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csg2d - add points as 0d-elements to mesh
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@ -1856,7 +1856,7 @@ shared_ptr<netgen::SplineGeometry2d> CSG2d :: GenerateSplineGeometry()
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{
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{
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// not found -> insert to tree
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// not found -> insert to tree
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netgen::GeomPoint<2> gp(p);
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netgen::GeomPoint<2> gp(p);
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gp.name = "";
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gp.name = "default";
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geo->geompoints.Append(gp);
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geo->geompoints.Append(gp);
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ptree.Insert(p,p,geo->geompoints.Size()-1);
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ptree.Insert(p,p,geo->geompoints.Size()-1);
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}
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}
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