split delaunay postprocessing code into smaller funtions

This commit is contained in:
Matthias Hochsteger 2021-06-04 10:46:56 +02:00
parent 3ce5b1958e
commit 39acabe406

View File

@ -737,137 +737,13 @@ namespace netgen
}
void Meshing3 :: Delaunay (Mesh & mesh, int domainnr, const MeshingParameters & mp)
void DelaunayRemoveDegenerated( const Mesh::T_POINTS & points, NgArray<DelaunayTet> & tempels )
{
static Timer t("Meshing3::Delaunay"); RegionTimer reg(t);
static Timer tdegenerated("Delaunay - remove degenerated"); RegionTimer rt(tdegenerated);
int np, ne;
auto np = points.Size();
PrintMessage (1, "Delaunay meshing");
PrintMessage (3, "number of points: ", mesh.GetNP());
PushStatus ("Delaunay meshing");
NgArray<DelaunayTet> tempels;
Point3d pmin, pmax;
DelaunayTet startel;
int oldnp = mesh.GetNP();
if (mp.blockfill)
{
BlockFillLocalH (mesh, mp);
PrintMessage (3, "number of points: ", mesh.GetNP());
}
np = mesh.GetNP();
Delaunay1 (mesh, mp, adfront, tempels, oldnp, startel, pmin, pmax);
{
// improve delaunay - mesh by swapping !!!!
Mesh tempmesh;
tempmesh.GetMemoryTracer().SetName("delaunay-tempmesh");
for (auto & meshpoint : mesh.Points())
tempmesh.AddPoint (meshpoint);
for (auto & tempel : tempels)
{
Element el(4);
for (int j = 0; j < 4; j++)
el[j] = tempel[j];
el.SetIndex (1);
const Point<3> & lp1 = mesh.Point (el[0]);
const Point<3> & lp2 = mesh.Point (el[1]);
const Point<3> & lp3 = mesh.Point (el[2]);
const Point<3> & lp4 = mesh.Point (el[3]);
Vec<3> v1 = lp2-lp1;
Vec<3> v2 = lp3-lp1;
Vec<3> v3 = lp4-lp1;
Vec<3> n = Cross (v1, v2);
double vol = n * v3;
if (vol > 0) swap (el[2], el[3]);
tempmesh.AddVolumeElement (el);
}
tempels.DeleteAll();
MeshQuality3d (tempmesh);
tempmesh.AddFaceDescriptor (FaceDescriptor (1, 1, 0, 0));
tempmesh.AddFaceDescriptor (FaceDescriptor (2, 1, 0, 0));
for (int i = 1; i <= mesh.GetNOpenElements(); i++)
{
Element2d sel = mesh.OpenElement(i);
sel.SetIndex(1);
tempmesh.AddSurfaceElement (sel);
swap (sel[1], sel[2]);
tempmesh.AddSurfaceElement (sel);
}
for (int i = 1; i <= 4; i++)
{
Element2d self(TRIG);
self.SetIndex (1);
startel.GetFace (i-1, self);
tempmesh.AddSurfaceElement (self);
}
// for (i = mesh.GetNP() - 3; i <= mesh.GetNP(); i++)
// tempmesh.AddLockedPoint (i);
for (auto pi : tempmesh.Points().Range())
tempmesh.AddLockedPoint (pi);
// tempmesh.PrintMemInfo(cout);
// tempmesh.Save ("tempmesh.vol");
{
RegionTaskManager rtm(mp.parallel_meshing ? mp.nthreads : 0);
for (int i = 1; i <= 4; i++)
{
tempmesh.FindOpenElements ();
PrintMessage (5, "Num open: ", tempmesh.GetNOpenElements());
tempmesh.CalcSurfacesOfNode ();
tempmesh.FreeOpenElementsEnvironment (1);
MeshOptimize3d meshopt(mp);
// tempmesh.CalcSurfacesOfNode();
meshopt.SwapImprove(tempmesh, OPT_CONFORM);
}
}
MeshQuality3d (tempmesh);
tempels.SetSize(tempmesh.GetNE());
tempels.SetSize(0);
for (auto & el : tempmesh.VolumeElements())
tempels.Append (el);
}
// remove degenerated
static Timer tdegenerated("Delaunay - remove degenerated");
tdegenerated.Start();
NgBitArray badnode(mesh.GetNP());
NgBitArray badnode(np);
badnode.Clear();
int ndeg = 0;
for (int i = 1; i <= tempels.Size(); i++)
@ -876,10 +752,10 @@ namespace netgen
for (int j = 0; j < 4; j++)
el[j] = tempels.Elem(i)[j];
// Element & el = tempels.Elem(i);
const Point3d & lp1 = mesh.Point (el[0]);
const Point3d & lp2 = mesh.Point (el[1]);
const Point3d & lp3 = mesh.Point (el[2]);
const Point3d & lp4 = mesh.Point (el[3]);
const Point3d & lp1 = points[el[0]];
const Point3d & lp2 = points[el[1]];
const Point3d & lp3 = points[el[2]];
const Point3d & lp4 = points[el[3]];
Vec3d v1(lp1, lp2);
Vec3d v2(lp1, lp3);
Vec3d v3(lp1, lp4);
@ -903,7 +779,7 @@ namespace netgen
Swap (el[2], el[3]);
}
ne = tempels.Size();
auto ne = tempels.Size();
for (int i = ne; i >= 1; i--)
{
const DelaunayTet & el = tempels.Get(i);
@ -916,11 +792,16 @@ namespace netgen
PrintMessage (3, ndeg, " degenerated elements removed");
tdegenerated.Stop();
}
// Remove flat tets containing two adjacent surface trigs
NgArray<int> DelaunayRemoveTwoTriaTets( const Mesh & mesh, NgArray<DelaunayTet> & tempels )
{
static Timer topenel("Delaunay - find openel");
topenel.Start();
auto np = mesh.GetNP();
// find surface triangles which are no face of any tet
INDEX_3_HASHTABLE<int> openeltab(mesh.GetNOpenElements()+3);
@ -1010,6 +891,8 @@ namespace netgen
// cout << "tetedges:";
// tetedges.PrintMemInfo (cout);
NgBitArray badnode(np);
badnode.Clear();
for (INDEX_2_HASHTABLE<INDEX_2>::Iterator it = twotrias.Begin();
it != twotrias.End(); it++)
@ -1038,36 +921,7 @@ namespace netgen
}
}
/*
for (i = 1; i <= twotrias.GetNBags(); i++)
for (j = 1; j <= twotrias.GetBagSize (i); j++)
{
INDEX_2 hi2, hi3;
twotrias.GetData (i, j, hi2, hi3);
hi3.Sort();
if (tetedges.Used (hi3))
{
const Point3d & p1 = mesh.Point (hi2.I1());
const Point3d & p2 = mesh.Point (hi2.I2());
const Point3d & p3 = mesh.Point (hi3.I1());
const Point3d & p4 = mesh.Point (hi3.I2());
Vec3d v1(p1, p2);
Vec3d v2(p1, p3);
Vec3d v3(p1, p4);
Vec3d n = Cross (v1, v2);
double vol = n * v3;
double h = v1.Length() + v2.Length() + v3.Length();
if (fabs (vol) < 1e-4 * (h * h * h)) // old: 1e-12
{
badnode.Set(hi3.I1());
badnode.Set(hi3.I2());
}
}
}
*/
ne = tempels.Size();
auto ne = tempels.Size();
for (int i = ne; i >= 1; i--)
{
const DelaunayTet & el = tempels.Get(i);
@ -1081,9 +935,12 @@ namespace netgen
topenel.Stop();
static Timer trem_intersect("Delaunay - remove intersecting");
trem_intersect.Start();
return openels;
}
void DelaunayRemoveIntersecting( const Mesh & mesh, NgArray<DelaunayTet> & tempels, NgArray<int> & openels, Point3d pmin, Point3d pmax )
{
static Timer trem_intersect("Delaunay - remove intersecting"); RegionTimert(trem_intersect);
// find intersecting:
PrintMessage (3, "Remove intersecting");
@ -1198,12 +1055,11 @@ namespace netgen
}
}
}
}
trem_intersect.Stop();
static Timer trem_outer("Delaunay - remove outer");
trem_outer.Start();
void DelaunayRemoveOuter( const Mesh & mesh, NgArray<DelaunayTet> & tempels, AdFront3 * adfront )
{
static Timer trem_outer("Delaunay - remove outer"); RegionTimer rt(trem_outer);
PrintMessage (3, "Remove outer");
@ -1393,7 +1249,7 @@ namespace netgen
PrintMessage (5, "tables filled");
ne = tempels.Size();
auto ne = tempels.Size();
NgBitArray inner(ne), outer(ne);
inner.Clear();
outer.Clear();
@ -1649,6 +1505,138 @@ namespace netgen
// mesh.points.SetSize(mesh.points.Size()-4);
PrintMessage (5, "outer removed");
}
void Meshing3 :: Delaunay (Mesh & mesh, int domainnr, const MeshingParameters & mp)
{
static Timer t("Meshing3::Delaunay"); RegionTimer reg(t);
int np, ne;
PrintMessage (1, "Delaunay meshing");
PrintMessage (3, "number of points: ", mesh.GetNP());
PushStatus ("Delaunay meshing");
NgArray<DelaunayTet> tempels;
Point3d pmin, pmax;
DelaunayTet startel;
int oldnp = mesh.GetNP();
if (mp.blockfill)
{
BlockFillLocalH (mesh, mp);
PrintMessage (3, "number of points: ", mesh.GetNP());
}
np = mesh.GetNP();
Delaunay1 (mesh, mp, adfront, tempels, oldnp, startel, pmin, pmax);
{
// improve delaunay - mesh by swapping !!!!
Mesh tempmesh;
tempmesh.GetMemoryTracer().SetName("delaunay-tempmesh");
for (auto & meshpoint : mesh.Points())
tempmesh.AddPoint (meshpoint);
for (auto & tempel : tempels)
{
Element el(4);
for (int j = 0; j < 4; j++)
el[j] = tempel[j];
el.SetIndex (1);
const Point<3> & lp1 = mesh.Point (el[0]);
const Point<3> & lp2 = mesh.Point (el[1]);
const Point<3> & lp3 = mesh.Point (el[2]);
const Point<3> & lp4 = mesh.Point (el[3]);
Vec<3> v1 = lp2-lp1;
Vec<3> v2 = lp3-lp1;
Vec<3> v3 = lp4-lp1;
Vec<3> n = Cross (v1, v2);
double vol = n * v3;
if (vol > 0) swap (el[2], el[3]);
tempmesh.AddVolumeElement (el);
}
tempels.DeleteAll();
MeshQuality3d (tempmesh);
tempmesh.AddFaceDescriptor (FaceDescriptor (1, 1, 0, 0));
tempmesh.AddFaceDescriptor (FaceDescriptor (2, 1, 0, 0));
for (int i = 1; i <= mesh.GetNOpenElements(); i++)
{
Element2d sel = mesh.OpenElement(i);
sel.SetIndex(1);
tempmesh.AddSurfaceElement (sel);
swap (sel[1], sel[2]);
tempmesh.AddSurfaceElement (sel);
}
for (int i = 1; i <= 4; i++)
{
Element2d self(TRIG);
self.SetIndex (1);
startel.GetFace (i-1, self);
tempmesh.AddSurfaceElement (self);
}
// for (i = mesh.GetNP() - 3; i <= mesh.GetNP(); i++)
// tempmesh.AddLockedPoint (i);
for (auto pi : tempmesh.Points().Range())
tempmesh.AddLockedPoint (pi);
// tempmesh.PrintMemInfo(cout);
// tempmesh.Save ("tempmesh.vol");
{
MeshOptimize3d meshopt(mp);
tempmesh.Compress();
tempmesh.FindOpenElements ();
RegionTaskManager rtm(mp.parallel_meshing ? mp.nthreads : 0);
for (auto i : Range(10))
{
PrintMessage (5, "Num open: ", tempmesh.GetNOpenElements());
if(i%5==0)
tempmesh.FreeOpenElementsEnvironment (1);
meshopt.SwapImprove(tempmesh, OPT_CONFORM);
}
tempmesh.Compress();
}
MeshQuality3d (tempmesh);
tempels.SetSize(tempmesh.GetNE());
tempels.SetSize(0);
for (auto & el : tempmesh.VolumeElements())
tempels.Append (el);
}
DelaunayRemoveDegenerated(mesh.Points(), tempels);
auto openels = DelaunayRemoveTwoTriaTets(mesh, tempels);
DelaunayRemoveIntersecting(mesh, tempels, openels, pmin, pmax);
DelaunayRemoveOuter(mesh, tempels, adfront);
for (int i = 0; i < tempels.Size(); i++)
{
Element el(4);
@ -1657,10 +1645,6 @@ namespace netgen
mesh.AddVolumeElement (el);
}
PrintMessage (5, "outer removed");
trem_outer.Stop();
mesh.FindOpenElements(domainnr);
mesh.Compress();