Timers, cleanup in delaunay

This commit is contained in:
Matthias Hochsteger 2021-06-04 10:51:43 +02:00
parent 39acabe406
commit 17af3d0091

View File

@ -795,17 +795,16 @@ namespace netgen
}
// Remove flat tets containing two adjacent surface trigs
NgArray<int> DelaunayRemoveTwoTriaTets( const Mesh & mesh, NgArray<DelaunayTet> & tempels )
void DelaunayRemoveTwoTriaTets( const Mesh & mesh, NgArray<DelaunayTet> & tempels, NgArray<int> & openels )
{
static Timer topenel("Delaunay - find openel");
topenel.Start();
static Timer topenel("Delaunay - find openel"); RegionTimer rt(topenel);
auto np = mesh.GetNP();
// find surface triangles which are no face of any tet
INDEX_3_HASHTABLE<int> openeltab(mesh.GetNOpenElements()+3);
NgArray<int> openels;
openels.SetSize(0);
for (int i = 1; i <= mesh.GetNOpenElements(); i++)
{
const Element2d & tri = mesh.OpenElement(i);
@ -837,9 +836,6 @@ namespace netgen
}
// find open triangle with close edge (from halfening of surface squares)
INDEX_2_HASHTABLE<INDEX_2> twotrias(mesh.GetNOpenElements()+5);
@ -931,16 +927,11 @@ namespace netgen
badnode.Test(el[3]) )
tempels.DeleteElement(i);
}
topenel.Stop();
return openels;
}
void DelaunayRemoveIntersecting( const Mesh & mesh, NgArray<DelaunayTet> & tempels, NgArray<int> & openels, Point3d pmin, Point3d pmax )
{
static Timer trem_intersect("Delaunay - remove intersecting"); RegionTimert(trem_intersect);
static Timer trem_intersect("Delaunay - remove intersecting"); RegionTimer rt(trem_intersect);
// find intersecting:
PrintMessage (3, "Remove intersecting");
@ -1633,7 +1624,9 @@ namespace netgen
DelaunayRemoveDegenerated(mesh.Points(), tempels);
auto openels = DelaunayRemoveTwoTriaTets(mesh, tempels);
NgArray<int> openels;
DelaunayRemoveTwoTriaTets(mesh, tempels, openels);
DelaunayRemoveIntersecting(mesh, tempels, openels, pmin, pmax);
DelaunayRemoveOuter(mesh, tempels, adfront);