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Move BuildEdgeList to improve2.hpp
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@ -1,6 +1,61 @@
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#ifndef FILE_IMPROVE2
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#define FILE_IMPROVE2
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template<typename TINDEX>
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void BuildEdgeList( const Mesh & mesh, const Table<TINDEX, PointIndex> & elementsonnode, Array<std::tuple<PointIndex, PointIndex>> & edges )
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{
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static Timer tbuild_edges("Build edges"); RegionTimer reg(tbuild_edges);
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static constexpr int tetedges[6][2] =
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{ { 0, 1 }, { 0, 2 }, { 0, 3 },
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{ 1, 2 }, { 1, 3 }, { 2, 3 } };
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int ntasks = 2*ngcore::TaskManager::GetMaxThreads();
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Array<Array<std::tuple<PointIndex,PointIndex>>> task_edges(ntasks);
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ParallelFor(IntRange(ntasks), [&] (int ti)
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{
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auto myrange = mesh.Points().Range().Split(ti, ntasks);
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ArrayMem<std::tuple<PointIndex,PointIndex>, 100> local_edges;
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for (auto pi : myrange)
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{
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local_edges.SetSize(0);
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for(auto ei : elementsonnode[pi])
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{
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const auto & elem = mesh[ei];
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if (elem.IsDeleted()) continue;
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for (int j = 0; j < 6; j++)
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{
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PointIndex pi0 = elem[tetedges[j][0]];
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PointIndex pi1 = elem[tetedges[j][1]];
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if (pi1 < pi0) Swap(pi0, pi1);
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if(pi0==pi)
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local_edges.Append(std::make_tuple(pi0, pi1));
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}
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}
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QuickSort(local_edges);
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auto edge_prev = std::make_tuple<PointIndex, PointIndex>(-1,-1);
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for(auto edge : local_edges)
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if(edge != edge_prev)
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{
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task_edges[ti].Append(edge);
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edge_prev = edge;
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}
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}
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}, ntasks);
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int num_edges = 0;
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for (auto & edg : task_edges)
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num_edges += edg.Size();
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edges.SetAllocSize(num_edges);
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for (auto & edg : task_edges)
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edges.Append(edg);
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}
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class Neighbour
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{
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@ -409,60 +409,6 @@ void MeshOptimize3d :: CombineImproveSequential (Mesh & mesh,
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multithread.task = savetask;
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}
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void MeshOptimize3d :: BuildEdgeList( const Mesh & mesh, const Table<ElementIndex, PointIndex> & elementsonnode, Array<std::tuple<PointIndex, PointIndex>> & edges )
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{
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static Timer tbuild_edges("Build edges"); RegionTimer reg(tbuild_edges);
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static constexpr int tetedges[6][2] =
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{ { 0, 1 }, { 0, 2 }, { 0, 3 },
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{ 1, 2 }, { 1, 3 }, { 2, 3 } };
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int ntasks = 2*ngcore::TaskManager::GetMaxThreads();
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Array<Array<std::tuple<PointIndex,PointIndex>>> task_edges(ntasks);
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ParallelFor(IntRange(ntasks), [&] (int ti)
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{
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auto myrange = mesh.Points().Range().Split(ti, ntasks);
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ArrayMem<std::tuple<PointIndex,PointIndex>, 100> local_edges;
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for (auto pi : myrange)
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{
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local_edges.SetSize(0);
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for(auto ei : elementsonnode[pi])
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{
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const Element & elem = mesh[ei];
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if (elem.IsDeleted()) continue;
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for (int j = 0; j < 6; j++)
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{
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PointIndex pi0 = elem[tetedges[j][0]];
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PointIndex pi1 = elem[tetedges[j][1]];
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if (pi1 < pi0) Swap(pi0, pi1);
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if(pi0==pi)
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local_edges.Append(std::make_tuple(pi0, pi1));
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}
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}
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QuickSort(local_edges);
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auto edge_prev = std::make_tuple<PointIndex, PointIndex>(-1,-1);
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for(auto edge : local_edges)
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if(edge != edge_prev)
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{
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task_edges[ti].Append(edge);
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edge_prev = edge;
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}
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}
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}, ntasks);
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int num_edges = 0;
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for (auto & edg : task_edges)
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num_edges += edg.Size();
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edges.SetAllocSize(num_edges);
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for (auto & edg : task_edges)
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edges.Append(edg);
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}
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void MeshOptimize3d :: CombineImprove (Mesh & mesh,
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OPTIMIZEGOAL goal)
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{
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@ -12,8 +12,6 @@ class MeshOptimize3d
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{
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const MeshingParameters & mp;
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void BuildEdgeList( const Mesh & mesh, const Table<ElementIndex, PointIndex> & elementsonnode, Array<std::tuple<PointIndex, PointIndex>> & edges );
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public:
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MeshOptimize3d (const MeshingParameters & amp) : mp(amp) { ; }
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