remove static array in ruler3 (prepare for parallel meshing)

This commit is contained in:
Matthias Hochsteger 2021-06-10 09:56:42 +02:00
parent 80d648c005
commit 3f93ccd3bd

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@ -685,7 +685,7 @@ int Meshing3 :: ApplyRules
for (int i = 1; i <= lfaces.Size() && ok; i++)
{
static NgArray<int> lpi(4);
NgArrayMem<int, 10> lpi(4);
if (!fused.Get(i))
{