALITY)
|
||||
{
|
||||
totalbad = mesh.CalcTotalBad (mp);
|
||||
double totalbad = mesh.CalcTotalBad (mp);
|
||||
(*testout) << "Total badness = " << totalbad << endl;
|
||||
|
||||
int cntill = 0;
|
||||
@ -395,7 +411,7 @@ void MeshOptimize3d :: CombineImprove ()
|
||||
|
||||
|
||||
|
||||
double MeshOptimize3d :: SplitImproveEdge (Table<ElementIndex,PointIndex> & elementsonnode, Array<double> &elerrs, NgArray<INDEX_3> &locfaces, double badmax, PointIndex pi1, PointIndex pi2, PointIndex ptmp, bool check_only)
|
||||
double MeshOptimize3d :: SplitImproveEdge (Table<ElementIndex,PointIndex> & elementsonnode, NgArray<INDEX_3> &locfaces, double badmax, PointIndex pi1, PointIndex pi2, PointIndex ptmp, bool check_only)
|
||||
{
|
||||
double d_badness = 0.0;
|
||||
// int cnt = 0;
|
||||
@ -424,14 +440,14 @@ double MeshOptimize3d :: SplitImproveEdge (Table<ElementIndex,PointIndex> & elem
|
||||
if(mp.only3D_domain_nr != mesh[ei].GetIndex())
|
||||
return 0.0;
|
||||
|
||||
if ((goal == OPT_LEGAL) && CheckAllLegal(mesh, hasbothpoints))
|
||||
if ((goal == OPT_LEGAL) && !HasIllegalElement(hasbothpoints))
|
||||
return 0.0;
|
||||
|
||||
double bad1 = 0.0;
|
||||
double bad1_max = 0.0;
|
||||
for (ElementIndex ei : hasbothpoints)
|
||||
{
|
||||
double bad = elerrs[ei];
|
||||
double bad = mesh[ei].GetBadness();
|
||||
bad1 += bad;
|
||||
bad1_max = max(bad1_max, bad);
|
||||
}
|
||||
@ -504,9 +520,8 @@ double MeshOptimize3d :: SplitImproveEdge (Table<ElementIndex,PointIndex> & elem
|
||||
Element newel1 = oldel;
|
||||
Element newel2 = oldel;
|
||||
|
||||
oldel.Flags().illegal_valid = 0;
|
||||
newel1.Flags().illegal_valid = 0;
|
||||
newel2.Flags().illegal_valid = 0;
|
||||
newel1.Touch();
|
||||
newel2.Touch();
|
||||
|
||||
for (int l = 0; l < 4; l++)
|
||||
{
|
||||
@ -535,11 +550,11 @@ double MeshOptimize3d :: SplitImproveEdge (Table<ElementIndex,PointIndex> & elem
|
||||
Element newel1 = oldel;
|
||||
Element newel2 = oldel;
|
||||
|
||||
oldel.Flags().illegal_valid = 0;
|
||||
oldel.Touch();
|
||||
oldel.Delete();
|
||||
|
||||
newel1.Flags().illegal_valid = 0;
|
||||
newel2.Flags().illegal_valid = 0;
|
||||
newel1.Touch();
|
||||
newel2.Touch();
|
||||
|
||||
for (int l = 0; l < 4; l++)
|
||||
{
|
||||
@ -567,8 +582,6 @@ void MeshOptimize3d :: SplitImprove ()
|
||||
|
||||
auto elementsonnode = mesh.CreatePoint2ElementTable(nullopt, mp.only3D_domain_nr);
|
||||
|
||||
Array<double> elerrs(ne);
|
||||
|
||||
const char * savetask = multithread.task;
|
||||
multithread.task = "Optimize Volume: Split Improve";
|
||||
|
||||
@ -576,15 +589,7 @@ void MeshOptimize3d :: SplitImprove ()
|
||||
(*testout) << "start SplitImprove" << "\n";
|
||||
mesh.BuildBoundaryEdges(false);
|
||||
|
||||
ParallelFor( mesh.VolumeElements().Range(), [&] (ElementIndex ei) NETGEN_LAMBDA_INLINE
|
||||
{
|
||||
if(mp.only3D_domain_nr && mp.only3D_domain_nr != mesh.VolumeElement(ei).GetIndex())
|
||||
return;
|
||||
|
||||
elerrs[ei] = CalcBad (mesh.Points(), mesh[ei], 0);
|
||||
bad += elerrs[ei];
|
||||
AtomicMax(badmax, elerrs[ei]);
|
||||
});
|
||||
UpdateBadness();
|
||||
|
||||
if (goal == OPT_QUALITY)
|
||||
{
|
||||
@ -608,7 +613,7 @@ void MeshOptimize3d :: SplitImprove ()
|
||||
for(auto i : myrange)
|
||||
{
|
||||
auto [p0,p1] = edges[i];
|
||||
double d_badness = SplitImproveEdge (elementsonnode, elerrs, locfaces, badmax, p0, p1, ptmp, true);
|
||||
double d_badness = SplitImproveEdge (elementsonnode, locfaces, badmax, p0, p1, ptmp, true);
|
||||
if(d_badness<0.0)
|
||||
{
|
||||
int index = improvement_counter++;
|
||||
@ -631,7 +636,7 @@ void MeshOptimize3d :: SplitImprove ()
|
||||
for(auto [d_badness, ei] : edges_with_improvement)
|
||||
{
|
||||
auto [p0,p1] = edges[ei];
|
||||
if (SplitImproveEdge (elementsonnode, elerrs, locfaces, badmax, p0, p1, ptmp, false) < 0.0)
|
||||
if (SplitImproveEdge (elementsonnode, locfaces, badmax, p0, p1, ptmp, false) < 0.0)
|
||||
cnt++;
|
||||
}
|
||||
topt.Stop();
|
||||
@ -725,7 +730,7 @@ double MeshOptimize3d :: SwapImproveEdge (
|
||||
return 0.0;
|
||||
}
|
||||
|
||||
if ((goal == OPT_LEGAL) && CheckAllLegal(mesh, hasbothpoints))
|
||||
if ((goal == OPT_LEGAL) && !HasIllegalElement(hasbothpoints))
|
||||
return 0.0;
|
||||
|
||||
int nsuround = hasbothpoints.Size();
|
||||
@ -790,9 +795,9 @@ double MeshOptimize3d :: SwapImproveEdge (
|
||||
CalcBad (mesh.Points(), el32, 0) +
|
||||
CalcBad (mesh.Points(), el33, 0);
|
||||
|
||||
el31.Flags().illegal_valid = 0;
|
||||
el32.Flags().illegal_valid = 0;
|
||||
el33.Flags().illegal_valid = 0;
|
||||
el31.Touch();
|
||||
el32.Touch();
|
||||
el33.Touch();
|
||||
|
||||
if (!mesh.LegalTet(el31) ||
|
||||
!mesh.LegalTet(el32) ||
|
||||
@ -814,8 +819,8 @@ double MeshOptimize3d :: SwapImproveEdge (
|
||||
bad2 = CalcBad (mesh.Points(), el21, 0) +
|
||||
CalcBad (mesh.Points(), el22, 0);
|
||||
|
||||
el21.Flags().illegal_valid = 0;
|
||||
el22.Flags().illegal_valid = 0;
|
||||
el21.Touch();
|
||||
el22.Touch();
|
||||
|
||||
if (!mesh.LegalTet(el21) ||
|
||||
!mesh.LegalTet(el22))
|
||||
@ -857,8 +862,8 @@ double MeshOptimize3d :: SwapImproveEdge (
|
||||
mesh[hasbothpoints[1]].Delete();
|
||||
mesh[hasbothpoints[2]].Delete();
|
||||
|
||||
el21.Flags().illegal_valid = 0;
|
||||
el22.Flags().illegal_valid = 0;
|
||||
el21.Touch();
|
||||
el22.Touch();
|
||||
mesh.AddVolumeElement(el21);
|
||||
mesh.AddVolumeElement(el22);
|
||||
}
|
||||
@ -933,10 +938,10 @@ double MeshOptimize3d :: SwapImproveEdge (
|
||||
CalcBad (mesh.Points(), el4, 0);
|
||||
|
||||
|
||||
el1.Flags().illegal_valid = 0;
|
||||
el2.Flags().illegal_valid = 0;
|
||||
el3.Flags().illegal_valid = 0;
|
||||
el4.Flags().illegal_valid = 0;
|
||||
el1.Touch();
|
||||
el2.Touch();
|
||||
el3.Touch();
|
||||
el4.Touch();
|
||||
|
||||
|
||||
if (goal != OPT_CONFORM)
|
||||
@ -969,10 +974,10 @@ double MeshOptimize3d :: SwapImproveEdge (
|
||||
CalcBad (mesh.Points(), el3, 0) +
|
||||
CalcBad (mesh.Points(), el4, 0);
|
||||
|
||||
el1.Flags().illegal_valid = 0;
|
||||
el2.Flags().illegal_valid = 0;
|
||||
el3.Flags().illegal_valid = 0;
|
||||
el4.Flags().illegal_valid = 0;
|
||||
el1.Touch();
|
||||
el2.Touch();
|
||||
el3.Touch();
|
||||
el4.Touch();
|
||||
|
||||
if (goal != OPT_CONFORM)
|
||||
{
|
||||
@ -1005,10 +1010,10 @@ double MeshOptimize3d :: SwapImproveEdge (
|
||||
CalcBad (mesh.Points(), el3b, 0) +
|
||||
CalcBad (mesh.Points(), el4b, 0);
|
||||
|
||||
el1b.Flags().illegal_valid = 0;
|
||||
el2b.Flags().illegal_valid = 0;
|
||||
el3b.Flags().illegal_valid = 0;
|
||||
el4b.Flags().illegal_valid = 0;
|
||||
el1b.Touch();
|
||||
el2b.Touch();
|
||||
el3b.Touch();
|
||||
el4b.Touch();
|
||||
|
||||
if (goal != OPT_CONFORM)
|
||||
{
|
||||
@ -1045,10 +1050,10 @@ double MeshOptimize3d :: SwapImproveEdge (
|
||||
for (auto i : IntRange(4))
|
||||
mesh[hasbothpoints[i]].Delete();
|
||||
|
||||
el1.Flags().illegal_valid = 0;
|
||||
el2.Flags().illegal_valid = 0;
|
||||
el3.Flags().illegal_valid = 0;
|
||||
el4.Flags().illegal_valid = 0;
|
||||
el1.Touch();
|
||||
el2.Touch();
|
||||
el3.Touch();
|
||||
el4.Touch();
|
||||
mesh.AddVolumeElement (el1);
|
||||
mesh.AddVolumeElement (el2);
|
||||
mesh.AddVolumeElement (el3);
|
||||
@ -1059,10 +1064,10 @@ double MeshOptimize3d :: SwapImproveEdge (
|
||||
for (auto i : IntRange(4))
|
||||
mesh[hasbothpoints[i]].Delete();
|
||||
|
||||
el1b.Flags().illegal_valid = 0;
|
||||
el2b.Flags().illegal_valid = 0;
|
||||
el3b.Flags().illegal_valid = 0;
|
||||
el4b.Flags().illegal_valid = 0;
|
||||
el1b.Touch();
|
||||
el2b.Touch();
|
||||
el3b.Touch();
|
||||
el4b.Touch();
|
||||
mesh.AddVolumeElement (el1b);
|
||||
mesh.AddVolumeElement (el2b);
|
||||
mesh.AddVolumeElement (el3b);
|
||||
@ -1165,7 +1170,7 @@ double MeshOptimize3d :: SwapImproveEdge (
|
||||
hel[3] = pi2;
|
||||
|
||||
bad2 += CalcBad (mesh.Points(), hel, 0);
|
||||
hel.Flags().illegal_valid = 0;
|
||||
hel.Touch();
|
||||
if (!mesh.LegalTet(hel)) bad2 += 1e4;
|
||||
|
||||
hel[2] = suroundpts[k % nsuround];
|
||||
@ -1174,7 +1179,7 @@ double MeshOptimize3d :: SwapImproveEdge (
|
||||
|
||||
bad2 += CalcBad (mesh.Points(), hel, 0);
|
||||
|
||||
hel.Flags().illegal_valid = 0;
|
||||
hel.Touch();
|
||||
if (!mesh.LegalTet(hel)) bad2 += 1e4;
|
||||
}
|
||||
// (*testout) << "bad2," << l << " = " << bad2 << endl;
|
||||
@ -1244,7 +1249,7 @@ double MeshOptimize3d :: SwapImproveEdge (
|
||||
hel[1] = suroundpts[k % nsuround];
|
||||
hel[2] = suroundpts[(k+1) % nsuround];
|
||||
hel[3] = pi2;
|
||||
hel.Flags().illegal_valid = 0;
|
||||
hel.Touch();
|
||||
|
||||
/*
|
||||
(*testout) << nsuround << "-swap, new el,top = "
|
||||
@ -2403,9 +2408,9 @@ double MeshOptimize3d :: SwapImprove2 ( ElementIndex eli1, int face,
|
||||
CalcBad (mesh.Points(), el33, 0);
|
||||
|
||||
|
||||
el31.Flags().illegal_valid = 0;
|
||||
el32.Flags().illegal_valid = 0;
|
||||
el33.Flags().illegal_valid = 0;
|
||||
el31.Touch();
|
||||
el32.Touch();
|
||||
el33.Touch();
|
||||
|
||||
if (!mesh.LegalTet(el31) ||
|
||||
!mesh.LegalTet(el32) ||
|
||||
@ -2424,9 +2429,9 @@ double MeshOptimize3d :: SwapImprove2 ( ElementIndex eli1, int face,
|
||||
|
||||
if (d_badness<0.0)
|
||||
{
|
||||
el31.Flags().illegal_valid = 0;
|
||||
el32.Flags().illegal_valid = 0;
|
||||
el33.Flags().illegal_valid = 0;
|
||||
el31.Touch();
|
||||
el32.Touch();
|
||||
el33.Touch();
|
||||
|
||||
mesh[eli1].Delete();
|
||||
mesh[eli2].Delete();
|
||||
@ -2537,7 +2542,6 @@ void MeshOptimize3d :: SwapImprove2 ()
|
||||
double MeshOptimize3d :: SplitImprove2Element (
|
||||
ElementIndex ei,
|
||||
const Table<ElementIndex, PointIndex> & elements_of_point,
|
||||
const Array<double> & el_badness,
|
||||
bool check_only)
|
||||
{
|
||||
auto & el = mesh[ei];
|
||||
@ -2545,7 +2549,7 @@ double MeshOptimize3d :: SplitImprove2Element (
|
||||
return false;
|
||||
|
||||
// Optimize only bad elements
|
||||
if(el_badness[ei] < 100)
|
||||
if(el.GetBadness() < 100)
|
||||
return false;
|
||||
|
||||
// search for very flat tets, with two disjoint edges nearly crossing, like a rectangle with diagonals
|
||||
@ -2621,21 +2625,21 @@ double MeshOptimize3d :: SplitImprove2Element (
|
||||
has_both_points1.Append (ei1);
|
||||
}
|
||||
|
||||
double badness_before = el_badness[ei];
|
||||
double badness_before = mesh[ei].GetBadness();
|
||||
double badness_after = 0.0;
|
||||
|
||||
for (auto ei0 : has_both_points0)
|
||||
{
|
||||
if(mesh[ei0].GetType()!=TET)
|
||||
return false;
|
||||
badness_before += el_badness[ei0];
|
||||
badness_before += mesh[ei0].GetBadness();
|
||||
badness_after += SplitElementBadness (mesh.Points(), mp, mesh[ei0], pi0, pi1, pnew);
|
||||
}
|
||||
for (auto ei1 : has_both_points1)
|
||||
{
|
||||
if(mesh[ei1].GetType()!=TET)
|
||||
return false;
|
||||
badness_before += el_badness[ei1];
|
||||
badness_before += mesh[ei1].GetBadness();
|
||||
badness_after += SplitElementBadness (mesh.Points(), mp, mesh[ei1], pi2, pi3, pnew);
|
||||
}
|
||||
|
||||
@ -2645,7 +2649,7 @@ double MeshOptimize3d :: SplitImprove2Element (
|
||||
if(badness_after<badness_before)
|
||||
{
|
||||
PointIndex pinew = mesh.AddPoint (center);
|
||||
el.Flags().illegal_valid = 0;
|
||||
el.Touch();
|
||||
el.Delete();
|
||||
|
||||
for (auto ei1 : has_both_points0)
|
||||
@ -2681,18 +2685,7 @@ void MeshOptimize3d :: SplitImprove2 ()
|
||||
const char * savetask = multithread.task;
|
||||
multithread.task = "Optimize Volume: Split Improve 2";
|
||||
|
||||
Array<double> el_badness (ne);
|
||||
|
||||
ParallelForRange(Range(ne), [&] (auto myrange)
|
||||
{
|
||||
for (ElementIndex ei : myrange)
|
||||
{
|
||||
if(mp.only3D_domain_nr && mp.only3D_domain_nr != mesh[ei].GetIndex())
|
||||
continue;
|
||||
el_badness[ei] = CalcBad (mesh.Points(), mesh[ei], 0);
|
||||
}
|
||||
});
|
||||
|
||||
UpdateBadness();
|
||||
mesh.BuildBoundaryEdges(false);
|
||||
|
||||
Array<std::tuple<double, ElementIndex>> split_candidates(ne);
|
||||
@ -2705,7 +2698,7 @@ void MeshOptimize3d :: SplitImprove2 ()
|
||||
{
|
||||
if(mp.only3D_domain_nr && mp.only3D_domain_nr != mesh[ei].GetIndex())
|
||||
continue;
|
||||
double d_badness = SplitImprove2Element(ei, elements_of_point, el_badness, true);
|
||||
double d_badness = SplitImprove2Element(ei, elements_of_point, true);
|
||||
if(d_badness<0.0)
|
||||
{
|
||||
int index = improvement_counter++;
|
||||
@ -2722,7 +2715,7 @@ void MeshOptimize3d :: SplitImprove2 ()
|
||||
topt.Start();
|
||||
for(auto [d_badness, ei] : elements_with_improvement)
|
||||
{
|
||||
if( SplitImprove2Element(ei, elements_of_point, el_badness, false) < 0.0)
|
||||
if( SplitImprove2Element(ei, elements_of_point, false) < 0.0)
|
||||
cnt++;
|
||||
}
|
||||
topt.Stop();
|
||||
|
@ -15,6 +15,11 @@ class MeshOptimize3d
|
||||
const MeshingParameters & mp;
|
||||
Mesh & mesh;
|
||||
OPTIMIZEGOAL goal = OPT_QUALITY;
|
||||
double min_badness = 0;
|
||||
|
||||
tuple<double, double> UpdateBadness();
|
||||
bool HasBadElement(FlatArray<ElementIndex> els);
|
||||
bool HasIllegalElement(FlatArray<ElementIndex> els);
|
||||
|
||||
public:
|
||||
|
||||
@ -22,19 +27,20 @@ public:
|
||||
mesh(m), mp(amp), goal(agoal) { ; }
|
||||
|
||||
void SetGoal(OPTIMIZEGOAL agoal) { goal = agoal; }
|
||||
void SetMinBadness(double badness) { min_badness = badness; }
|
||||
|
||||
double CombineImproveEdge (
|
||||
Table<ElementIndex, PointIndex> & elements_of_point,
|
||||
Array<double> & elerrs, PointIndex pi0, PointIndex pi1,
|
||||
PointIndex pi0, PointIndex pi1,
|
||||
FlatArray<bool, PointIndex> is_point_removed, bool check_only=false);
|
||||
|
||||
void CombineImprove ();
|
||||
|
||||
void SplitImprove ();
|
||||
double SplitImproveEdge (Table<ElementIndex,PointIndex> & elementsonnode, Array<double> &elerrs, NgArray<INDEX_3> &locfaces, double badmax, PointIndex pi1, PointIndex pi2, PointIndex ptmp, bool check_only=false);
|
||||
double SplitImproveEdge (Table<ElementIndex,PointIndex> & elementsonnode, NgArray<INDEX_3> &locfaces, double badmax, PointIndex pi1, PointIndex pi2, PointIndex ptmp, bool check_only=false);
|
||||
|
||||
void SplitImprove2 ();
|
||||
double SplitImprove2Element (ElementIndex ei, const Table<ElementIndex, PointIndex> & elements_of_point, const Array<double> & elerrs, bool check_only);
|
||||
double SplitImprove2Element (ElementIndex ei, const Table<ElementIndex, PointIndex> & elements_of_point, bool check_only);
|
||||
|
||||
|
||||
double SwapImproveEdge (const NgBitArray * working_elements, Table<ElementIndex,PointIndex> & elementsonnode, INDEX_3_HASHTABLE<int> & faces, PointIndex pi1, PointIndex pi2, bool check_only=false);
|
||||
|
@ -603,7 +603,7 @@ namespace netgen
|
||||
{
|
||||
volelements.Append (el);
|
||||
}
|
||||
volelements.Last().Flags().illegal_valid = 0;
|
||||
volelements.Last().Touch();
|
||||
volelements.Last().Flags().fixed = 0;
|
||||
volelements.Last().Flags().deleted = 0;
|
||||
|
||||
@ -626,7 +626,7 @@ namespace netgen
|
||||
*/
|
||||
|
||||
volelements[ei] = el;
|
||||
volelements[ei].Flags().illegal_valid = 0;
|
||||
volelements[ei].Touch();
|
||||
volelements[ei].Flags().fixed = 0;
|
||||
volelements[ei].Flags().deleted = 0;
|
||||
}
|
||||
|
@ -13,6 +13,7 @@
|
||||
#include <gprim/geom3d.hpp>
|
||||
#include <linalg.hpp>
|
||||
|
||||
#include "core/exception.hpp"
|
||||
#include "msghandler.hpp"
|
||||
|
||||
namespace netgen
|
||||
@ -994,7 +995,10 @@ namespace netgen
|
||||
{ return flags.strongrefflag; }
|
||||
|
||||
int Illegal () const
|
||||
{ return flags.illegal; }
|
||||
{
|
||||
NETGEN_CHECK_SAME(flags.illegal_valid, true);
|
||||
return flags.illegal;
|
||||
}
|
||||
int IllegalValid () const
|
||||
{ return flags.illegal_valid; }
|
||||
void SetIllegal (int aillegal)
|
||||
@ -1007,6 +1011,26 @@ namespace netgen
|
||||
flags.illegal = alegal ? 0 : 1;
|
||||
flags.illegal_valid = 1;
|
||||
}
|
||||
|
||||
bool BadnessValid()
|
||||
{ return flags.badness_valid; }
|
||||
|
||||
float GetBadness()
|
||||
{
|
||||
NETGEN_CHECK_SAME(flags.badness_valid, true);
|
||||
return badness;
|
||||
}
|
||||
|
||||
void SetBadness(float value)
|
||||
{
|
||||
badness = value;
|
||||
flags.badness_valid = 1;
|
||||
}
|
||||
|
||||
void Touch() {
|
||||
flags.illegal_valid = 0;
|
||||
flags.badness_valid = 0;
|
||||
}
|
||||
|
||||
void Delete () { flags.deleted = 1; }
|
||||
bool IsDeleted () const
|
||||
|
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user