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Boundarylayers - fix finding non-relevant intersections in growth vector limitation
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@ -227,6 +227,11 @@ struct GrowthVectorLimiter {
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auto seg = GetSeg(pi_to, seg_shift, true);
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for (auto pi : mesh[sei].PNums()) {
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if (pi == pi_from) return false;
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if (map_from[pi] == pi_from) return false;
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}
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if(check_prism_sides) {
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for(auto i : Range(3)) {
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auto side = GetSideTrig(sei, i, trig_shift, true);
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