mirror of
https://github.com/NGSolve/netgen.git
synced 2024-11-15 02:18:33 +05:00
Multiple changes in boundarylayer code
- Separate file for interpolation functions - Look in "segments" and "new_segments" for interpolation along new edge numbers (also optimize this code building tables) - Better surface vector interpolation - Build points_set sequentially (std::set is not thread safe)
This commit is contained in:
parent
610df21281
commit
2d653b2672
@ -12,7 +12,7 @@ target_sources(nglib PRIVATE
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parallelmesh.cpp paralleltop.cpp basegeom.cpp
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python_mesh.cpp surfacegeom.cpp
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debugging.cpp fieldlines.cpp visual_interface.cpp
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boundarylayer2d.cpp
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boundarylayer2d.cpp boundarylayer_interpolate.cpp
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)
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target_link_libraries( nglib PRIVATE $<BUILD_INTERFACE:netgen_metis> $<BUILD_INTERFACE:netgen_python> )
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@ -128,12 +128,13 @@ SpecialBoundaryPoint ::SpecialBoundaryPoint(
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growth_groups.Append(GrowthGroup(g2_faces, normals2));
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}
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Vec<3> BoundaryLayerTool ::getEdgeTangent(PointIndex pi, int edgenr) {
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Vec<3> BoundaryLayerTool ::getEdgeTangent(PointIndex pi, int edgenr,
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FlatArray<Segment *> segs) {
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Vec<3> tangent = 0.0;
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ArrayMem<PointIndex, 2> pts;
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for (auto segi : topo.GetVertexSegments(pi)) {
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auto &seg = mesh[segi];
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if (seg.edgenr != edgenr + 1)
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for (auto *p_seg : segs) {
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auto &seg = *p_seg;
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if (seg.edgenr != edgenr)
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continue;
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PointIndex other = seg[0] + seg[1] - pi;
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if (!pts.Contains(other))
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@ -141,8 +142,9 @@ Vec<3> BoundaryLayerTool ::getEdgeTangent(PointIndex pi, int edgenr) {
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}
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if (pts.Size() != 2) {
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cout << "getEdgeTangent pi = " << pi << ", edgenr = " << edgenr << endl;
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for (auto segi : topo.GetVertexSegments(pi))
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cout << mesh[segi] << endl;
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cout << pts << endl;
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for (auto *p_seg : segs)
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cout << *p_seg << endl;
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throw Exception("Something went wrong in getEdgeTangent!");
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}
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tangent = mesh[pts[1]] - mesh[pts[0]];
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@ -245,121 +247,6 @@ void MergeAndAddSegments(Mesh &mesh, FlatArray<Segment> segments,
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addSegment(seg);
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}
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// TODO: Hack, move this to the header or restructure the whole growth_vectors
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// storage
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static std::map<PointIndex, Vec<3>> non_bl_growth_vectors;
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void BoundaryLayerTool ::InterpolateSurfaceGrowthVectors() {
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static Timer tall("InterpolateSurfaceGrowthVectors");
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RegionTimer rtall(tall);
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static Timer tsmooth("InterpolateSurfaceGrowthVectors-Smoothing");
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auto np_old = this->np;
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auto np = mesh.GetNP();
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non_bl_growth_vectors.clear();
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auto getGW = [&](PointIndex pi) -> Vec<3> {
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if (growth_vector_map.count(pi) == 0) {
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non_bl_growth_vectors[pi] = .0;
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growth_vector_map[pi] = {&non_bl_growth_vectors[pi], 1.0};
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}
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auto [gw, height] = growth_vector_map[pi];
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return height * (*gw);
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};
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auto addGW = [&](PointIndex pi, Vec<3> vec) {
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if (growth_vector_map.count(pi) == 0) {
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non_bl_growth_vectors[pi] = .0;
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growth_vector_map[pi] = {&non_bl_growth_vectors[pi], 1.0};
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}
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auto [gw, height] = growth_vector_map[pi];
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*gw += 1.0 / height * vec;
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};
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Array<Vec<3>, PointIndex> normals(np);
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for (auto pi = np_old; pi < np; pi++) {
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normals[pi + PointIndex::BASE] = getGW(pi + PointIndex::BASE);
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}
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auto hasMoved = [&](PointIndex pi) {
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return (pi - PointIndex::BASE >= np_old) || mapto[pi].Size() > 0 ||
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special_boundary_points.count(pi);
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};
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std::set<PointIndex> points_set;
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ParallelForRange(mesh.SurfaceElements().Range(), [&](auto myrange) {
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for (SurfaceElementIndex sei : myrange) {
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for (auto pi : mesh[sei].PNums()) {
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auto pi_from = mapfrom[pi];
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if ((pi_from.IsValid() && mesh[pi_from].Type() == SURFACEPOINT) ||
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(!pi_from.IsValid() && mapto[pi].Size() == 0 &&
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mesh[pi].Type() == SURFACEPOINT))
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points_set.insert(pi);
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}
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}
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});
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Array<bool> has_moved_points(max_edge_nr + 1);
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has_moved_points = false;
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std::set<PointIndex> moved_edge_points;
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for (auto seg : segments) {
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if (hasMoved(seg[0]) != hasMoved(seg[1]))
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has_moved_points[seg.edgenr] = true;
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}
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for (auto seg : segments)
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if (has_moved_points[seg.edgenr])
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for (auto pi : seg.PNums())
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if (mesh[pi].Type() == EDGEPOINT)
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points_set.insert(pi);
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Array<PointIndex> points;
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for (auto pi : points_set)
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points.Append(pi);
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QuickSort(points);
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auto p2sel = mesh.CreatePoint2SurfaceElementTable();
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// smooth tangential part of growth vectors from edges to surface elements
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Array<Vec<3>, PointIndex> corrections(mesh.GetNP());
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corrections = 0.0;
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RegionTimer rtsmooth(tsmooth);
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for ([[maybe_unused]] auto i : Range(10)) {
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for (auto pi : points) {
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auto sels = p2sel[pi];
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auto &correction = corrections[pi];
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std::set<PointIndex> suround;
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suround.insert(pi);
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// average only tangent component on new bl points, average whole growth
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// vector otherwise
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bool do_average_tangent = mapfrom[pi].IsValid();
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correction = 0.0;
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for (auto sei : sels) {
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const auto &sel = mesh[sei];
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for (auto pi1 : sel.PNums()) {
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if (suround.count(pi1))
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continue;
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suround.insert(pi1);
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auto gw_other = getGW(pi1) + corrections[pi1];
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if (do_average_tangent) {
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auto normal_other = getNormal(mesh[sei]);
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auto tangent_part =
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gw_other - (gw_other * normal_other) * normal_other;
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correction += tangent_part;
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} else {
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correction += gw_other;
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}
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}
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}
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correction *= 1.0 / suround.size();
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if (!do_average_tangent)
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correction -= getGW(pi);
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}
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}
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for (auto pi : points)
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addGW(pi, corrections[pi]);
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}
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BoundaryLayerTool::BoundaryLayerTool(Mesh &mesh_,
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const BoundaryLayerParameters ¶ms_)
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: mesh(mesh_), topo(mesh_.GetTopology()), params(params_) {
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@ -667,143 +554,6 @@ BitArray BoundaryLayerTool ::ProjectGrowthVectorsOnSurface() {
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return in_surface_direction;
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}
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void BoundaryLayerTool ::InterpolateGrowthVectors() {
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int new_max_edge_nr = max_edge_nr;
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for (const auto &seg : segments)
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if (seg.edgenr > new_max_edge_nr)
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new_max_edge_nr = seg.edgenr;
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for (const auto &seg : new_segments)
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if (seg.edgenr > new_max_edge_nr)
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new_max_edge_nr = seg.edgenr;
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auto getGW = [&](PointIndex pi) -> Vec<3> {
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if (growth_vector_map.count(pi) == 0)
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growth_vector_map[pi] = {&growthvectors[pi], total_height};
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auto [gw, height] = growth_vector_map[pi];
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return height * (*gw);
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};
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auto addGW = [&](PointIndex pi, Vec<3> vec) {
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if (growth_vector_map.count(pi) == 0)
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growth_vector_map[pi] = {&growthvectors[pi], total_height};
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auto [gw, height] = growth_vector_map[pi];
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*gw += 1.0 / height * vec;
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};
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// interpolate tangential component of growth vector along edge
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if (max_edge_nr < new_max_edge_nr)
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for (auto edgenr : Range(max_edge_nr + 1, new_max_edge_nr)) {
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// cout << "SEARCH EDGE " << edgenr +1 << endl;
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// if(!is_edge_moved[edgenr+1]) continue;
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// build sorted list of edge
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Array<PointIndex> points;
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// find first vertex on edge
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double edge_len = 0.;
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auto is_end_point = [&](PointIndex pi) {
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// if(mesh[pi].Type() == FIXEDPOINT)
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// return true;
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// return false;
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auto segs = topo.GetVertexSegments(pi);
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if (segs.Size() == 1)
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return true;
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auto first_edgenr = mesh[segs[0]].edgenr;
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for (auto segi : segs)
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if (mesh[segi].edgenr != first_edgenr)
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return true;
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return false;
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};
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bool any_grows = false;
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for (const auto &seg : segments) {
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if (seg.edgenr - 1 == edgenr) {
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if (getGW(seg[0]).Length2() != 0 || getGW(seg[1]).Length2() != 0)
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any_grows = true;
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if (points.Size() == 0 &&
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(is_end_point(seg[0]) || is_end_point(seg[1]))) {
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PointIndex seg0 = seg[0], seg1 = seg[1];
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if (is_end_point(seg[1]))
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Swap(seg0, seg1);
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points.Append(seg0);
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points.Append(seg1);
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edge_len += (mesh[seg[1]] - mesh[seg[0]]).Length();
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}
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}
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}
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if (!any_grows) {
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// cout << "skip edge " << edgenr+1 << endl;
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continue;
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}
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if (!points.Size())
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throw Exception("Could not find startpoint for edge " +
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ToString(edgenr));
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while (true) {
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bool point_found = false;
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for (auto si : topo.GetVertexSegments(points.Last())) {
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const auto &seg = mesh[si];
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if (seg.edgenr - 1 != edgenr)
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continue;
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if (seg[0] == points.Last() && points[points.Size() - 2] != seg[1]) {
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edge_len += (mesh[points.Last()] - mesh[seg[1]]).Length();
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points.Append(seg[1]);
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point_found = true;
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break;
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} else if (seg[1] == points.Last() &&
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points[points.Size() - 2] != seg[0]) {
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edge_len += (mesh[points.Last()] - mesh[seg[0]]).Length();
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points.Append(seg[0]);
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point_found = true;
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break;
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}
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}
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if (is_end_point(points.Last()))
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break;
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if (!point_found) {
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throw Exception(
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string(
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"Could not find connected list of line segments for edge ") +
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edgenr);
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}
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}
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if (getGW(points[0]).Length2() == 0 &&
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getGW(points.Last()).Length2() == 0)
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continue;
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// cout << "Points to average " << endl << points << endl;
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// tangential part of growth vectors
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auto t1 = (mesh[points[1]] - mesh[points[0]]).Normalize();
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auto gt1 = getGW(points[0]) * t1 * t1;
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auto t2 =
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(mesh[points.Last()] - mesh[points[points.Size() - 2]]).Normalize();
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auto gt2 = getGW(points.Last()) * t2 * t2;
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// if(!is_edge_moved[edgenr+1])
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// {
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// if(getGW(points[0]) * (mesh[points[1]] - mesh[points[0]]) < 0)
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// gt1 = 0.;
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// if(getGW(points.Last()) * (mesh[points[points.Size()-2]] -
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// mesh[points.Last()]) < 0)
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// gt2 = 0.;
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// }
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double len = 0.;
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for (auto i : IntRange(1, points.Size() - 1)) {
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auto pi = points[i];
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len += (mesh[pi] - mesh[points[i - 1]]).Length();
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auto t = getEdgeTangent(pi, edgenr);
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auto lam = len / edge_len;
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auto interpol = (1 - lam) * (gt1 * t) * t + lam * (gt2 * t) * t;
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addGW(pi, interpol);
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}
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}
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InterpolateSurfaceGrowthVectors();
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}
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void BoundaryLayerTool ::InsertNewElements(
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FlatArray<Array<pair<SegmentIndex, int>>, SegmentIndex> segmap,
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const BitArray &in_surface_direction) {
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@ -1551,6 +1301,7 @@ void BoundaryLayerTool ::Perform() {
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topo.SetBuildVertex2Element(true);
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mesh.UpdateTopology();
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InterpolateGrowthVectors();
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InterpolateSurfaceGrowthVectors();
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if (params.limit_growth_vectors)
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LimitGrowthVectorLengths();
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@ -99,7 +99,7 @@ class BoundaryLayerTool
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return Cross(mesh[el[1]]-v0, mesh[el[2]]-v0).Normalize();
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}
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Vec<3> getEdgeTangent(PointIndex pi, int edgenr);
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Vec<3> getEdgeTangent(PointIndex pi, int edgenr, FlatArray<Segment *> segs);
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};
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} // namespace netgen
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330
libsrc/meshing/boundarylayer_interpolate.cpp
Normal file
330
libsrc/meshing/boundarylayer_interpolate.cpp
Normal file
@ -0,0 +1,330 @@
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#include "boundarylayer.hpp"
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namespace netgen {
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// TODO: Hack, move this to the header or restructure the whole growth_vectors
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// storage
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static std::map<PointIndex, Vec<3>> non_bl_growth_vectors;
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void BoundaryLayerTool ::InterpolateGrowthVectors() {
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int new_max_edge_nr = max_edge_nr;
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for (const auto &seg : segments)
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if (seg.edgenr > new_max_edge_nr)
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new_max_edge_nr = seg.edgenr;
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for (const auto &seg : new_segments)
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if (seg.edgenr > new_max_edge_nr)
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new_max_edge_nr = seg.edgenr;
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auto getGW = [&](PointIndex pi) -> Vec<3> {
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if (growth_vector_map.count(pi) == 0)
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growth_vector_map[pi] = {&growthvectors[pi], total_height};
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auto [gw, height] = growth_vector_map[pi];
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return height * (*gw);
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};
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auto addGW = [&](PointIndex pi, Vec<3> vec) {
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if (growth_vector_map.count(pi) == 0)
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growth_vector_map[pi] = {&growthvectors[pi], total_height};
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auto [gw, height] = growth_vector_map[pi];
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*gw += 1.0 / height * vec;
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};
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// interpolate tangential component of growth vector along edge
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if (max_edge_nr >= new_max_edge_nr)
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return;
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auto edgenr2seg = ngcore::CreateSortedTable<Segment *, int>(
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Range(segments.Size() + new_segments.Size()),
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[&](auto &table, size_t segi) {
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auto &seg = segi < segments.Size()
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? segments[segi]
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: new_segments[segi - segments.Size()];
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table.Add(seg.edgenr, &seg);
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},
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new_max_edge_nr + 1);
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auto point2seg = ngcore::CreateSortedTable<Segment *, PointIndex>(
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Range(segments.Size() + new_segments.Size()),
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[&](auto &table, size_t segi) {
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auto &seg = segi < segments.Size()
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? segments[segi]
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: new_segments[segi - segments.Size()];
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table.Add(seg[0], &seg);
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table.Add(seg[1], &seg);
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},
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mesh.GetNP());
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for (auto edgenr : Range(max_edge_nr + 1, new_max_edge_nr + 1)) {
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double edge_len = 0.;
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auto is_end_point = [&](PointIndex pi) {
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auto segs = point2seg[pi];
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if (segs.Size() == 1)
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return true;
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auto first_edgenr = (*segs[0]).edgenr;
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for (auto *p_seg : segs)
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if (p_seg->edgenr != first_edgenr)
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return true;
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return false;
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};
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bool any_grows = false;
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Array<PointIndex> points;
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for (auto *p_seg : edgenr2seg[edgenr]) {
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auto &seg = *p_seg;
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if (getGW(seg[0]).Length2() != 0 || getGW(seg[1]).Length2() != 0)
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any_grows = true;
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if (points.Size() == 0)
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for (auto i : Range(2))
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if (is_end_point(seg[i])) {
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points.Append(seg[i]);
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points.Append(seg[1 - i]);
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edge_len += (mesh[seg[1]] - mesh[seg[0]]).Length();
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break;
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}
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}
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if (!any_grows) {
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PrintMessage(1, "BLayer: skip interpolating growth vectors at edge ",
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edgenr + 1);
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continue;
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}
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if (!points.Size()) {
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cerr << "Could not find startpoint for edge " << edgenr << endl;
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continue;
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}
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std::set<PointIndex> points_set;
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points_set.insert(points[0]);
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points_set.insert(points[1]);
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bool point_found = true;
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while (point_found) {
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if (is_end_point(points.Last()))
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break;
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point_found = false;
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for (auto *p_seg : point2seg[points.Last()]) {
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const auto &seg = *p_seg;
|
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if (seg.edgenr != edgenr)
|
||||
continue;
|
||||
auto plast = points.Last();
|
||||
if (plast != seg[0] && plast != seg[1])
|
||||
continue;
|
||||
auto pnew = plast == seg[0] ? seg[1] : seg[0];
|
||||
if(pnew == points[0] && points.Size()>1) {
|
||||
|
||||
}
|
||||
if (points_set.count(pnew) > 0 && (pnew != points[0] || points.Size()==2))
|
||||
continue;
|
||||
edge_len += (mesh[points.Last()] - mesh[pnew]).Length();
|
||||
points.Append(pnew);
|
||||
points_set.insert(pnew);
|
||||
point_found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!point_found) {
|
||||
cerr << "Could not find connected list of line segments for edge "
|
||||
<< edgenr << endl;
|
||||
cerr << "current points: " << endl << points << endl;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (getGW(points[0]).Length2() == 0 && getGW(points.Last()).Length2() == 0)
|
||||
continue;
|
||||
|
||||
// tangential part of growth vectors
|
||||
auto t1 = (mesh[points[1]] - mesh[points[0]]).Normalize();
|
||||
auto gt1 = getGW(points[0]) * t1 * t1;
|
||||
auto t2 =
|
||||
(mesh[points.Last()] - mesh[points[points.Size() - 2]]).Normalize();
|
||||
auto gt2 = getGW(points.Last()) * t2 * t2;
|
||||
|
||||
double len = 0.;
|
||||
for (auto i : IntRange(1, points.Size() - 1)) {
|
||||
auto pi = points[i];
|
||||
len += (mesh[pi] - mesh[points[i - 1]]).Length();
|
||||
auto t = getEdgeTangent(pi, edgenr, point2seg[pi]);
|
||||
auto lam = len / edge_len;
|
||||
auto interpol = (1 - lam) * (gt1 * t) * t + lam * (gt2 * t) * t;
|
||||
addGW(pi, interpol);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void BoundaryLayerTool ::InterpolateSurfaceGrowthVectors() {
|
||||
static Timer tall("InterpolateSurfaceGrowthVectors");
|
||||
RegionTimer rtall(tall);
|
||||
static Timer tsmooth("InterpolateSurfaceGrowthVectors-Smoothing");
|
||||
auto np_old = this->np;
|
||||
auto np = mesh.GetNP();
|
||||
|
||||
non_bl_growth_vectors.clear();
|
||||
|
||||
auto getGW = [&](PointIndex pi) -> Vec<3> {
|
||||
if (growth_vector_map.count(pi) == 0) {
|
||||
non_bl_growth_vectors[pi] = .0;
|
||||
growth_vector_map[pi] = {&non_bl_growth_vectors[pi], 1.0};
|
||||
}
|
||||
auto [gw, height] = growth_vector_map[pi];
|
||||
return height * (*gw);
|
||||
};
|
||||
auto addGW = [&](PointIndex pi, Vec<3> vec) {
|
||||
if (growth_vector_map.count(pi) == 0) {
|
||||
non_bl_growth_vectors[pi] = .0;
|
||||
growth_vector_map[pi] = {&non_bl_growth_vectors[pi], 1.0};
|
||||
}
|
||||
auto [gw, height] = growth_vector_map[pi];
|
||||
*gw += 1.0 / height * vec;
|
||||
};
|
||||
|
||||
auto hasMoved = [&](PointIndex pi) {
|
||||
return (pi - PointIndex::BASE >= np_old) || mapto[pi].Size() > 0 ||
|
||||
special_boundary_points.count(pi);
|
||||
};
|
||||
|
||||
std::set<PointIndex> points_set;
|
||||
for (SurfaceElementIndex sei : mesh.SurfaceElements().Range()) {
|
||||
for (auto pi : mesh[sei].PNums()) {
|
||||
auto pi_from = mapfrom[pi];
|
||||
if ((pi_from.IsValid() && mesh[pi_from].Type() == SURFACEPOINT) ||
|
||||
(!pi_from.IsValid() && mapto[pi].Size() == 0 &&
|
||||
mesh[pi].Type() == SURFACEPOINT))
|
||||
points_set.insert(pi);
|
||||
}
|
||||
}
|
||||
|
||||
Array<bool> has_moved_points(max_edge_nr + 1);
|
||||
has_moved_points = false;
|
||||
std::set<PointIndex> moved_edge_points;
|
||||
|
||||
for (auto seg : segments) {
|
||||
if (hasMoved(seg[0]) != hasMoved(seg[1]))
|
||||
has_moved_points[seg.edgenr] = true;
|
||||
}
|
||||
|
||||
for (auto seg : segments)
|
||||
if (has_moved_points[seg.edgenr])
|
||||
for (auto pi : seg.PNums())
|
||||
if (mesh[pi].Type() == EDGEPOINT)
|
||||
points_set.insert(pi);
|
||||
|
||||
Array<PointIndex> points;
|
||||
for (auto pi : points_set)
|
||||
points.Append(pi);
|
||||
QuickSort(points);
|
||||
|
||||
auto p2sel = mesh.CreatePoint2SurfaceElementTable();
|
||||
// smooth tangential part of growth vectors from edges to surface elements
|
||||
Array<Vec<3>, PointIndex> corrections(mesh.GetNP());
|
||||
corrections = 0.0;
|
||||
RegionTimer rtsmooth(tsmooth);
|
||||
struct Neighbor {
|
||||
PointIndex pi;
|
||||
SurfaceElementIndex sei;
|
||||
double weight;
|
||||
};
|
||||
Array<ArrayMem<Neighbor, 20>> neighbors(points.Size());
|
||||
|
||||
ArrayMem<double, 20> angles;
|
||||
ArrayMem<double, 20> inv_dists;
|
||||
for (auto i : points.Range()) {
|
||||
auto &p_neighbors = neighbors[i];
|
||||
auto pi = points[i];
|
||||
angles.SetSize(0);
|
||||
inv_dists.SetSize(0);
|
||||
for (auto sei : p2sel[pi]) {
|
||||
const auto &sel = mesh[sei];
|
||||
for (auto pi1 : sel.PNums()) {
|
||||
if (pi1 == pi)
|
||||
continue;
|
||||
auto pi2 = pi1;
|
||||
for (auto pi_ : sel.PNums()) {
|
||||
if (pi_ != pi && pi_ != pi1) {
|
||||
pi2 = pi_;
|
||||
break;
|
||||
}
|
||||
}
|
||||
p_neighbors.Append({pi1, sei, 0.0});
|
||||
inv_dists.Append(1.0 / (mesh[pi1] - mesh[pi]).Length());
|
||||
auto dot = (mesh[pi1] - mesh[pi]).Normalize() *
|
||||
(mesh[pi2] - mesh[pi]).Normalize();
|
||||
angles.Append(acos(dot));
|
||||
}
|
||||
}
|
||||
double sum_inv_dist = 0.0;
|
||||
for (auto inv_dist : inv_dists)
|
||||
sum_inv_dist += inv_dist;
|
||||
double sum_angle = 0.0;
|
||||
for (auto angle : angles)
|
||||
sum_angle += angle;
|
||||
|
||||
double sum_weight = 0.0;
|
||||
for (auto i : Range(inv_dists)) {
|
||||
p_neighbors[i].weight =
|
||||
inv_dists[i] * angles[i] / sum_inv_dist / sum_angle;
|
||||
sum_weight += p_neighbors[i].weight;
|
||||
}
|
||||
for (auto i : Range(inv_dists))
|
||||
p_neighbors[i].weight /= sum_weight;
|
||||
}
|
||||
|
||||
Array<Vec<3>, SurfaceElementIndex> surf_normals(mesh.GetNSE());
|
||||
for (auto sei : mesh.SurfaceElements().Range())
|
||||
surf_normals[sei] = getNormal(mesh[sei]);
|
||||
|
||||
constexpr int N_STEPS = 64;
|
||||
for ([[maybe_unused]] auto i : Range(N_STEPS)) {
|
||||
for (auto i : points.Range()) {
|
||||
auto pi = points[i];
|
||||
auto &p_neighbors = neighbors[i];
|
||||
|
||||
ArrayMem<Vec<3>, 20> g_vectors;
|
||||
double max_len = 0.0;
|
||||
double sum_len = 0.0;
|
||||
|
||||
// average only tangent component on new bl points, average whole growth
|
||||
// vector otherwise
|
||||
bool do_average_tangent = mapfrom[pi].IsValid();
|
||||
for (const auto &s : p_neighbors) {
|
||||
auto gw_other = getGW(s.pi) + corrections[s.pi];
|
||||
if (do_average_tangent) {
|
||||
auto n = surf_normals[s.sei];
|
||||
gw_other = gw_other - (gw_other * n) * n;
|
||||
}
|
||||
auto v = gw_other;
|
||||
auto len = v.Length2();
|
||||
sum_len += len;
|
||||
max_len = max(max_len, len);
|
||||
g_vectors.Append(v);
|
||||
}
|
||||
|
||||
if (max_len == 0.0)
|
||||
continue;
|
||||
|
||||
double lambda = 0;
|
||||
if (i > N_STEPS / 4.)
|
||||
lambda = 2.0 * (i - N_STEPS / 4.) / (N_STEPS / 2.);
|
||||
lambda = min(1.0, lambda);
|
||||
|
||||
auto &correction = corrections[pi];
|
||||
correction = 0.0;
|
||||
for (const auto i : p_neighbors.Range()) {
|
||||
auto v = g_vectors[i];
|
||||
double weight = lambda * p_neighbors[i].weight +
|
||||
(1.0 - lambda) * v.Length2() / sum_len;
|
||||
correction += weight * v;
|
||||
}
|
||||
|
||||
if (!do_average_tangent)
|
||||
correction -= getGW(pi);
|
||||
}
|
||||
}
|
||||
|
||||
for (auto pi : points)
|
||||
addGW(pi, corrections[pi]);
|
||||
}
|
||||
|
||||
} // namespace netgen
|
@ -449,10 +449,10 @@ struct GrowthVectorLimiter {
|
||||
limits[pi_max_limit] *= 0.9;
|
||||
set_points();
|
||||
counter++;
|
||||
if (counter > 20) {
|
||||
if (counter > 30) {
|
||||
cerr << "Limit intersecting surface elements: too many "
|
||||
"limitation steps"
|
||||
<< endl;
|
||||
"limitation steps, sels: "
|
||||
<< mesh[sei] << '\t' << mesh[sej] << endl;
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -515,7 +515,6 @@ struct GrowthVectorLimiter {
|
||||
std::array smoothing_factors = {0.8, 0.7, 0.5, 0.0};
|
||||
|
||||
for (auto i_pass : Range(safeties.size())) {
|
||||
bool last_pass = i_pass == safeties.size() - 1;
|
||||
double safety = safeties[i_pass];
|
||||
|
||||
LimitOriginalSurface(2.1);
|
||||
@ -525,7 +524,7 @@ struct GrowthVectorLimiter {
|
||||
for (auto i : Range(3))
|
||||
EqualizeLimits(smoothing_factors[i_pass]);
|
||||
|
||||
if (last_pass)
|
||||
if (i_pass == safeties.size() - 1)
|
||||
FixIntersectingSurfaceTrigs();
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user