only use cone (or userdefined points)

This commit is contained in:
Christopher Lackner 2019-10-21 17:20:48 +02:00
parent ac5f901cef
commit 2fd255baa7

View File

@ -281,7 +281,7 @@ namespace netgen
NgArray<INDEX> & lindex,
double xh)
{
// static Timer timer("adfront2::GetLocals"); RegionTimer reg (timer);
static Timer timer("adfront2::GetLocals"); RegionTimer reg (timer);
int pstind;
Point<3> midp, p0;
@ -300,10 +300,11 @@ namespace netgen
p0 + Vec3d(xh, xh, xh),
nearlines);
// pointsearchtree.GetIntersecting (p0 - Vec3d(xh, xh, xh),
// p0 + Vec3d(xh, xh, xh),
// nearpoints);
// only cone points, other points are from linesearchtree
cpointsearchtree.GetIntersecting (p0 - Vec3d(xh, xh, xh),
p0 + Vec3d(xh, xh, xh),
nearpoints);
for (int ii = 0; ii < nearlines.Size(); ii++)
{
int i = nearlines[ii];