Merge remote-tracking branch 'origin/master' into boundarylayer_fixes

This commit is contained in:
Matthias Hochsteger 2024-02-26 08:05:25 +01:00
commit 38c45f57cb
5 changed files with 92 additions and 24 deletions

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@ -37,8 +37,10 @@ namespace ngcore
};
// feature check macro for transition from INT to IVec
#define NGCORE_HAS_IVEC
/// N integers
template <int N, typename T = int>
class IVec

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@ -111,6 +111,7 @@ namespace netgen
int operator[] (size_t i) const { return ptr[i]-POINTINDEX_BASE; }
};
/*
class Ng_Edges
{
public:
@ -130,6 +131,7 @@ namespace netgen
size_t Size() const { return num; }
int operator[] (size_t i) const { return ptr[i]; }
};
*/
class Ng_Facets
{
@ -151,8 +153,10 @@ namespace netgen
int GetIndex() const { return index-1; }
Ng_Points points; // all points
Ng_Vertices vertices;
Ng_Edges edges;
Ng_Faces faces;
// Ng_Edges edges;
FlatArray<T_EDGE2> edges;
// Ng_Faces faces;
FlatArray<T_FACE2> faces;
Ng_Facets facets;
bool is_curved;
};

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@ -56,15 +56,20 @@ NGX_INLINE DLL_HEADER Ng_Element Ngx_Mesh :: GetElement<0> (size_t nr) const
ret.vertices.num = 1;
ret.vertices.ptr = (int*)&el.pnum;
/*
ret.edges.num = 0;
ret.edges.ptr = NULL;
*/
ret.edges.Assign ( FlatArray<T_EDGE2> (0, nullptr) );
/*
ret.faces.num = 0;
ret.faces.ptr = NULL;
*/
ret.faces.Assign ( { 0, nullptr } );
ret.facets.num = 1;
ret.facets.base = 1;
ret.facets.base = POINTINDEX_BASE;
ret.facets.ptr = (int*)&el.pnum;
if (mesh->GetDimension() == 1)
@ -107,12 +112,18 @@ NGX_INLINE DLL_HEADER Ng_Element Ngx_Mesh :: GetElement<1> (size_t nr) const
ret.vertices.num = 2;
ret.vertices.ptr = (int*)&(el[0]);
/*
ret.edges.num = 1;
ret.edges.ptr = mesh->GetTopology().GetSegmentElementEdgesPtr (nr);
*/
ret.edges.Assign ( FlatArray<T_EDGE2> (1, const_cast<T_EDGE2*>( mesh->GetTopology().GetSegmentElementEdgesPtr (nr))));
/*
ret.faces.num = 0;
ret.faces.ptr = NULL;
*/
ret.faces.Assign ( { 0, nullptr });
if (mesh->GetDimension() == 3)
{
ret.facets.num = 0;
@ -123,7 +134,7 @@ NGX_INLINE DLL_HEADER Ng_Element Ngx_Mesh :: GetElement<1> (size_t nr) const
{
ret.facets.num = 1;
ret.facets.base = 0;
ret.facets.ptr = ret.edges.ptr;
ret.facets.ptr = ret.edges.Data();
}
else
{
@ -157,23 +168,27 @@ NGX_INLINE DLL_HEADER Ng_Element Ngx_Mesh :: GetElement<2> (size_t nr) const
ret.vertices.num = el.GetNV();
ret.vertices.ptr = (int*)&(el[0]);
/*
ret.edges.num = MeshTopology::GetNEdges (el.GetType());
ret.edges.ptr = mesh->GetTopology().GetSurfaceElementEdgesPtr (nr);
*/
ret.edges.Assign (mesh->GetTopology().GetEdges (SurfaceElementIndex(nr)));
/*
ret.faces.num = MeshTopology::GetNFaces (el.GetType());
ret.faces.ptr = mesh->GetTopology().GetSurfaceElementFacesPtr (nr);
*/
ret.faces.Assign ( { 1, const_cast<int*>(mesh->GetTopology().GetSurfaceElementFacesPtr (nr)) });
if (mesh->GetDimension() == 3)
{
ret.facets.num = ret.faces.num;
ret.facets.num = ret.faces.Size();
ret.facets.base = 0;
ret.facets.ptr = ret.faces.ptr;
ret.facets.ptr = ret.faces.Data();
}
else
{
ret.facets.num = ret.edges.num;
ret.facets.num = ret.edges.Size();
ret.facets.base = 0;
ret.facets.ptr = ret.edges.ptr;
ret.facets.ptr = ret.edges.Data();
}
ret.is_curved = el.IsCurved();
return ret;
@ -194,15 +209,21 @@ NGX_INLINE DLL_HEADER Ng_Element Ngx_Mesh :: GetElement<3> (size_t nr) const
ret.vertices.num = el.GetNV();
ret.vertices.ptr = (int*)&(el[0]);
/*
ret.edges.num = MeshTopology::GetNEdges (el.GetType());
ret.edges.ptr = mesh->GetTopology().GetElementEdgesPtr (nr);
*/
ret.edges.Assign (mesh->GetTopology().GetEdges (ElementIndex(nr)));
/*
ret.faces.num = MeshTopology::GetNFaces (el.GetType());
ret.faces.ptr = mesh->GetTopology().GetElementFacesPtr (nr);
ret.facets.num = ret.faces.num;
*/
ret.faces.Assign (mesh->GetTopology().GetFaces (ElementIndex(nr)));
ret.facets.num = ret.faces.Size();
ret.facets.base = 0;
ret.facets.ptr = ret.faces.ptr;
ret.facets.ptr = ret.faces.Data();
ret.is_curved = el.IsCurved();
return ret;

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@ -666,12 +666,34 @@ namespace netgen
if (triangulation.IsNull())
{
BRepTools::Clean (geom.shape);
BRepMesh_IncrementalMesh (geom.shape, 0.01, true);
triangulation = BRep_Tool::Triangulation (face, loc);
}
if(triangulation.IsNull())
throw Exception("OCC-Triangulation could not be built. Do you have a bounded shape?");
// BRepMesh_IncrementalMesh (geom.shape, 0.01, true);
// https://dev.opencascade.org/doc/overview/html/occt_user_guides__mesh.html
IMeshTools_Parameters aMeshParams;
aMeshParams.Deflection = 0.01;
aMeshParams.Angle = 0.5;
aMeshParams.Relative = Standard_False;
aMeshParams.InParallel = Standard_True;
aMeshParams.MinSize = Precision::Confusion();
aMeshParams.InternalVerticesMode = Standard_True;
aMeshParams.ControlSurfaceDeflection = Standard_True;
BRepMesh_IncrementalMesh aMesher (geom.shape, aMeshParams);
const Standard_Integer aStatus = aMesher.GetStatusFlags();
if (aStatus != 0)
cout << "BRepMesh_IncrementalMesh.status = " << aStatus << endl;
triangulation = BRep_Tool::Triangulation (face, loc);
}
if(triangulation.IsNull())
{
if (geom.shape.Infinite())
throw Exception("Cannot generate mesh for an infinite geometry");
else
throw Exception("OCC-Triangulation could not be built");
}
BRepAdaptor_Surface sf(face, Standard_True);
// one prop for evaluating and one for derivatives
BRepLProp_SLProps prop(sf, 0, 1e-5);

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@ -1219,7 +1219,26 @@ DLL_HEADER void ExportNgOCCShapes(py::module &m)
{
BRepTools::Clean (shape);
double deflection = 0.01;
BRepMesh_IncrementalMesh (shape, deflection, true);
// BRepMesh_IncrementalMesh mesher(shape, deflection,Standard_True, 0.01, true);
// mesher.Perform();
// https://dev.opencascade.org/doc/overview/html/occt_user_guides__mesh.html
// from Standard_Boolean meshing_imeshtools_parameters()
IMeshTools_Parameters aMeshParams;
aMeshParams.Deflection = 0.01;
aMeshParams.Angle = 0.5;
aMeshParams.Relative = Standard_False;
aMeshParams.InParallel = Standard_True;
aMeshParams.MinSize = Precision::Confusion();
aMeshParams.InternalVerticesMode = Standard_True;
aMeshParams.ControlSurfaceDeflection = Standard_True;
BRepMesh_IncrementalMesh aMesher (shape, aMeshParams);
const Standard_Integer aStatus = aMesher.GetStatusFlags();
// cout << "status = " << aStatus << endl;
// triangulation = BRep_Tool::Triangulation (face, loc);
std::vector<double> p[3];