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Corrections for Abaqus surface writing.
This also includes more indentation changes.
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4405db8e41
commit
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@ -141,7 +141,7 @@ void WriteAbaqusSurfaceElements(const Mesh & mesh,
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outfile << el.PNum(2) << ", ";
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outfile << el.PNum(2) << ", ";
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outfile << el.PNum(3) << "\n";
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outfile << el.PNum(3) << "\n";
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}
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}
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else if (non == 10)
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else if (non == 6)
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{
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{
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outfile << el.PNum(1) << ", ";
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outfile << el.PNum(1) << ", ";
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outfile << el.PNum(2) << ", ";
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outfile << el.PNum(2) << ", ";
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File diff suppressed because it is too large
Load Diff
@ -636,9 +636,12 @@ void STLTopology :: FindNeighbourTrigs()
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int ne = GetNTE();
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int ne = GetNTE();
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for (int i = 1; i <= nt; i++)
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for (int i = 1; i <= nt; i++)
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{
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GetTriangle(i).flags.toperror = 0;
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GetTriangle(i).flags.toperror = 0;
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}
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for (int i = 1; i <= nt; i++)
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for (int i = 1; i <= nt; i++)
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{
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for (int j = 1; j <= 3; j++)
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for (int j = 1; j <= 3; j++)
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{
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{
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const STLTopEdge & edge = GetTopEdge (GetTriangle(i).EdgeNum(j));
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const STLTopEdge & edge = GetTopEdge (GetTriangle(i).EdgeNum(j));
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@ -648,6 +651,7 @@ void STLTopology :: FindNeighbourTrigs()
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GetTriangle(i).flags.toperror = 1;
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GetTriangle(i).flags.toperror = 1;
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}
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}
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}
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}
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}
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for (int i = 1; i <= ne; i++)
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for (int i = 1; i <= ne; i++)
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{
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{
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@ -668,13 +672,17 @@ void STLTopology :: FindNeighbourTrigs()
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for (int j = 1; j <= 3; j++)
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for (int j = 1; j <= 3; j++)
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{
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{
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const STLTriangle & nbt = GetTriangle (t.NBTrigNum(j));
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const STLTriangle & nbt = GetTriangle (t.NBTrigNum(j));
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if (!t.IsNeighbourFrom (nbt))
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if (!t.IsNeighbourFrom (nbt))
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{
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orientation_ok = 0;
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orientation_ok = 0;
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}
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}
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}
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}
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}
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}
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}
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else
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else
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{
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orientation_ok = 0;
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orientation_ok = 0;
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}
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@ -835,7 +843,13 @@ void STLTopology :: FindNeighbourTrigs()
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found = 0;
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found = 0;
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for (int ii = 1; ii <= NONeighbourTrigs(i); ii++)
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for (int ii = 1; ii <= NONeighbourTrigs(i); ii++)
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{if (NeighbourTrig(i,ii) == tr) {found = 1;break;};}
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{
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if (NeighbourTrig(i,ii) == tr)
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{
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found = 1;
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break;
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}
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}
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if (! found) {AddNeighbourTrig(i,tr);}
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if (! found) {AddNeighbourTrig(i,tr);}
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}
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}
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}
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}
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