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path to OSX opengl
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#define GL_GLEXT_PROTOTYPES
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# if defined(TOGL_AGL) || defined(TOGL_AGL_CLASSIC)
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# if defined(TOGL_AGL) || defined(TOGL_AGL_CLASSIC) || defined(TOGL_NSOPENGL)
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# include <OpenGL/gl.h>
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# include <OpenGL/glu.h>
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# else
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# if defined(TOGL_NSOPENGL)
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// ?????? which one is right ??????
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// # include <OpenGL/OpenGL.h>
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// # include <OpenGL.h>
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# include <gl.h>
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# include <glu.h>
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# else
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# include <GL/gl.h>
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# include <GL/glu.h>
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# endif
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# endif
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#ifdef TOGL_X11
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