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fix crash on solution double click (no colormeshsize)
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31587d6097
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@ -1109,35 +1109,35 @@ namespace netgen
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}
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}
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else // not high order
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{
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glBegin (GL_TRIANGLES);
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const Point<3> & lp0 = (*mesh) [el[0]];
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const Point<3> & lp1 = (*mesh) [el[1]];
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const Point<3> & lp2 = (*mesh) [el[2]];
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Vec<3> n = Cross (lp1-lp0, lp2-lp0).Normalize();
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glNormal3dv (n);
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if (vispar.colormeshsize)
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{
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SetOpenGlColor (locms(el[0]-1), minh, maxh, 0);
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glVertex3dv (lp0);
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SetOpenGlColor (locms(el[1]-1), minh, maxh, 0);
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glVertex3dv (lp1);
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SetOpenGlColor (locms(el[2]-1), minh, maxh, 0);
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glVertex3dv (lp2);
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}
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else
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{
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glVertex3dv (lp0);
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glVertex3dv (lp1);
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glVertex3dv (lp2);
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}
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glEnd();
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}
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{
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glBegin (GL_TRIANGLES);
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const Point<3> & lp0 = (*mesh) [el[0]];
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const Point<3> & lp1 = (*mesh) [el[1]];
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const Point<3> & lp2 = (*mesh) [el[2]];
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Vec<3> n = Cross (lp1-lp0, lp2-lp0).Normalize();
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glNormal3dv (n);
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if (vispar.colormeshsize)
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{
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SetOpenGlColor (locms(el[0]-1), minh, maxh, 0);
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glVertex3dv (lp0);
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SetOpenGlColor (locms(el[1]-1), minh, maxh, 0);
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glVertex3dv (lp1);
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SetOpenGlColor (locms(el[2]-1), minh, maxh, 0);
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glVertex3dv (lp2);
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}
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else
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{
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glVertex3dv (lp0);
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glVertex3dv (lp1);
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glVertex3dv (lp2);
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}
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glEnd();
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}
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break;
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}
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case QUAD:
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@ -580,7 +580,7 @@ namespace netgen
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}
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*/
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vispar.colormeshsize = 1;
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// vispar.colormeshsize = 1;
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// recalc clipping plane
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SetClippingPlane ();
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@ -4475,7 +4475,6 @@ namespace netgen
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vispar.drawnetgenlogo = atoi (Tcl_GetVar (interp, "::viewoptions.drawnetgenlogo", TCL_GLOBAL_ONLY));
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vispar.stereo = atoi (Tcl_GetVar (interp, "::viewoptions.stereo", TCL_GLOBAL_ONLY));
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vispar.colormeshsize = atoi (Tcl_GetVar (interp, "::viewoptions.colormeshsize", TCL_GLOBAL_ONLY));
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VisualScene :: SetBackGroundColor (vispar.whitebackground ? 1 : 0);
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strcpy (vispar.selectvisual, Tcl_GetVar (interp, "::selectvisual", TCL_GLOBAL_ONLY));
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@ -70,23 +70,23 @@ int main (int argc, char ** argv)
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cout << "meshing done" << endl;
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// volume mesh output
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// np = Ng_GetNP(mesh);
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// cout << "Points: " << np << endl;
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np = Ng_GetNP(mesh);
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cout << "Points: " << np << endl;
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// for (i = 1; i <= np; i++)
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// {
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// Ng_GetPoint (mesh, i, point);
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// cout << i << ": " << point[0] << " " << point[1] << " " << point[2] << endl;
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// }
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for (i = 1; i <= np; i++)
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{
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Ng_GetPoint (mesh, i, point);
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cout << i << ": " << point[0] << " " << point[1] << " " << point[2] << endl;
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}
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// ne = Ng_GetNE(mesh);
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// cout << "Elements: " << ne << endl;
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// for (i = 1; i <= ne; i++)
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// {
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// Ng_GetVolumeElement (mesh, i, tet);
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// cout << i << ": " << tet[0] << " " << tet[1]
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// << " " << tet[2] << " " << tet[3] << endl;
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// }
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ne = Ng_GetNE(mesh);
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cout << "Elements: " << ne << endl;
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for (i = 1; i <= ne; i++)
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{
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Ng_GetVolumeElement (mesh, i, tet);
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cout << i << ": " << tet[0] << " " << tet[1]
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<< " " << tet[2] << " " << tet[3] << endl;
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}
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Ng_SaveMesh(mesh,"test.vol");
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