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mesh - vis in py
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@ -127,6 +127,7 @@ namespace netgen
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void VisualSceneGeometry :: BuildScene (int zoomall)
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void VisualSceneGeometry :: BuildScene (int zoomall)
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{
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{
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cout << "vs-csg::Build" << endl;
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cout << "vs-csg::Build" << endl;
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VisualScene::BuildScene(zoomall); // setting light ...
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Box<3> box;
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Box<3> box;
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int hasp = 0;
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int hasp = 0;
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for (int i = 0; i < geometry->GetNTopLevelObjects(); i++)
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for (int i = 0; i < geometry->GetNTopLevelObjects(); i++)
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@ -35,21 +35,21 @@ namespace netgen
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pointnumberlist = 0;
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pointnumberlist = 0;
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domainsurflist = 0;
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domainsurflist = 0;
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vstimestamp = GetTimeStamp();
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vstimestamp = -1; // GetTimeStamp();
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selecttimestamp = GetTimeStamp();
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selecttimestamp = -1; // GetTimeStamp();
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filledtimestamp = GetTimeStamp();
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filledtimestamp = -1; // GetTimeStamp();
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linetimestamp = GetTimeStamp();
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linetimestamp = -1; // GetTimeStamp();
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edgetimestamp = GetTimeStamp();
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edgetimestamp = -1; // GetTimeStamp();
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pointnumbertimestamp = GetTimeStamp();
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pointnumbertimestamp = -1; // GetTimeStamp();
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tettimestamp = GetTimeStamp();
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tettimestamp = -1; // GetTimeStamp();
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prismtimestamp = GetTimeStamp();
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prismtimestamp = -1; // GetTimeStamp();
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hextimestamp = GetTimeStamp();
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hextimestamp = -1; // GetTimeStamp();
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pyramidtimestamp = GetTimeStamp();
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pyramidtimestamp = -1; // GetTimeStamp();
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badeltimestamp = GetTimeStamp();
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badeltimestamp = -1; // GetTimeStamp();
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identifiedtimestamp = GetTimeStamp();
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identifiedtimestamp = -1; // GetTimeStamp();
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domainsurftimestamp = GetTimeStamp();
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domainsurftimestamp = -1; // GetTimeStamp();
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selface = -1;
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selface = -1;
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@ -3524,3 +3524,48 @@ namespace netgen
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}
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}
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#ifdef NG_PYTHON
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#include <boost/python.hpp>
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#include <../general/ngpython.hpp>
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namespace bp = boost::python;
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void ExportMeshVis()
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{
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using namespace netgen;
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ModuleScope myscope("meshvis");
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vispar.drawcolorbar = true;
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vispar.drawnetgenlogo = true;
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vispar.drawcoordinatecross = true;
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vispar.drawfilledtrigs = true;
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vispar.drawdomainsurf = true;
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vispar.drawhexes = true;
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vispar.drawtets = true;
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vispar.drawprisms = true;
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vispar.drawoutline = true;
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bp::class_<VisualSceneMesh, shared_ptr<VisualSceneMesh>>
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("VisualSceneMesh", bp::no_init)
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.def("Draw", &VisualSceneMesh::DrawScene)
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;
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bp::def("VS", FunctionPointer
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([](shared_ptr<Mesh> mesh)
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{
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auto vs = make_shared<VisualSceneMesh>();
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vs->SetMesh(mesh);
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return vs;
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}));
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bp::def("MouseMove", FunctionPointer
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([](VisualSceneMesh &vsmesh, int oldx, int oldy, int newx, int
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newy, char mode)
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{
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vsmesh.MouseMove(oldx, oldy, newx, newy, mode);
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}));
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}
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BOOST_PYTHON_MODULE(libvisual)
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{
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ExportMeshVis();
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}
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#endif
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