__assume for switch (element_type)

This commit is contained in:
Joachim Schöberl 2016-01-07 13:37:48 +01:00
parent b3451ed2e4
commit 1d6c7b283a
7 changed files with 62 additions and 63 deletions

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@ -35,6 +35,22 @@
#endif
#ifndef __assume
#ifdef __GNUC__
#define __assume(cond) if (!(cond)) __builtin_unreachable(); else;
#else
#define __assume(cond)
#endif
#endif
#define noDEMOVERSION
#define noDEVELOP
#define noSTEP

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@ -251,7 +251,11 @@ namespace netgen
namespace netgen
{
#ifdef __GNUC__
#define NGX_INLINE __attribute__ ((__always_inline__)) inline
#else
#define NGX_INLINE inline
#endif
#include <nginterface_v2_impl.hpp>
}

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@ -114,6 +114,7 @@ NGX_INLINE DLL_HEADER Ng_Element Ngx_Mesh :: GetElement<3> (int nr) const
Ng_Element ret;
ret.type = NG_ELEMENT_TYPE(el.GetType());
ret.index = el.GetIndex();
ret.points.num = el.GetNP();
ret.points.ptr = (int*)&el[0];
@ -126,8 +127,6 @@ NGX_INLINE DLL_HEADER Ng_Element Ngx_Mesh :: GetElement<3> (int nr) const
ret.faces.num = MeshTopology::GetNFaces (el.GetType());
ret.faces.ptr = (T_FACE2*)mesh->GetTopology().GetElementFacesPtr (nr);
// ret.is_curved = mesh->GetCurvedElements().IsElementCurved(nr);
ret.is_curved = el.IsCurved();
return ret;
}

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@ -100,7 +100,7 @@ namespace netgen
mutable int elementsearchtreets;
/// element -> face, element -> edge etc ...
class MeshTopology * topology;
MeshTopology * topology;
/// methods for high order elements
class CurvedElements * curvedelems;
@ -655,19 +655,19 @@ namespace netgen
DLL_HEADER bool PureTrigMesh (int faceindex = 0) const;
DLL_HEADER bool PureTetMesh () const;
DLL_HEADER bool PureTrigMesh (int faceindex = 0) const;
DLL_HEADER bool PureTetMesh () const;
const class MeshTopology & GetTopology () const
const MeshTopology & GetTopology () const
{ return *topology; }
DLL_HEADER void UpdateTopology();
DLL_HEADER void UpdateTopology();
class CurvedElements & GetCurvedElements () const
{ return *curvedelems; }
DLL_HEADER void BuildCurvedElements (const class Refinement * ref, int aorder, bool arational = false);
DLL_HEADER void BuildCurvedElements (const class Refinement * ref, int aorder, bool arational = false);
const class AnisotropicClusters & GetClusters () const
{ return *clusters; }

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@ -22,6 +22,7 @@ namespace netgen
#include "msghandler.hpp"
#include "meshtype.hpp"
#include "localh.hpp"
#include "topology.hpp"
#include "meshclass.hpp"
#include "global.hpp"
@ -48,7 +49,6 @@ namespace netgen
#include "findip.hpp"
#include "findip2.hpp"
#include "topology.hpp"
#include "curvedelems.hpp"
#include "clusters.hpp"

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@ -17,7 +17,7 @@ namespace netgen
enum ELEMENT_TYPE {
enum ELEMENT_TYPE : unsigned char {
SEGMENT = 1, SEGMENT3 = 2,
TRIG = 10, QUAD=11, TRIG6 = 12, QUAD6 = 13, QUAD8 = 14,
TET = 20, TET10 = 21,
@ -292,7 +292,7 @@ namespace netgen
/// surface nr
int index:16;
///
ELEMENT_TYPE typ:6;
ELEMENT_TYPE typ;
/// number of points
unsigned int np:4;
bool badel:1;
@ -545,7 +545,7 @@ namespace netgen
/// point numbers
PointIndex pnum[ELEMENT_MAXPOINTS];
///
ELEMENT_TYPE typ:6;
ELEMENT_TYPE typ;
/// number of points (4..tet, 5..pyramid, 6..prism, 8..hex, 10..quad tet, 12..quad prism)
int np:5;
///
@ -601,27 +601,27 @@ namespace netgen
///
int GetNP () const { return np; }
///
int GetNV() const
short int GetNV() const
{
__assume(typ >= TET && typ <= HEX);
switch (typ)
{
case TET:
case TET10:
return 4;
case PRISM12:
case PRISM:
case TET:
case TET10:
return 4;
case PRISM12:
case PRISM:
return 6;
case PYRAMID:
return 5;
case HEX:
return 8;
default:
default: // not a 3D element
#ifdef DEBUG
PrintSysError ("Element3d::GetNV not implemented for typ ", typ)
PrintSysError ("Element3d::GetNV not implemented for typ ", typ)
#endif
;
}
return np;
return -1;
}
}
bool operator==(const Element & el2) const;

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@ -12,6 +12,8 @@
(Elements, Faces, Edges, Vertices
*/
namespace netgen
{
struct T_EDGE
{
@ -67,10 +69,10 @@ public:
int GetNEdges () const { return edge2vert.Size(); }
int GetNFaces () const { return face2vert.Size(); }
static inline int GetNVertices (ELEMENT_TYPE et);
static inline int GetNPoints (ELEMENT_TYPE et);
static inline int GetNEdges (ELEMENT_TYPE et);
static inline int GetNFaces (ELEMENT_TYPE et);
static inline short int GetNVertices (ELEMENT_TYPE et);
static inline short int GetNPoints (ELEMENT_TYPE et);
static inline short int GetNEdges (ELEMENT_TYPE et);
static inline short int GetNFaces (ELEMENT_TYPE et);
static const Point3d * GetVertices (ELEMENT_TYPE et);
inline static const ELEMENT_EDGE * GetEdges1 (ELEMENT_TYPE et);
@ -78,19 +80,11 @@ public:
inline static const ELEMENT_FACE * GetFaces1 (ELEMENT_TYPE et);
inline static const ELEMENT_FACE * GetFaces0 (ELEMENT_TYPE et);
// int GetSegmentEdge (int segnr) const { return abs(segedges[segnr-1]); }
// int GetSegmentEdgeOrientation (int segnr) const { return sgn(segedges[segnr-1]); }
// int GetEdge (SegmentIndex segnr) const { return abs(segedges[segnr])-1; }
int GetSegmentEdge (int segnr) const { return segedges[segnr-1].nr+1; }
int GetEdge (SegmentIndex segnr) const { return segedges[segnr].nr; }
void GetSegmentEdge (int segnr, int & enr, int & orient) const
{
/*
enr = abs(segedges.Get(segnr));
orient = segedges.Get(segnr) > 0 ? 1 : -1;
*/
enr = segedges.Get(segnr).nr+1;
orient = segedges.Get(segnr).orient;
}
@ -160,7 +154,7 @@ public:
inline int MeshTopology :: GetNVertices (ELEMENT_TYPE et)
inline short int MeshTopology :: GetNVertices (ELEMENT_TYPE et)
{
switch (et)
{
@ -198,7 +192,7 @@ inline int MeshTopology :: GetNVertices (ELEMENT_TYPE et)
}
inline int MeshTopology :: GetNPoints (ELEMENT_TYPE et)
inline short int MeshTopology :: GetNPoints (ELEMENT_TYPE et)
{
switch (et)
{
@ -240,8 +234,9 @@ inline int MeshTopology :: GetNPoints (ELEMENT_TYPE et)
inline int MeshTopology :: GetNEdges (ELEMENT_TYPE et)
inline short int MeshTopology :: GetNEdges (ELEMENT_TYPE et)
{
__assume(et >= SEGMENT && et <= HEX);
switch (et)
{
case SEGMENT:
@ -270,16 +265,18 @@ inline int MeshTopology :: GetNEdges (ELEMENT_TYPE et)
case HEX:
return 12;
default:
return 0;
// default:
// cerr << "Ng_ME_GetNEdges, illegal element type " << et << endl;
}
return 0;
// return 0;
}
inline int MeshTopology :: GetNFaces (ELEMENT_TYPE et)
inline short int MeshTopology :: GetNFaces (ELEMENT_TYPE et)
{
__assume(et >= SEGMENT && et <= HEX);
switch (et)
{
case SEGMENT:
@ -309,10 +306,11 @@ inline int MeshTopology :: GetNFaces (ELEMENT_TYPE et)
case HEX:
return 6;
default:
return -99;
// default:
// cerr << "Ng_ME_GetNVertices, illegal element type " << et << endl;
}
return 0;
}
@ -683,24 +681,6 @@ inline const ELEMENT_FACE * MeshTopology :: GetFaces0 (ELEMENT_TYPE et)
return 0;
}
}
#endif