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https://github.com/NGSolve/netgen.git
synced 2025-01-12 22:20:35 +05:00
removed some comments. formatting
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d778d9dcef
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@ -18,7 +18,6 @@ namespace netgen
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{
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char buf[10000];
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strcpy (buf, cmd);
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// MPI_Bcast (&buf, 100, MPI_CHAR, 0, MPI_COMM_WORLD);
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for (int dest = 1; dest < ntasks; dest++)
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@ -21,7 +21,7 @@ puts "togl-version : $toglversion"
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set toglok 0
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if { [Ng_GetToglVersion] == 2 } {
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# Togl 2.x
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if {[catch {togl .ndraw -width 400 -height 300 -rgba true -double true -depth true -privatecmap false -stereo false -indirect false -create init -display draw -reshape reshape }] } {
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if {[catch {togl .ndraw -width 400 -height 300 -rgba true -double true -depth true -privatecmap false -stereo false -indirect true -create init -display draw -reshape reshape }] } {
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puts "no OpenGL"
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} {
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# puts "have Togl 2.1"
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@ -29,7 +29,7 @@ if { [Ng_GetToglVersion] == 2 } {
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}
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} {
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# Togl 1.7
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if {[catch {togl .ndraw -width 400 -height 300 -rgba true -double true -depth true -privatecmap false -stereo false -indirect false }] } {
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if {[catch {togl .ndraw -width 400 -height 300 -rgba true -double true -depth true -privatecmap false -stereo false -indirect true }] } {
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puts "no OpenGL"
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} {
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# puts "have Togl 1.7"
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@ -77,6 +77,7 @@ void ParallelRun()
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while ( true )
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{
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message = MyMPI_RecvCmd();
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if ( message.compare(0, 3, "ngs") == 0 )
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{
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// PrintMessage ( 1, "Starting NgSolve routine ", message ) ;
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@ -137,7 +138,7 @@ void ParallelRun()
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string redraw_cmd;
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// MyMPI_Recv (redraw_cmd, 0, MPI_TAG_VIS);
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redraw_cmd = MyMPI_RecvCmd();
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// PrintMessage (1, "Redraw - ", redraw_cmd);
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static string displname;
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@ -155,6 +156,7 @@ void ParallelRun()
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MyMPI_Recv (contextid, 0, MPI_TAG_VIS);
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display = XOpenDisplay (displname.c_str());
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/*
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PrintMessage (3, "displ - name = ", displname);
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PrintMessage (3, "display = ", display,
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@ -163,20 +165,21 @@ void ParallelRun()
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" , h = ", XDisplayHeight (display, 0));
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*/
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// Window win;
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// int wx, wy;
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// unsigned int ww, wh, bw, depth;
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// cout << "got drawable: " << curDrawable << ", contextid: " << contextid << endl;
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/*
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Window win;
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int wx, wy;
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unsigned int ww, wh, bw, depth;
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cout << "got drawable: " << curDrawable << ", contextid: " << contextid << endl;
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// cout << "get geometriy..." << endl;
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// XGetGeometry(display, curDrawable, &win,
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// &wx, &wy, &ww, &wh,
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// &bw, &depth);
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// cout << "have!" << endl;
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// cout << "P" << id << ": window-props: x = " << wx << ", y = " << wy
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// << ", w = " << ww << ", h = " << wh << ", depth = " << depth << endl;
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cout << "get geometriy..." << endl;
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XGetGeometry(display, curDrawable, &win,
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&wx, &wy, &ww, &wh,
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&bw, &depth);
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cout << "have!" << endl;
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cout << "P" << id << ": window-props: x = " << wx << ", y = " << wy
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<< ", w = " << ww << ", h = " << wh << ", depth = " << depth << endl;
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*/
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#define VISUAL
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#ifdef VISUAL
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@ -221,29 +224,23 @@ void ParallelRun()
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attrib_list[attrib_count++] = GLX_DOUBLEBUFFER;
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attrib_list[attrib_count++] = None;
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{
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int hi = 0;
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std::cout << "min attribs = ";
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while (attrib_list[hi] != None)
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std::cout << attrib_list[hi++] << " ";
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std::cout << std::endl;
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}
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cout << "choose visual!!" << endl;
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visinfo = NULL;
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visinfo = glXChooseVisual(display, 0,
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attrib_list);
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cout << "have vis?" << endl;
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if (visinfo) {
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/* found a GLX visual! */
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// cout << "found VISINFO !!!" << endl;
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cout << "found VISINFO !!!" << endl;
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/*
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int hi = 0;
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std::cout << "attribs = ";
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while (attrib_list[hi] != None)
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std::cout << attrib_list[hi++] << " ";
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std::cout << std::endl;
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*/
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break;
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}
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@ -251,17 +248,15 @@ void ParallelRun()
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if (!visinfo)
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cerr << "no VISINFO found" << endl;
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#else
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//get all confs
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//get all possible confs
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int nconfs;
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auto cptr = glXGetFBConfigs (display,0, &nconfs);
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cout << "found " << nconfs << " valid confs " << endl;
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Array<int> conf_ids(nconfs);
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for(int k=0;k<nconfs;k++)
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glXGetFBConfigAttrib(display, cptr[k], GLX_FBCONFIG_ID, &(conf_ids[k]));
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//get drawable->FBConfig->visual and try with that
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//get drawable->FBConfig->visual
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unsigned int d_fbc_id;
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glXQueryDrawable( display, curDrawable, GLX_FBCONFIG_ID, &d_fbc_id);
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GLXFBConfig d_fbc;
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@ -287,7 +282,8 @@ void ParallelRun()
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// PrintMessage (1, "redraw - init complete");
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}
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if (redraw_cmd == "broadcast")
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{
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vsmesh.Broadcast ();
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