Boundarylayers - fix finding non-relevant intersections in growth vector limitation

This commit is contained in:
Matthias Hochsteger 2024-06-27 11:15:59 +02:00
parent 6b7cb4942e
commit 433247b09b

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@ -227,6 +227,11 @@ struct GrowthVectorLimiter {
auto seg = GetSeg(pi_to, seg_shift, true);
for (auto pi : mesh[sei].PNums()) {
if (pi == pi_from) return false;
if (map_from[pi] == pi_from) return false;
}
if(check_prism_sides) {
for(auto i : Range(3)) {
auto side = GetSideTrig(sei, i, trig_shift, true);