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ModuleScope
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@ -489,66 +489,16 @@ namespace netgen
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//////////////////////////////////////////////////////////////////////
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// Lambda to function pointer conversion
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template <typename Function>
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struct function_traits
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: public function_traits<decltype(&Function::operator())> {};
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template <typename ClassType, typename ReturnType, typename... Args>
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struct function_traits<ReturnType(ClassType::*)(Args...) const> {
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typedef ReturnType (*pointer)(Args...);
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typedef ReturnType return_type;
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};
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template <typename Function>
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typename function_traits<Function>::pointer
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FunctionPointer (const Function& lambda) {
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return static_cast<typename function_traits<Function>::pointer>(lambda);
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}
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template <class T>
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inline string ToString (const T& t)
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{
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stringstream ss;
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ss << t;
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return ss.str();
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}
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#ifdef NG_PYTHON
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#include <boost/python.hpp>
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#include <../general/ngpython.hpp>
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namespace bp = boost::python;
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void ExportCSGVis()
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{
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std::string nested_name = "csgvis";
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if (bp::scope())
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nested_name = bp::extract<std::string>(bp::scope().attr("__name__") + ".csgvis");
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bp::object module(bp::handle<>(bp::borrowed(PyImport_AddModule(nested_name.c_str()))));
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cout << "exporting csgvis " << nested_name << endl;
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bp::object parent = bp::scope() ? bp::scope() : bp::import("__main__");
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parent.attr("csgvis") = module;
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bp::scope local_scope(module);
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using namespace netgen;
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cout << "exporting csg-vis " << endl;
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ModuleScope module("csgvis");
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bp::class_<VisualSceneGeometry, shared_ptr<VisualSceneGeometry>>
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("VisualSceneGeometry", bp::no_init)
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