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use TOGL_WINDOWINGSYSTEM
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parent
22d86c1838
commit
18ad8379c0
@ -17,11 +17,15 @@
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#endif
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# if defined(TOGL_AGL) || defined(TOGL_AGL_CLASSIC)
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# include <OpenGL/gl.h>
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# include <OpenGL/glu.h>
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# else
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# include <GL/gl.h>
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# include <GL/glu.h>
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# endif
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#include <GL/gl.h>
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#include <GL/glu.h>
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#ifndef WIN32
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// parallel
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#define GLX_GLXEXT_PROTOTYPES
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@ -3,7 +3,7 @@ visual.hpp vssolution.hpp
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include_HEADERS = soldata.hpp
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AM_CPPFLAGS = $(MPI_INCLUDES) -I$(top_srcdir)/libsrc/include -DOPENGL $(OCCFLAGS) $(TCL_INCLUDES)
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AM_CPPFLAGS = $(MPI_INCLUDES) -I$(top_srcdir)/libsrc/include -DOPENGL $(TOGL_WINDOWINGSYSTEM) $(OCCFLAGS) $(TCL_INCLUDES)
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METASOURCES = AUTO
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noinst_LIBRARIES = libvisual.a
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libvisual_a_SOURCES = meshdoc.cpp mvdraw.cpp stlmeshing.cpp vscsg.cpp \
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@ -1,6 +1,6 @@
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include_HEADERS =
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AM_CPPFLAGS = -I$(top_srcdir)/libsrc/include -I$(top_srcdir)/libsrc/interface -DOPENGL $(OCCFLAGS) $(TCL_INCLUDES) $(MPI_INCLUDES)
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AM_CPPFLAGS = -I$(top_srcdir)/libsrc/include -I$(top_srcdir)/libsrc/interface -DOPENGL $(TOGL_WINDOWINGSYSTEM) $(OCCFLAGS) $(TCL_INCLUDES) $(MPI_INCLUDES)
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bin_PROGRAMS = netgen
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netgen_SOURCES = demoview.cpp ngappinit.cpp ngpkg.cpp onetcl.cpp nginterface.cpp parallelfunc.cpp parallelinterface.cpp demoview.hpp parallelfunc.hpp togl_1_7.h
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