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@ -438,8 +438,8 @@ int STLSurfaceMeshing (STLGeometry & geom, class Mesh & mesh, const MeshingParam
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PrintMessage(5,"check overlapping");
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// mesh.FindOpenElements(); // would leed to locked points
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if(mesh.CheckOverlappingBoundary())
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return MESHING3_BADSURFACEMESH;
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if(mesh.CheckOverlappingBoundary()) ;
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// return MESHING3_BADSURFACEMESH;
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geom.InitMarkedTrigs();
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@ -494,7 +494,78 @@ int STLSurfaceMeshing (STLGeometry & geom, class Mesh & mesh, const MeshingParam
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mesh.RestrictLocalH (refpts.Get(i), refh.Get(i));
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mesh.RemoveOneLayerSurfaceElements();
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// Open edge-segments will be refined !
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INDEX_2_HASHTABLE<int> openseght (nopen+1);
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for (int i = 1; i <= mesh.GetNOpenSegments(); i++)
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{
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const Segment & seg = mesh.GetOpenSegment (i);
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INDEX_2 i2(seg[0], seg[1]);
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i2.Sort();
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openseght.Set (i2, 1);
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}
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mesh.FindOpenSegments ();
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mesh.RemoveOneLayerSurfaceElements();
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mesh.FindOpenSegments ();
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int nsegold = mesh.GetNSeg();
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INDEX_2_HASHTABLE<int> newpht(100);
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for (int i = 1; i <= nsegold; i++)
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{
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Segment seg = mesh.LineSegment(i);
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INDEX_2 i2(seg[0], seg[1]);
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i2.Sort();
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if (openseght.Used (i2))
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{
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// segment will be split
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PrintMessage(7,"Split segment ", int(seg[0]), "-", int(seg[1]));
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Segment nseg1, nseg2;
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EdgePointGeomInfo newgi;
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const EdgePointGeomInfo & gi1 = seg.epgeominfo[0];
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const EdgePointGeomInfo & gi2 = seg.epgeominfo[1];
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newgi.dist = 0.5 * (gi1.dist + gi2.dist);
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newgi.edgenr = gi1.edgenr;
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int hi;
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Point3d newp;
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int newpi;
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if (!newpht.Used (i2))
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{
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newp = geom.GetLine (gi1.edgenr)->
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GetPointInDist (geom.GetPoints(), newgi.dist, hi);
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newpi = mesh.AddPoint (newp);
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newpht.Set (i2, newpi);
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}
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else
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{
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newpi = newpht.Get (i2);
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newp = mesh.Point (newpi);
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}
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nseg1 = seg;
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nseg2 = seg;
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nseg1[1] = newpi;
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nseg1.epgeominfo[1] = newgi;
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nseg2[0] = newpi;
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nseg2.epgeominfo[0] = newgi;
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mesh.LineSegment(i) = nseg1;
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mesh.AddSegment (nseg2);
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mesh.RestrictLocalH (Center (mesh.Point(nseg1[0]),
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mesh.Point(nseg1[1])),
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Dist (mesh.Point(nseg1[0]),
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mesh.Point(nseg1[1])));
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mesh.RestrictLocalH (Center (mesh.Point(nseg2[0]),
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mesh.Point(nseg2[1])),
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Dist (mesh.Point(nseg2[0]),
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mesh.Point(nseg2[1])));
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}
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}
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mesh.Compress();
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mesh.FindOpenSegments ();
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