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build surfaceelement lists for universal file import
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@ -260,6 +260,7 @@ namespace netgen
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Point3d pmin, pmax;
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mesh.ComputeNVertices();
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mesh.RebuildSurfaceElementLists();
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mesh.GetBox (pmin, pmax);
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cout << "bounding-box = " << pmin << "-" << pmax << endl;
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}
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