proper terms

This commit is contained in:
Joachim Schöberl 2020-06-17 19:11:17 +02:00
parent ac45a5f736
commit 3b5c346e63
9 changed files with 51 additions and 51 deletions

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@ -1284,7 +1284,7 @@ namespace ngcore
/// bubble sort array
template <class T, class S>
inline void BubbleSort (FlatArray<T> data, FlatArray<S> slave)
inline void BubbleSort (FlatArray<T> data, FlatArray<S> index)
{
for (size_t i = 0; i < data.Size(); i++)
for (size_t j = i+1; j < data.Size(); j++)
@ -1294,9 +1294,9 @@ namespace ngcore
data[i] = data[j];
data[j] = hv;
S hvs = slave[i];
slave[i] = slave[j];
slave[j] = hvs;
S hvs = index[i];
index[i] = index[j];
index[j] = hvs;
}
}

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@ -730,7 +730,7 @@ namespace netgen
/// bubble sort array
template <class T, class S>
inline void BubbleSort (NgFlatArray<T> & data, NgFlatArray<S> & slave)
inline void BubbleSort (NgFlatArray<T> & data, NgFlatArray<S> & index)
{
for (int i = 0; i < data.Size(); i++)
for (int j = i+1; j < data.Size(); j++)
@ -740,16 +740,16 @@ namespace netgen
data[i] = data[j];
data[j] = hv;
S hvs = slave[i];
slave[i] = slave[j];
slave[j] = hvs;
S hvs = index[i];
index[i] = index[j];
index[j] = hvs;
}
}
template <class T, class S>
void QuickSortRec (NgFlatArray<T> & data,
NgFlatArray<S> & slave,
NgFlatArray<S> & index,
int left, int right)
{
int i = left;
@ -764,20 +764,20 @@ namespace netgen
if (i <= j)
{
ngcore::Swap (data[i], data[j]);
ngcore::Swap (slave[i], slave[j]);
ngcore::Swap (index[i], index[j]);
i++; j--;
}
}
while (i <= j);
if (left < j) QuickSortRec (data, slave, left, j);
if (i < right) QuickSortRec (data, slave, i, right);
if (left < j) QuickSortRec (data, index, left, j);
if (i < right) QuickSortRec (data, index, i, right);
}
template <class T, class S>
void QuickSort (NgFlatArray<T> & data, NgFlatArray<S> & slave)
void QuickSort (NgFlatArray<T> & data, NgFlatArray<S> & index)
{
if (data.Size() > 1)
QuickSortRec (data, slave, 0, data.Size()-1);
QuickSortRec (data, index, 0, data.Size()-1);
}

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@ -154,7 +154,7 @@ namespace netgen
break;
case 7:
// NodeID, X, Y, Z, Type (0=Reg 1=PMaster 2=PSlave 3=CPMaster 4=CPSlave), PID:
// NodeID, X, Y, Z, Type (0=Reg 1=PMaster 2=PMinion 3=CPMaster 4=CPMinion), PID:
{
cout << "read nodes" << endl;
for(int i=0; i<nnodes; i++)
@ -175,7 +175,7 @@ namespace netgen
break;
case 9:
// MasterNodeID, SlaveNodeID, TranslCode (1=dS1 2=dS2 3=dS1+dS2)
// MasterNodeID, MinionNodeID, TranslCode (1=dS1 2=dS2 3=dS1+dS2)
for(int i=0; i<nperiodicmasternodes; i++)
{
for(int j=0; j<2; j++)
@ -191,7 +191,7 @@ namespace netgen
break;
case 11:
// MasterNodeID, 3-SlaveNodeID's, 3-TranslCodes (1=dS1 2=dS2 3=dS1+dS2)
// MasterNodeID, 3-MinionNodeID's, 3-TranslCodes (1=dS1 2=dS2 3=dS1+dS2)
for(int i=0; i<ncornerperiodicmasternodes; i++)
{
for(int j=0; j<4; j++)
@ -208,7 +208,7 @@ namespace netgen
break;
case 13:
//MasterNodeID, 7-SlaveNodeID's, TranslCodes
//MasterNodeID, 7-MinionNodeID's, TranslCodes
for(int i=0; i<ncubicperiodicmasternodes; i++)
{
for(int j=0; j<8; j++)
@ -220,7 +220,7 @@ namespace netgen
break;
case 14:
// EdgeID, NodeID0, NodeID1, Type (0=Reg 1=PMaster 2=PSlave 3=CPMaster 4=CPSlave), PID
// EdgeID, NodeID0, NodeID1, Type (0=Reg 1=PMaster 2=PMinion 3=CPMaster 4=CPMinion), PID
cout << "read edges" << endl;
// nullstarted = false;
segmentdata.SetSize(nedges);
@ -243,7 +243,7 @@ namespace netgen
break;
case 16:
// MasterEdgeID, SlaveEdgeID, TranslCode (1=dS1 2=dS2 3=dS1+dS2)
// MasterEdgeID, MinionEdgeID, TranslCode (1=dS1 2=dS2 3=dS1+dS2)
for(int i=0; i<nperiodicmasteredges; i++)
in >> dummyint >> dummyint >> dummyint;
break;
@ -254,7 +254,7 @@ namespace netgen
break;
case 18:
// MasterEdgeID, 3 SlaveEdgeID's, 3 TranslCode (1=dS1 2=dS2 3=dS1+dS2)
// MasterEdgeID, 3 MinionEdgeID's, 3 TranslCode (1=dS1 2=dS2 3=dS1+dS2)
for(int i=0; i<ncornerperiodicmasteredges; i++)
{
in >> dummyint;
@ -266,7 +266,7 @@ namespace netgen
break;
case 19:
// FaceID, EdgeID0, EdgeID1, EdgeID2, FaceType (0=Reg 1=PMaster 2=PSlave), PID
// FaceID, EdgeID0, EdgeID1, EdgeID2, FaceType (0=Reg 1=PMaster 2=PMinion), PID
{
//Segment seg;
int segnum_ng[3];
@ -343,7 +343,7 @@ namespace netgen
break;
case 21:
// MasterFaceID, SlaveFaceID, TranslCode (1=dS1 2=dS2)
// MasterFaceID, MinionFaceID, TranslCode (1=dS1 2=dS2)
{
Vec<3> randomvec(-1.32834,3.82399,0.5429151);
int maxtransl = -1;

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@ -158,25 +158,25 @@ void WriteAbaqusFormat (const Mesh & mesh,
cout << "masternode = " << masternode << " = "
<< mesh.Point(masternode) << endl;
NgArray<int> slaves(3);
NgArray<int> minions(3);
for (i = 1; i <= 3; i++)
{
mesh.GetIdentifications().GetPairs (i, pairs);
for (j = 1; j <= pairs.Size(); j++)
{
if (pairs.Get(j).I1() == masternode)
slaves.Elem(i) = pairs.Get(j).I2();
minions.Elem(i) = pairs.Get(j).I2();
}
cout << "slave(" << i << ") = " << slaves.Get(i)
<< " = " << mesh.Point(slaves.Get(i)) << endl;
cout << "minion(" << i << ") = " << minions.Get(i)
<< " = " << mesh.Point(minions.Get(i)) << endl;
}
outfile << "**\n"
<< "*NSET,NSET=CTENODS\n"
<< slaves.Get(1) << ", "
<< slaves.Get(2) << ", "
<< slaves.Get(3) << endl;
<< minions.Get(1) << ", "
<< minions.Get(2) << ", "
<< minions.Get(3) << endl;
outfile << "**\n"
@ -190,7 +190,7 @@ void WriteAbaqusFormat (const Mesh & mesh,
<< "*BOUNDARY, OP=NEW\n";
for (j = 1; j <= 3; j++)
{
Vec3d v(mesh.Point(masternode), mesh.Point(slaves.Get(j)));
Vec3d v(mesh.Point(masternode), mesh.Point(minions.Get(j)));
double vlen = v.Length();
int dir = 0;
if (fabs (v.X()) > 0.9 * vlen) dir = 2;
@ -198,7 +198,7 @@ void WriteAbaqusFormat (const Mesh & mesh,
if (fabs (v.Z()) > 0.9 * vlen) dir = 1;
if (!dir)
cout << "ERROR: Problem with rigid body constraints" << endl;
outfile << slaves.Get(j) << ", " << dir << ",, 0.\n";
outfile << minions.Get(j) << ", " << dir << ",, 0.\n";
}
outfile << "**\n"
@ -223,7 +223,7 @@ void WriteAbaqusFormat (const Mesh & mesh,
mpc << "4" << "\n";
mpc << pairs.Get(j).I2() << "," << k << ", -1.0, ";
mpc << pairs.Get(j).I1() << "," << k << ", 1.0, ";
mpc << slaves.Get(i) << "," << k << ", 1.0, ";
mpc << minions.Get(i) << "," << k << ", 1.0, ";
mpc << masternode << "," << k << ", -1.0 \n";
}
}

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@ -144,11 +144,11 @@ void WriteFEAPFormat (const Mesh & mesh,
// BEGIN CONTACT OUTPUT
/*
int masterindex, slaveindex;
int masterindex, minionindex;
cout << "Master Surface index = ";
cin >> masterindex;
cout << "Slave Surface index = ";
cin >> slaveindex;
cout << "Minion Surface index = ";
cin >> minionindex;
// CONTACT SURFACE 1
@ -196,7 +196,7 @@ void WriteFEAPFormat (const Mesh & mesh,
Element2d sel = mesh.SurfaceElement(i);
if (invertsurf)
sel.Invert();
if (mesh.GetFaceDescriptor(sel.GetIndex ()).BCProperty() == slaveindex)
if (mesh.GetFaceDescriptor(sel.GetIndex ()).BCProperty() == minionindex)
{
zz++;
outfile.width(14);

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@ -427,7 +427,7 @@ namespace netgen
<< numedges << " "
<< numnodes << endl << endl;
outfile << "// NodeID, X, Y, Z, Type (0=Reg 1=PMaster 2=PSlave 3=CPMaster 4=CPSlave), "<< uidpid <<":\n" \
outfile << "// NodeID, X, Y, Z, Type (0=Reg 1=PMaster 2=PMinion 3=CPMaster 4=CPMinion), "<< uidpid <<":\n" \
<< "// ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\n";
@ -515,7 +515,7 @@ namespace netgen
<< "// ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\n" \
<< n2 << "\n" \
<< "\n" \
<< "// MasterNodeID, SlaveNodeID, TranslCode (1=dS1 2=dS2 3=dS1+dS2):\n" \
<< "// MasterNodeID, MinionNodeID, TranslCode (1=dS1 2=dS2 3=dS1+dS2):\n" \
<< "// ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\n";
for(int i=0; i<id_groups.Size(); i++)
{
@ -538,7 +538,7 @@ namespace netgen
<< "// ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\n" \
<< n4 << "\n" \
<< "\n" \
<< "// MasterNodeID, 3-SlaveNodeID's, 3-TranslCodes (1=dS1 2=dS2 3=dS1+dS2):\n" \
<< "// MasterNodeID, 3-MinionNodeID's, 3-TranslCodes (1=dS1 2=dS2 3=dS1+dS2):\n" \
<< "// ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\n";
@ -565,7 +565,7 @@ namespace netgen
<< "// ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\n" \
<< n8 << "\n" \
<< "\n" \
<< "// MasterNodeID, 7-SlaveNodeID's, TranslCodes:\n" \
<< "// MasterNodeID, 7-MinionNodeID's, TranslCodes:\n" \
<< "// ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\n";
for(int i=0; i<id_groups.Size(); i++)
{
@ -586,7 +586,7 @@ namespace netgen
outfile << "// EdgeID, NodeID0, NodeID1, Type (0=Reg 1=PMaster 2=PSlave 3=CPMaster 4=CPSlave), "<<uidpid<<":\n" \
outfile << "// EdgeID, NodeID0, NodeID1, Type (0=Reg 1=PMaster 2=PMinion 3=CPMaster 4=CPMinion), "<<uidpid<<":\n" \
<< "// ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\n";
@ -760,7 +760,7 @@ namespace netgen
<< "// ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\n"\
<< n2 << "\n" \
<< "\n"\
<< "// MasterEdgeID, SlaveEdgeID, TranslCode (1=dS1 2=dS2 3=dS1+dS2):\n"\
<< "// MasterEdgeID, MinionEdgeID, TranslCode (1=dS1 2=dS2 3=dS1+dS2):\n"\
<< "// ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\n";
for(int i=0; i<id_groups.Size(); i++)
{
@ -782,7 +782,7 @@ namespace netgen
<< "// ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\n"\
<< n4 << "\n" \
<< "\n"\
<< "// MasterEdgeID, 3 SlaveEdgeID's, 3 TranslCode (1=dS1 2=dS2 3=dS1+dS2):\n"\
<< "// MasterEdgeID, 3 MinionEdgeID's, 3 TranslCode (1=dS1 2=dS2 3=dS1+dS2):\n"\
<< "// ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\n";
for(int i=0; i<id_groups.Size(); i++)
{
@ -801,7 +801,7 @@ namespace netgen
outfile << endl;
outfile << "// FaceID, EdgeID0, EdgeID1, EdgeID2, FaceType (0=Reg 1=PMaster 2=PSlave), "<<uidpid<<":\n" \
outfile << "// FaceID, EdgeID0, EdgeID1, EdgeID2, FaceType (0=Reg 1=PMaster 2=PMinion), "<<uidpid<<":\n" \
<< "// ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\n";
@ -921,7 +921,7 @@ namespace netgen
<< "// ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\n"\
<< n2 << "\n" \
<< "\n"\
<< "// MasterFaceID, SlaveFaceID, TranslCode (1=dS1 2=dS2):\n"\
<< "// MasterFaceID, MinionFaceID, TranslCode (1=dS1 2=dS2):\n"\
<< "// ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^\n";
for(int i=0; i<id_groups.Size(); i++)
{

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@ -322,7 +322,7 @@ namespace netgen
colours_sorted.SetSize(all_colours.Size()+1);
faces_sorted = 0;
// Slave NgArray to identify the colours the faces were assigned to,
// Index NgArray to identify the colours the faces were assigned to,
// after the bubble sort routine to sort the automatic boundary
// identifiers according to the number of surface mesh elements
// of a given colour

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@ -26,7 +26,7 @@ namespace netgen
- Use colour index 0 (zero) for all faces with no colour defined
- Calculate the number of faces of the surface mesh for each colour
- Sort the number of surface elements in ascending order, with the
colour indices as a slave
colour indices as a index
- Use the indices of the sorted array as the BC property number
Example: If there are 3 colours, present in the mesh and the number

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@ -798,7 +798,7 @@ namespace netgen
// slaves receive the mesh from the master
// workers receive the mesh from the master
void Mesh :: ReceiveParallelMesh ( )
{
int timer = NgProfiler::CreateTimer ("ReceiveParallelMesh");
@ -1058,7 +1058,7 @@ namespace netgen
// distribute the mesh to the slave processors
// distribute the mesh to the worker processors
// call it only for the master !
void Mesh :: Distribute ()
{
@ -1358,7 +1358,7 @@ namespace netgen
// distribute the mesh to the slave processors
// distribute the mesh to the worker processors
// call it only for the master !
void Mesh :: Distribute (NgArray<int> & volume_weights , NgArray<int> & surface_weights, NgArray<int> & segment_weights)
{