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fix uninizialized area and maybe deleted value being appended
pout3d may be deleted when array resizes, so copy it
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@ -797,7 +797,7 @@ namespace netgen
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double area;
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double area;
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public:
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public:
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CSurfaceArea (const Mesh & amesh)
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CSurfaceArea (const Mesh & amesh)
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: mesh(amesh), valid(false) { ; }
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: mesh(amesh), valid(false), area(0.) { ; }
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void Add (const Element2d & sel)
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void Add (const Element2d & sel)
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{
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{
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@ -675,7 +675,7 @@ namespace netgen
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plainpoints.Append (newpout);
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plainpoints.Append (newpout);
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const auto& pout3d = locpoints.Get(pouti);
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auto pout3d = locpoints.Get(pouti);
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locpoints.Append (pout3d);
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locpoints.Append (pout3d);
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plainzones.Append (0);
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plainzones.Append (0);
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