From 1d016f22046aae732da56a4d06fd5d2edef4fe69 Mon Sep 17 00:00:00 2001 From: Matthias Hochsteger Date: Wed, 11 Sep 2019 13:02:15 +0200 Subject: [PATCH] Use PointIndex instead of int --- libsrc/meshing/improve3.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/libsrc/meshing/improve3.cpp b/libsrc/meshing/improve3.cpp index 7fbd04ab..beb3cd5a 100644 --- a/libsrc/meshing/improve3.cpp +++ b/libsrc/meshing/improve3.cpp @@ -425,7 +425,7 @@ void MeshOptimize3d :: BuildEdgeList( const Mesh & mesh, const TABLE, 100> local_edges; + ArrayMem, 100> local_edges; for (auto pi : myrange) { local_edges.SetSize(0); @@ -446,7 +446,7 @@ void MeshOptimize3d :: BuildEdgeList( const Mesh & mesh, const TABLE(-1,-1); for(auto edge : local_edges) if(edge != edge_prev)