mirror of
https://github.com/NGSolve/netgen.git
synced 2025-03-03 16:35:39 +05:00
* Corrected error in OCC part of nglib header - header now has no external dependencies
This commit is contained in:
parent
4fc9c40286
commit
3551550857
444
nglib/nglib.cpp
444
nglib/nglib.cpp
@ -1,5 +1,5 @@
|
||||
/**************************************************************************/
|
||||
/* File: nglib.cc */
|
||||
/* File: nglib.cpp */
|
||||
/* Author: Joachim Schoeberl */
|
||||
/* Date: 7. May. 2000 */
|
||||
/**************************************************************************/
|
||||
@ -65,45 +65,74 @@ using namespace netgen;
|
||||
|
||||
namespace nglib
|
||||
{
|
||||
// initialize, deconstruct Netgen library:
|
||||
DLL_HEADER void Ng_Init ()
|
||||
{
|
||||
// initialize, deconstruct Netgen library:
|
||||
DLL_HEADER void Ng_Init ()
|
||||
{
|
||||
mycout = &cout;
|
||||
myerr = &cerr;
|
||||
// netgen::testout->SetOutStream (new ofstream ("test.out"));
|
||||
testout = new ofstream ("test.out");
|
||||
}
|
||||
}
|
||||
|
||||
DLL_HEADER void Ng_Exit ()
|
||||
{
|
||||
|
||||
|
||||
// Clean-up functions before ending usage of nglib
|
||||
DLL_HEADER void Ng_Exit ()
|
||||
{
|
||||
;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
DLL_HEADER Ng_Mesh * Ng_NewMesh ()
|
||||
{
|
||||
// Create a new netgen mesh object
|
||||
DLL_HEADER Ng_Mesh * Ng_NewMesh ()
|
||||
{
|
||||
Mesh * mesh = new Mesh;
|
||||
mesh->AddFaceDescriptor (FaceDescriptor (1, 1, 0, 1));
|
||||
return (Ng_Mesh*)(void*)mesh;
|
||||
}
|
||||
}
|
||||
|
||||
DLL_HEADER void Ng_DeleteMesh (Ng_Mesh * mesh)
|
||||
{
|
||||
|
||||
|
||||
// Delete an existing netgen mesh object
|
||||
DLL_HEADER void Ng_DeleteMesh (Ng_Mesh * mesh)
|
||||
{
|
||||
delete (Mesh*)mesh;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// feeds points, surface elements and volume elements to the mesh
|
||||
DLL_HEADER void Ng_AddPoint (Ng_Mesh * mesh, double * x)
|
||||
{
|
||||
|
||||
// Save a netgen mesh in the native VOL format
|
||||
DLL_HEADER void Ng_SaveMesh(Ng_Mesh * mesh, const char* filename)
|
||||
{
|
||||
((Mesh*)mesh)->Save(filename);
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Load a netgen native VOL mesh from a given file
|
||||
DLL_HEADER Ng_Mesh * Ng_LoadMesh(const char* filename)
|
||||
{
|
||||
Mesh * mesh = new Mesh;
|
||||
mesh->Load(filename);
|
||||
return ( (Ng_Mesh*)mesh );
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Manually add a point to an existing mesh object
|
||||
DLL_HEADER void Ng_AddPoint (Ng_Mesh * mesh, double * x)
|
||||
{
|
||||
Mesh * m = (Mesh*)mesh;
|
||||
m->AddPoint (Point3d (x[0], x[1], x[2]));
|
||||
}
|
||||
}
|
||||
|
||||
DLL_HEADER void Ng_AddSurfaceElement (Ng_Mesh * mesh, Ng_Surface_Element_Type et,
|
||||
|
||||
|
||||
// Manually add a surface element of a given type to an existing mesh object
|
||||
DLL_HEADER void Ng_AddSurfaceElement (Ng_Mesh * mesh, Ng_Surface_Element_Type et,
|
||||
int * pi)
|
||||
{
|
||||
{
|
||||
Mesh * m = (Mesh*)mesh;
|
||||
Element2d el (3);
|
||||
el.SetIndex (1);
|
||||
@ -111,11 +140,14 @@ DLL_HEADER void Ng_AddSurfaceElement (Ng_Mesh * mesh, Ng_Surface_Element_Type et
|
||||
el.PNum(2) = pi[1];
|
||||
el.PNum(3) = pi[2];
|
||||
m->AddSurfaceElement (el);
|
||||
}
|
||||
}
|
||||
|
||||
DLL_HEADER void Ng_AddVolumeElement (Ng_Mesh * mesh, Ng_Volume_Element_Type et,
|
||||
|
||||
|
||||
// Manually add a volume element of a given type to an existing mesh object
|
||||
DLL_HEADER void Ng_AddVolumeElement (Ng_Mesh * mesh, Ng_Volume_Element_Type et,
|
||||
int * pi)
|
||||
{
|
||||
{
|
||||
Mesh * m = (Mesh*)mesh;
|
||||
Element el (4);
|
||||
el.SetIndex (1);
|
||||
@ -124,38 +156,49 @@ DLL_HEADER void Ng_AddVolumeElement (Ng_Mesh * mesh, Ng_Volume_Element_Type et,
|
||||
el.PNum(3) = pi[2];
|
||||
el.PNum(4) = pi[3];
|
||||
m->AddVolumeElement (el);
|
||||
}
|
||||
}
|
||||
|
||||
// ask for number of points, surface and volume elements
|
||||
DLL_HEADER int Ng_GetNP (Ng_Mesh * mesh)
|
||||
{
|
||||
|
||||
|
||||
// Obtain the number of points in the mesh
|
||||
DLL_HEADER int Ng_GetNP (Ng_Mesh * mesh)
|
||||
{
|
||||
return ((Mesh*)mesh) -> GetNP();
|
||||
}
|
||||
}
|
||||
|
||||
DLL_HEADER int Ng_GetNSE (Ng_Mesh * mesh)
|
||||
{
|
||||
|
||||
|
||||
// Obtain the number of surface elements in the mesh
|
||||
DLL_HEADER int Ng_GetNSE (Ng_Mesh * mesh)
|
||||
{
|
||||
return ((Mesh*)mesh) -> GetNSE();
|
||||
}
|
||||
}
|
||||
|
||||
DLL_HEADER int Ng_GetNE (Ng_Mesh * mesh)
|
||||
{
|
||||
|
||||
|
||||
// Obtain the number of volume elements in the mesh
|
||||
DLL_HEADER int Ng_GetNE (Ng_Mesh * mesh)
|
||||
{
|
||||
return ((Mesh*)mesh) -> GetNE();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// return point coordinates
|
||||
DLL_HEADER void Ng_GetPoint (Ng_Mesh * mesh, int num, double * x)
|
||||
{
|
||||
|
||||
// Return point coordinates of a given point index in the mesh
|
||||
DLL_HEADER void Ng_GetPoint (Ng_Mesh * mesh, int num, double * x)
|
||||
{
|
||||
const Point3d & p = ((Mesh*)mesh)->Point(num);
|
||||
x[0] = p.X();
|
||||
x[1] = p.Y();
|
||||
x[2] = p.Z();
|
||||
}
|
||||
}
|
||||
|
||||
// return surface and volume element in pi
|
||||
DLL_HEADER Ng_Surface_Element_Type
|
||||
Ng_GetSurfaceElement (Ng_Mesh * mesh, int num, int * pi)
|
||||
{
|
||||
|
||||
|
||||
// Return the surface element at a given index "pi"
|
||||
DLL_HEADER Ng_Surface_Element_Type
|
||||
Ng_GetSurfaceElement (Ng_Mesh * mesh, int num, int * pi)
|
||||
{
|
||||
const Element2d & el = ((Mesh*)mesh)->SurfaceElement(num);
|
||||
for (int i = 1; i <= el.GetNP(); i++)
|
||||
pi[i-1] = el.PNum(i);
|
||||
@ -169,11 +212,14 @@ Ng_GetSurfaceElement (Ng_Mesh * mesh, int num, int * pi)
|
||||
et = NG_TRIG; break; // for the compiler
|
||||
}
|
||||
return et;
|
||||
}
|
||||
}
|
||||
|
||||
DLL_HEADER Ng_Volume_Element_Type
|
||||
Ng_GetVolumeElement (Ng_Mesh * mesh, int num, int * pi)
|
||||
{
|
||||
|
||||
|
||||
// Return the volume element at a given index "pi"
|
||||
DLL_HEADER Ng_Volume_Element_Type
|
||||
Ng_GetVolumeElement (Ng_Mesh * mesh, int num, int * pi)
|
||||
{
|
||||
const Element & el = ((Mesh*)mesh)->VolumeElement(num);
|
||||
for (int i = 1; i <= el.GetNP(); i++)
|
||||
pi[i-1] = el.PNum(i);
|
||||
@ -188,30 +234,40 @@ Ng_GetVolumeElement (Ng_Mesh * mesh, int num, int * pi)
|
||||
et = NG_TET; break; // for the compiler
|
||||
}
|
||||
return et;
|
||||
}
|
||||
}
|
||||
|
||||
DLL_HEADER void Ng_RestrictMeshSizeGlobal (Ng_Mesh * mesh, double h)
|
||||
{
|
||||
|
||||
|
||||
// Set a global limit on the maximum mesh size allowed
|
||||
DLL_HEADER void Ng_RestrictMeshSizeGlobal (Ng_Mesh * mesh, double h)
|
||||
{
|
||||
((Mesh*)mesh) -> SetGlobalH (h);
|
||||
}
|
||||
}
|
||||
|
||||
DLL_HEADER void Ng_RestrictMeshSizePoint (Ng_Mesh * mesh, double * p, double h)
|
||||
{
|
||||
|
||||
|
||||
// Set a local limit on the maximum mesh size allowed around the given point
|
||||
DLL_HEADER void Ng_RestrictMeshSizePoint (Ng_Mesh * mesh, double * p, double h)
|
||||
{
|
||||
((Mesh*)mesh) -> RestrictLocalH (Point3d (p[0], p[1], p[2]), h);
|
||||
}
|
||||
}
|
||||
|
||||
DLL_HEADER void Ng_RestrictMeshSizeBox (Ng_Mesh * mesh, double * pmin, double * pmax, double h)
|
||||
{
|
||||
|
||||
|
||||
// Set a local limit on the maximum mesh size allowed within a given box region
|
||||
DLL_HEADER void Ng_RestrictMeshSizeBox (Ng_Mesh * mesh, double * pmin, double * pmax, double h)
|
||||
{
|
||||
for (double x = pmin[0]; x < pmax[0]; x += h)
|
||||
for (double y = pmin[1]; y < pmax[1]; y += h)
|
||||
for (double z = pmin[2]; z < pmax[2]; z += h)
|
||||
((Mesh*)mesh) -> RestrictLocalH (Point3d (x, y, z), h);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// generates volume mesh from surface mesh
|
||||
DLL_HEADER Ng_Result Ng_GenerateVolumeMesh (Ng_Mesh * mesh, Ng_Meshing_Parameters * mp)
|
||||
{
|
||||
|
||||
// Generates volume mesh from an existing surface mesh
|
||||
DLL_HEADER Ng_Result Ng_GenerateVolumeMesh (Ng_Mesh * mesh, Ng_Meshing_Parameters * mp)
|
||||
{
|
||||
Mesh * m = (Mesh*)mesh;
|
||||
|
||||
|
||||
@ -230,93 +286,93 @@ DLL_HEADER Ng_Result Ng_GenerateVolumeMesh (Ng_Mesh * mesh, Ng_Meshing_Parameter
|
||||
OptimizeVolume (mparam, *m);
|
||||
|
||||
return NG_OK;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
// 2D Meshing Functions:
|
||||
/* ------------------ 2D Meshing Functions ------------------------- */
|
||||
|
||||
|
||||
|
||||
DLL_HEADER void Ng_AddPoint_2D (Ng_Mesh * mesh, double * x)
|
||||
{
|
||||
DLL_HEADER void Ng_AddPoint_2D (Ng_Mesh * mesh, double * x)
|
||||
{
|
||||
Mesh * m = (Mesh*)mesh;
|
||||
|
||||
m->AddPoint (Point3d (x[0], x[1], 0));
|
||||
}
|
||||
}
|
||||
|
||||
DLL_HEADER void Ng_AddBoundarySeg_2D (Ng_Mesh * mesh, int pi1, int pi2)
|
||||
{
|
||||
DLL_HEADER void Ng_AddBoundarySeg_2D (Ng_Mesh * mesh, int pi1, int pi2)
|
||||
{
|
||||
Mesh * m = (Mesh*)mesh;
|
||||
|
||||
Segment seg;
|
||||
seg[0] = pi1;
|
||||
seg[1] = pi2;
|
||||
m->AddSegment (seg);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
DLL_HEADER int Ng_GetNP_2D (Ng_Mesh * mesh)
|
||||
{
|
||||
DLL_HEADER int Ng_GetNP_2D (Ng_Mesh * mesh)
|
||||
{
|
||||
Mesh * m = (Mesh*)mesh;
|
||||
return m->GetNP();
|
||||
}
|
||||
}
|
||||
|
||||
DLL_HEADER int Ng_GetNE_2D (Ng_Mesh * mesh)
|
||||
{
|
||||
DLL_HEADER int Ng_GetNE_2D (Ng_Mesh * mesh)
|
||||
{
|
||||
Mesh * m = (Mesh*)mesh;
|
||||
return m->GetNSE();
|
||||
}
|
||||
}
|
||||
|
||||
DLL_HEADER int Ng_GetNSeg_2D (Ng_Mesh * mesh)
|
||||
{
|
||||
DLL_HEADER int Ng_GetNSeg_2D (Ng_Mesh * mesh)
|
||||
{
|
||||
Mesh * m = (Mesh*)mesh;
|
||||
return m->GetNSeg();
|
||||
}
|
||||
}
|
||||
|
||||
DLL_HEADER void Ng_GetPoint_2D (Ng_Mesh * mesh, int num, double * x)
|
||||
{
|
||||
DLL_HEADER void Ng_GetPoint_2D (Ng_Mesh * mesh, int num, double * x)
|
||||
{
|
||||
Mesh * m = (Mesh*)mesh;
|
||||
|
||||
Point<3> & p = m->Point(num);
|
||||
x[0] = p(0);
|
||||
x[1] = p(1);
|
||||
}
|
||||
}
|
||||
|
||||
DLL_HEADER void Ng_GetElement_2D (Ng_Mesh * mesh, int num, int * pi, int * matnum)
|
||||
{
|
||||
DLL_HEADER void Ng_GetElement_2D (Ng_Mesh * mesh, int num, int * pi, int * matnum)
|
||||
{
|
||||
const Element2d & el = ((Mesh*)mesh)->SurfaceElement(num);
|
||||
for (int i = 1; i <= 3; i++)
|
||||
pi[i-1] = el.PNum(i);
|
||||
if (matnum)
|
||||
*matnum = el.GetIndex();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
DLL_HEADER void Ng_GetSegment_2D (Ng_Mesh * mesh, int num, int * pi, int * matnum)
|
||||
{
|
||||
DLL_HEADER void Ng_GetSegment_2D (Ng_Mesh * mesh, int num, int * pi, int * matnum)
|
||||
{
|
||||
const Segment & seg = ((Mesh*)mesh)->LineSegment(num);
|
||||
pi[0] = seg[0];
|
||||
pi[1] = seg[1];
|
||||
|
||||
if (matnum)
|
||||
*matnum = seg.edgenr;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
DLL_HEADER Ng_Geometry_2D * Ng_LoadGeometry_2D (const char * filename)
|
||||
{
|
||||
DLL_HEADER Ng_Geometry_2D * Ng_LoadGeometry_2D (const char * filename)
|
||||
{
|
||||
SplineGeometry2d * geom = new SplineGeometry2d();
|
||||
geom -> Load (filename);
|
||||
return (Ng_Geometry_2D *)geom;
|
||||
}
|
||||
}
|
||||
|
||||
DLL_HEADER Ng_Result Ng_GenerateMesh_2D (Ng_Geometry_2D * geom,
|
||||
DLL_HEADER Ng_Result Ng_GenerateMesh_2D (Ng_Geometry_2D * geom,
|
||||
Ng_Mesh ** mesh,
|
||||
Ng_Meshing_Parameters * mp)
|
||||
{
|
||||
{
|
||||
// use global variable mparam
|
||||
// MeshingParameters mparam;
|
||||
mparam.maxh = mp->maxh;
|
||||
@ -330,23 +386,23 @@ DLL_HEADER Ng_Result Ng_GenerateMesh_2D (Ng_Geometry_2D * geom,
|
||||
|
||||
*mesh = (Ng_Mesh*)m;
|
||||
return NG_OK;
|
||||
}
|
||||
}
|
||||
|
||||
DLL_HEADER void Ng_HP_Refinement (Ng_Geometry_2D * geom,
|
||||
DLL_HEADER void Ng_HP_Refinement (Ng_Geometry_2D * geom,
|
||||
Ng_Mesh * mesh,
|
||||
int levels)
|
||||
{
|
||||
{
|
||||
Refinement2d ref(*(SplineGeometry2d*)geom);
|
||||
HPRefinement (*(Mesh*)mesh, &ref, levels);
|
||||
}
|
||||
}
|
||||
|
||||
DLL_HEADER void Ng_HP_Refinement (Ng_Geometry_2D * geom,
|
||||
DLL_HEADER void Ng_HP_Refinement (Ng_Geometry_2D * geom,
|
||||
Ng_Mesh * mesh,
|
||||
int levels, double parameter)
|
||||
{
|
||||
{
|
||||
Refinement2d ref(*(SplineGeometry2d*)geom);
|
||||
HPRefinement (*(Mesh*)mesh, &ref, levels, parameter);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
@ -355,31 +411,12 @@ DLL_HEADER void Ng_HP_Refinement (Ng_Geometry_2D * geom,
|
||||
|
||||
|
||||
|
||||
Array<STLReadTriangle> readtrias; //only before initstlgeometry
|
||||
Array<Point<3> > readedges; //only before init stlgeometry
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Array<STLReadTriangle> readtrias; //only before initstlgeometry
|
||||
Array<Point<3> > readedges; //only before init stlgeometry
|
||||
|
||||
DLL_HEADER void Ng_SaveMesh(Ng_Mesh * mesh, const char* filename)
|
||||
{
|
||||
((Mesh*)mesh)->Save(filename);
|
||||
}
|
||||
|
||||
DLL_HEADER Ng_Mesh * Ng_LoadMesh(const char* filename)
|
||||
{
|
||||
Mesh * mesh = new Mesh;
|
||||
mesh->Load(filename);
|
||||
return ( (Ng_Mesh*)mesh );
|
||||
}
|
||||
|
||||
// loads geometry from STL file
|
||||
DLL_HEADER Ng_STL_Geometry * Ng_STL_LoadGeometry (const char * filename, int binary)
|
||||
{
|
||||
// loads geometry from STL file
|
||||
DLL_HEADER Ng_STL_Geometry * Ng_STL_LoadGeometry (const char * filename, int binary)
|
||||
{
|
||||
int i;
|
||||
STLGeometry geom;
|
||||
STLGeometry* geo;
|
||||
@ -422,17 +459,17 @@ DLL_HEADER Ng_STL_Geometry * Ng_STL_LoadGeometry (const char * filename, int bin
|
||||
}
|
||||
|
||||
return geo2;
|
||||
}
|
||||
}
|
||||
|
||||
// generate new STL Geometry
|
||||
DLL_HEADER Ng_STL_Geometry * Ng_STL_NewGeometry ()
|
||||
{
|
||||
// generate new STL Geometry
|
||||
DLL_HEADER Ng_STL_Geometry * Ng_STL_NewGeometry ()
|
||||
{
|
||||
return (Ng_STL_Geometry*)(void*)new STLGeometry;
|
||||
}
|
||||
}
|
||||
|
||||
// after adding triangles (and edges) initialize
|
||||
DLL_HEADER Ng_Result Ng_STL_InitSTLGeometry (Ng_STL_Geometry * geom)
|
||||
{
|
||||
// after adding triangles (and edges) initialize
|
||||
DLL_HEADER Ng_Result Ng_STL_InitSTLGeometry (Ng_STL_Geometry * geom)
|
||||
{
|
||||
STLGeometry* geo = (STLGeometry*)geom;
|
||||
geo->InitSTLGeometry(readtrias);
|
||||
readtrias.SetSize(0);
|
||||
@ -450,13 +487,13 @@ DLL_HEADER Ng_Result Ng_STL_InitSTLGeometry (Ng_STL_Geometry * geom)
|
||||
|
||||
if (geo->GetStatus() == STLTopology::STL_GOOD || geo->GetStatus() == STLTopology::STL_WARNING) return NG_OK;
|
||||
return NG_SURFACE_INPUT_ERROR;
|
||||
}
|
||||
}
|
||||
|
||||
// automatically generates edges:
|
||||
DLL_HEADER Ng_Result Ng_STL_MakeEdges (Ng_STL_Geometry * geom,
|
||||
DLL_HEADER Ng_Result Ng_STL_MakeEdges (Ng_STL_Geometry * geom,
|
||||
Ng_Mesh* mesh,
|
||||
Ng_Meshing_Parameters * mp)
|
||||
{
|
||||
{
|
||||
STLGeometry* stlgeometry = (STLGeometry*)geom;
|
||||
Mesh* me = (Mesh*)mesh;
|
||||
|
||||
@ -491,14 +528,14 @@ DLL_HEADER Ng_Result Ng_STL_MakeEdges (Ng_STL_Geometry * geom,
|
||||
stlgeometry->volumemeshed = 0;
|
||||
|
||||
return NG_OK;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// generates mesh, empty mesh be already created.
|
||||
DLL_HEADER Ng_Result Ng_STL_GenerateSurfaceMesh (Ng_STL_Geometry * geom,
|
||||
// generates mesh, empty mesh be already created.
|
||||
DLL_HEADER Ng_Result Ng_STL_GenerateSurfaceMesh (Ng_STL_Geometry * geom,
|
||||
Ng_Mesh* mesh,
|
||||
Ng_Meshing_Parameters * mp)
|
||||
{
|
||||
{
|
||||
STLGeometry* stlgeometry = (STLGeometry*)geom;
|
||||
Mesh* me = (Mesh*)mesh;
|
||||
|
||||
@ -549,15 +586,15 @@ DLL_HEADER Ng_Result Ng_STL_GenerateSurfaceMesh (Ng_STL_Geometry * geom,
|
||||
STLSurfaceOptimization (*stlgeometry, *me, mparam);
|
||||
|
||||
return NG_OK;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// fills STL Geometry
|
||||
// positive orientation
|
||||
// normal vector may be null-pointer
|
||||
DLL_HEADER void Ng_STL_AddTriangle (Ng_STL_Geometry * geom,
|
||||
DLL_HEADER void Ng_STL_AddTriangle (Ng_STL_Geometry * geom,
|
||||
double * p1, double * p2, double * p3, double * nv)
|
||||
{
|
||||
{
|
||||
Point<3> apts[3];
|
||||
apts[0] = Point<3>(p1[0],p1[1],p1[2]);
|
||||
apts[1] = Point<3>(p2[0],p2[1],p2[2]);
|
||||
@ -570,15 +607,15 @@ DLL_HEADER void Ng_STL_AddTriangle (Ng_STL_Geometry * geom,
|
||||
n = Vec<3>(nv[0],nv[1],nv[2]);
|
||||
|
||||
readtrias.Append(STLReadTriangle(apts,n));
|
||||
}
|
||||
}
|
||||
|
||||
// add (optional) edges:
|
||||
DLL_HEADER void Ng_STL_AddEdge (Ng_STL_Geometry * geom,
|
||||
DLL_HEADER void Ng_STL_AddEdge (Ng_STL_Geometry * geom,
|
||||
double * p1, double * p2)
|
||||
{
|
||||
{
|
||||
readedges.Append(Point3d(p1[0],p1[1],p1[2]));
|
||||
readedges.Append(Point3d(p2[0],p2[1],p2[2]));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
@ -586,56 +623,58 @@ DLL_HEADER void Ng_STL_AddEdge (Ng_STL_Geometry * geom,
|
||||
|
||||
|
||||
#ifdef OCCGEOMETRY
|
||||
// --------------------- OCC Geometry / Meshing Utility Functions -------------------
|
||||
// --------------------- OCC Geometry / Meshing Utility Functions -------------------
|
||||
|
||||
// Create new OCC Geometry Object
|
||||
DLL_HEADER Ng_OCC_Geometry * Ng_OCC_NewGeometry ()
|
||||
{
|
||||
// Create new OCC Geometry Object
|
||||
DLL_HEADER Ng_OCC_Geometry * Ng_OCC_NewGeometry ()
|
||||
{
|
||||
return (Ng_OCC_Geometry*)(void*)new OCCGeometry;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Loads geometry from STEP File
|
||||
DLL_HEADER Ng_OCC_Geometry * Ng_OCC_Load_STEP (const char * filename)
|
||||
{
|
||||
// Loads geometry from STEP File
|
||||
DLL_HEADER Ng_OCC_Geometry * Ng_OCC_Load_STEP (const char * filename)
|
||||
{
|
||||
Ng_OCC_Geometry * geo = Ng_OCC_NewGeometry();
|
||||
|
||||
geo = (Ng_OCC_Geometry *)LoadOCC_STEP(filename);
|
||||
|
||||
return (geo);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Loads geometry from IGES File
|
||||
DLL_HEADER Ng_OCC_Geometry * Ng_OCC_Load_IGES (const char * filename)
|
||||
{
|
||||
// Loads geometry from IGES File
|
||||
DLL_HEADER Ng_OCC_Geometry * Ng_OCC_Load_IGES (const char * filename)
|
||||
{
|
||||
Ng_OCC_Geometry * geo = Ng_OCC_NewGeometry();
|
||||
|
||||
geo = (Ng_OCC_Geometry *)LoadOCC_IGES(filename);
|
||||
|
||||
return (geo);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Loads geometry from BREP File
|
||||
DLL_HEADER Ng_OCC_Geometry * Ng_OCC_Load_BREP (const char * filename)
|
||||
{
|
||||
// Loads geometry from BREP File
|
||||
DLL_HEADER Ng_OCC_Geometry * Ng_OCC_Load_BREP (const char * filename)
|
||||
{
|
||||
Ng_OCC_Geometry * geo = Ng_OCC_NewGeometry();
|
||||
|
||||
geo = (Ng_OCC_Geometry *)LoadOCC_BREP(filename);
|
||||
|
||||
return (geo);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Extract a
|
||||
DLL_HEADER Ng_Result Ng_OCC_GetFMap(Ng_OCC_Geometry * geom,
|
||||
TopTools_IndexedMapOfShape & FMap)
|
||||
{
|
||||
// Extract a
|
||||
DLL_HEADER Ng_Result Ng_OCC_GetFMap(Ng_OCC_Geometry * geom,
|
||||
Ng_OCC_TopTools_IndexedMapOfShape * FMap)
|
||||
{
|
||||
OCCGeometry* occgeom = (OCCGeometry*)geom;
|
||||
FMap = occgeom->fmap;
|
||||
TopTools_IndexedMapOfShape *occfmap = (TopTools_IndexedMapOfShape *)FMap;
|
||||
|
||||
if(FMap.Extent())
|
||||
occfmap->Assign(occgeom->fmap);
|
||||
|
||||
if(occfmap->Extent())
|
||||
{
|
||||
return NG_OK;
|
||||
}
|
||||
@ -643,9 +682,9 @@ DLL_HEADER Ng_Result Ng_OCC_GetFMap(Ng_OCC_Geometry * geom,
|
||||
{
|
||||
return NG_ERROR;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------ End - OCC Geometry / Meshing Utility Functions ----------------
|
||||
// ------------------ End - OCC Geometry / Meshing Utility Functions ----------------
|
||||
#endif
|
||||
|
||||
|
||||
@ -653,17 +692,35 @@ DLL_HEADER Ng_Result Ng_OCC_GetFMap(Ng_OCC_Geometry * geom,
|
||||
|
||||
|
||||
|
||||
DLL_HEADER Ng_Meshing_Parameters :: Ng_Meshing_Parameters()
|
||||
{
|
||||
DLL_HEADER Ng_Meshing_Parameters :: Ng_Meshing_Parameters()
|
||||
{
|
||||
maxh = 1000;
|
||||
fineness = 0.5;
|
||||
grading = 0.3;
|
||||
secondorder = 0;
|
||||
meshsize_filename = 0;
|
||||
quad_dominated = 0;
|
||||
}
|
||||
|
||||
optsteps_2d = 3;
|
||||
optsteps_3d = 3;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
DLL_HEADER void Ng_Meshing_Parameters :: Reset_Meshing_Parameters()
|
||||
{
|
||||
maxh = 1000;
|
||||
fineness = 0.5;
|
||||
grading = 0.3;
|
||||
secondorder = 0;
|
||||
meshsize_filename = 0;
|
||||
quad_dominated = 0;
|
||||
|
||||
optsteps_2d = 3;
|
||||
optsteps_3d = 3;
|
||||
}
|
||||
|
||||
} // End of namespace nglib
|
||||
|
||||
|
||||
// compatibility functions:
|
||||
@ -673,38 +730,35 @@ namespace netgen
|
||||
|
||||
char geomfilename[255];
|
||||
|
||||
void MyError (const char * ch)
|
||||
{
|
||||
void MyError (const char * ch)
|
||||
{
|
||||
cerr << ch;
|
||||
}
|
||||
}
|
||||
|
||||
//Destination for messages, errors, ...
|
||||
void Ng_PrintDest(const char * s)
|
||||
{
|
||||
//Destination for messages, errors, ...
|
||||
void Ng_PrintDest(const char * s)
|
||||
{
|
||||
(*mycout) << s << flush;
|
||||
}
|
||||
}
|
||||
|
||||
double GetTime ()
|
||||
{
|
||||
double GetTime ()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
void ResetTime ()
|
||||
{
|
||||
void ResetTime ()
|
||||
{
|
||||
;
|
||||
}
|
||||
}
|
||||
|
||||
void MyBeep (int i)
|
||||
{
|
||||
void MyBeep (int i)
|
||||
{
|
||||
;
|
||||
}
|
||||
}
|
||||
|
||||
void Render()
|
||||
{
|
||||
void Render()
|
||||
{
|
||||
;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
} // End of namespace netgen
|
||||
|
@ -2,7 +2,7 @@
|
||||
#define NGLIB
|
||||
|
||||
/**************************************************************************/
|
||||
/* File: nglib.hh */
|
||||
/* File: nglib.h */
|
||||
/* Author: Joachim Schoeberl */
|
||||
/* Date: 7. May. 2000 */
|
||||
/**************************************************************************/
|
||||
@ -60,6 +60,7 @@ typedef void * Ng_STL_Geometry;
|
||||
#ifdef OCCGEOMETRY
|
||||
/// Data type for NETGEN OpenCascade geometry
|
||||
typedef void * Ng_OCC_Geometry;
|
||||
typedef void * Ng_OCC_TopTools_IndexedMapOfShape;
|
||||
#endif
|
||||
|
||||
|
||||
@ -93,9 +94,13 @@ class Ng_Meshing_Parameters
|
||||
public:
|
||||
double maxh; //!< Maximum global mesh size limit
|
||||
double fineness; //!< Mesh density: 0...1 (0 => coarse; 1 => fine)
|
||||
double grading; //!< Mesh grading: 0...1 (0 => uniform mesh; 1 => aggressive local grading)
|
||||
int secondorder; //!< Generate second-order surface and volume elements
|
||||
char * meshsize_filename; //!< Optional external mesh size file
|
||||
int quad_dominated; //!< Creates a Quad-dominated mesh
|
||||
int optsteps_3d; //!< Number of optimize steps to use for 3-D mesh optimization
|
||||
int optsteps_2d; //!< Number of optimize steps to use for 2-D mesh optimization
|
||||
|
||||
|
||||
/*!
|
||||
Default constructor for the Mesh Parameters class
|
||||
@ -104,11 +109,24 @@ public:
|
||||
class with the following default values
|
||||
- #maxh: 1000.0
|
||||
- #fineness: 0.5
|
||||
- #grading: 0.3
|
||||
- #secondorder: 0.0
|
||||
- #meshsize_filename: 0
|
||||
- #meshsize_filename: null
|
||||
- #quad_dominated: 0
|
||||
- #optsteps_2d: 3
|
||||
- #optsteps_3d: 3
|
||||
*/
|
||||
DLL_HEADER Ng_Meshing_Parameters();
|
||||
|
||||
|
||||
|
||||
/*!
|
||||
Reset the meshing parameters to their defaults
|
||||
|
||||
This member function resets all the meshing parameters
|
||||
of the object to the default values
|
||||
*/
|
||||
DLL_HEADER void Reset_Parameters();
|
||||
};
|
||||
|
||||
|
||||
@ -571,7 +589,7 @@ DLL_HEADER Ng_OCC_Geometry * Ng_OCC_Load_BREP (const char * filename);
|
||||
|
||||
// Get the face map of an already loaded OCC geometry
|
||||
DLL_HEADER Ng_Result Ng_OCC_GetFMap(Ng_OCC_Geometry * geom,
|
||||
TopTools_IndexedMapOfShape & FMap);
|
||||
Ng_OCC_TopTools_IndexedMapOfShape * FMap);
|
||||
|
||||
#endif
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user