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Recover correct point type in smoothing2d
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@ -969,7 +969,7 @@ namespace netgen
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// NgProfiler::StopTimer (timer2);
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Point3d origp = mesh[pi];
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auto origp = mesh[pi];
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int loci = 1;
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double fact = 1;
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int moveisok = 0;
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@ -1021,7 +1021,7 @@ namespace netgen
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}
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else
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{
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mesh[pi] = Point<3> (origp);
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mesh[pi] = origp;
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}
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}
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