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STLPointId ...
This commit is contained in:
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9b13bde72b
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@ -45,7 +45,7 @@ void STLMeshing (STLGeometry & geom,
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*/
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{
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ref = NULL;
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edgedata = new STLEdgeDataList(*this);
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edgedata = make_unique<STLEdgeDataList>(*this);
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externaledges.SetSize(0);
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Clear();
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meshchart = 0; // initialize all ?? JS
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@ -65,7 +65,7 @@ void STLMeshing (STLGeometry & geom,
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STLGeometry :: ~STLGeometry()
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{
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// for (auto p : atlas) delete p;
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delete edgedata;
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// delete edgedata;
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delete ref;
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}
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@ -153,7 +153,7 @@ void STLGeometry :: MarkNonSmoothNormals(const STLParameters& stlparam)
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double dirtyangle = stlparam.yangle/180.*M_PI;
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int cnt = 0;
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int lp1,lp2;
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STLPointId lp1,lp2;
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for (i = 1; i <= GetNT(); i++)
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{
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for (j = 1; j <= NONeighbourTrigs(i); j++)
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@ -243,7 +243,7 @@ void STLGeometry :: SmoothNormals(const STLParameters& stlparam)
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int nbt = 0;
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int fp1,fp2;
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STLPointId fp1,fp2;
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for (k = 1; k <= NONeighbourTrigs(i); k++)
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{
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trig.GetNeighbourPoints(GetTriangle(NeighbourTrig(i, k)),fp1,fp2);
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@ -1803,7 +1803,7 @@ double STLGeometry :: CalcTrigBadness(int i)
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{
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int j;
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double maxbadness = 0;
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int ap1, ap2;
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STLPointId ap1, ap2;
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for (j = 1; j <= NONeighbourTrigs(i); j++)
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{
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GetTriangle(i).GetNeighbourPoints(GetTriangle(NeighbourTrig(i,j)), ap1, ap2);
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@ -1880,7 +1880,7 @@ void STLGeometry :: MarkRevertedTrigs(const STLParameters& stlparam)
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double revertedangle = stldoctor.smoothangle/180.*M_PI;
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int cnt = 0;
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int ap1, ap2;
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STLPointId ap1, ap2;
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for (i = 1; i <= GetNT(); i++)
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{
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found = 0;
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@ -1918,7 +1918,7 @@ void STLGeometry :: SmoothDirtyTrigs(const STLParameters& stlparam)
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int i,j;
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int changed = 1;
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int ap1, ap2;
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STLPointId ap1, ap2;
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while (changed)
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{
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@ -2148,59 +2148,59 @@ int STLGeometry :: CheckGeometryOverlapping()
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mutex inters_mutex;
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ParallelFor( 1, GetNT()+1, [&] (int first, int next)
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{
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NgArray<int> inters;
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for (int i=first; i<next; i++) {
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const STLTriangle & tri = GetTriangle(i);
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{
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NgArray<int> inters;
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for (int i=first; i<next; i++) {
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const STLTriangle & tri = GetTriangle(i);
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Point<3> tpmin = tri.box.PMin();
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Point<3> tpmax = tri.box.PMax();
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Point<3> tpmin = tri.box.PMin();
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Point<3> tpmax = tri.box.PMax();
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setree.GetIntersecting (tpmin, tpmax, inters);
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setree.GetIntersecting (tpmin, tpmax, inters);
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for (int j = 1; j <= inters.Size(); j++)
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{
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const STLTriangle & tri2 = GetTriangle(inters.Get(j));
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for (int j = 1; j <= inters.Size(); j++)
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{
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const STLTriangle & tri2 = GetTriangle(inters.Get(j));
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const Point<3> *trip1[3], *trip2[3];
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Point<3> hptri1[3], hptri2[3];
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/*
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for (k = 1; k <= 3; k++)
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{
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trip1[k-1] = &GetPoint (tri.PNum(k));
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trip2[k-1] = &GetPoint (tri2.PNum(k));
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}
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*/
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const Point<3> *trip1[3], *trip2[3];
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Point<3> hptri1[3], hptri2[3];
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/*
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for (k = 1; k <= 3; k++)
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{
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trip1[k-1] = &GetPoint (tri.PNum(k));
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trip2[k-1] = &GetPoint (tri2.PNum(k));
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}
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*/
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for (int k = 0; k < 3; k++)
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{
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hptri1[k] = GetPoint (tri[k]);
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hptri2[k] = GetPoint (tri2[k]);
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trip1[k] = &hptri1[k];
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trip2[k] = &hptri2[k];
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}
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for (int k = 0; k < 3; k++)
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{
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hptri1[k] = GetPoint (tri[k]);
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hptri2[k] = GetPoint (tri2[k]);
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trip1[k] = &hptri1[k];
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trip2[k] = &hptri2[k];
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}
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if (IntersectTriangleTriangle (&trip1[0], &trip2[0]))
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{
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lock_guard<mutex> guard(inters_mutex);
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{
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oltrigs++;
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PrintMessage(5,"Intersecting Triangles: trig ",i," with ",inters.Get(j),"!");
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SetMarkedTrig(i, 1);
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SetMarkedTrig(inters.Get(j), 1);
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}
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}
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}
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}
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});
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if (IntersectTriangleTriangle (&trip1[0], &trip2[0]))
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{
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lock_guard<mutex> guard(inters_mutex);
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{
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oltrigs++;
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PrintMessage(5,"Intersecting Triangles: trig ",i," with ",inters.Get(j),"!");
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SetMarkedTrig(i, 1);
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SetMarkedTrig(inters.Get(j), 1);
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}
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}
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}
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}
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});
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}
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PrintMessage(3,"Check overlapping geometry ... ", oltrigs, " triangles overlap");
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return oltrigs;
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}
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/*
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void STLGeometry :: InitSTLGeometry()
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{
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void STLGeometry :: InitSTLGeometry()
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{
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STLTopology::InitSTLGeometry();
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int i, j, k;
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@ -2215,88 +2215,88 @@ void STLGeometry :: InitSTLGeometry()
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NgArray<int> normal_cnt; // counts number of added normals in a point
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Box3d bb (GetBoundingBox().PMin() + Vec3d (-1,-1,-1),
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GetBoundingBox().PMax() + Vec3d (1, 1, 1));
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GetBoundingBox().PMax() + Vec3d (1, 1, 1));
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Point3dTree pointtree (bb.PMin(),
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bb.PMax());
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bb.PMax());
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NgArray<int> pintersect;
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double gtol = GetBoundingBox().CalcDiam()/geometry_tol_fact;
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for(i = 1; i <= GetReadNT(); i++)
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{
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//if (i%500==499) {(*mycout) << (double)i/(double)GetReadNT()*100. << "%" << endl;}
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{
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//if (i%500==499) {(*mycout) << (double)i/(double)GetReadNT()*100. << "%" << endl;}
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STLReadTriangle t = GetReadTriangle(i);
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STLTriangle st;
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Vec3d n = t.normal;
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STLReadTriangle t = GetReadTriangle(i);
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STLTriangle st;
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Vec3d n = t.normal;
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for (k = 0; k < 3; k++)
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{
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Point3d p = t.pts[k];
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for (k = 0; k < 3; k++)
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{
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Point3d p = t.pts[k];
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Point3d pmin = p - Vec3d (gtol, gtol, gtol);
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Point3d pmax = p + Vec3d (gtol, gtol, gtol);
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Point3d pmin = p - Vec3d (gtol, gtol, gtol);
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Point3d pmax = p + Vec3d (gtol, gtol, gtol);
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pointtree.GetIntersecting (pmin, pmax, pintersect);
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pointtree.GetIntersecting (pmin, pmax, pintersect);
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if (pintersect.Size() > 1)
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(*mycout) << "found too much " << char(7) << endl;
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int foundpos = 0;
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if (pintersect.Size())
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foundpos = pintersect.Get(1);
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if (pintersect.Size() > 1)
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(*mycout) << "found too much " << char(7) << endl;
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int foundpos = 0;
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if (pintersect.Size())
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foundpos = pintersect.Get(1);
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if (foundpos)
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{
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normal_cnt[foundpos]++;
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SetNormal(foundpos,GetNormal(foundpos)+n);
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// (*testout) << "found p " << p << endl;
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}
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else
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{
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foundpos = AddPoint(p);
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AddNormal(n);
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normal_cnt.Append(1);
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if (foundpos)
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{
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normal_cnt[foundpos]++;
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SetNormal(foundpos,GetNormal(foundpos)+n);
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// (*testout) << "found p " << p << endl;
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}
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else
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{
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foundpos = AddPoint(p);
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AddNormal(n);
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normal_cnt.Append(1);
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pointtree.Insert (p, foundpos);
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}
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//(*mycout) << "foundpos=" << foundpos << endl;
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st.pts[k] = foundpos;
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}
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pointtree.Insert (p, foundpos);
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}
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//(*mycout) << "foundpos=" << foundpos << endl;
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st.pts[k] = foundpos;
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}
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if ( (st.pts[0] == st.pts[1]) ||
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(st.pts[0] == st.pts[2]) ||
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(st.pts[1] == st.pts[2]) )
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{
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(*mycout) << "ERROR: STL Triangle degenerated" << endl;
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}
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else
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{
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// do not add ? js
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AddTriangle(st);
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}
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//(*mycout) << "TRIG" << i << " = " << st << endl;
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if ( (st.pts[0] == st.pts[1]) ||
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(st.pts[0] == st.pts[2]) ||
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(st.pts[1] == st.pts[2]) )
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{
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(*mycout) << "ERROR: STL Triangle degenerated" << endl;
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}
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else
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{
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// do not add ? js
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AddTriangle(st);
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}
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//(*mycout) << "TRIG" << i << " = " << st << endl;
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}
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}
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//normal the normals
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for (i = 1; i <= GetNP(); i++)
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{
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SetNormal(i,1./(double)normal_cnt[i]*GetNormal(i));
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}
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{
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SetNormal(i,1./(double)normal_cnt[i]*GetNormal(i));
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}
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trigsconverted = 1;
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vicinity.SetSize(GetNT());
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markedtrigs.SetSize(GetNT());
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for (i = 1; i <= GetNT(); i++)
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{
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markedtrigs.Elem(i) = 0;
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vicinity.Elem(i) = 1;
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}
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{
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markedtrigs.Elem(i) = 0;
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vicinity.Elem(i) = 1;
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}
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ha_points.SetSize(GetNP());
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for (i = 1; i <= GetNP(); i++)
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ha_points.Elem(i) = 0;
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ha_points.Elem(i) = 0;
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calcedgedataanglesnew = 0;
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edgedatastored = 0;
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@ -2308,7 +2308,7 @@ void STLGeometry :: InitSTLGeometry()
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ClearLineEndPoints();
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(*mycout) << "done" << endl;
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}
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}
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*/
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@ -2401,13 +2401,13 @@ void STLGeometry :: StoreEdgeData()
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// put stlgeom-edgedata to stltopology edgedata
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/*
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int i;
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for (i = 1; i <= GetNTE(); i++)
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int i;
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for (i = 1; i <= GetNTE(); i++)
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{
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const STLTopEdge & topedge = GetTopEdge (i);
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int ednum = edgedata->GetEdgeNum (topedge.PNum(1),
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topedge.PNum(2));
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topedges.Elem(i).SetStatus (edgedata->Get (ednum).status);
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const STLTopEdge & topedge = GetTopEdge (i);
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int ednum = edgedata->GetEdgeNum (topedge.PNum(1),
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topedge.PNum(2));
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topedges.Elem(i).SetStatus (edgedata->Get (ednum).status);
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}
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*/
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}
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@ -2424,7 +2424,7 @@ void STLGeometry :: CalcEdgeData()
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{
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PushStatus("Calc Edge Data");
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int np1, np2;
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STLPointId np1, np2;
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int ecnt = 0;
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edgedata->SetSize(GetNT()/2*3);
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@ -2678,7 +2678,7 @@ void STLGeometry :: AddFaceEdges()
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}
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int changed = 0;
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int ap1, ap2;
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STLPointId ap1, ap2;
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for (int i = 1; i <= GetNOFaces(); i++)
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{
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if (!edgecnt.Get(i))
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@ -3008,7 +3008,7 @@ void STLGeometry :: CalcFaceNums()
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markedtrigs1++;
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GetTriangle(starttrig).SetFaceNum(facecnt);
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todolist.Append(starttrig);
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int ap1, ap2;
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STLPointId ap1, ap2;
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while(todolist.Size())
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{
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@ -3089,7 +3089,7 @@ void STLGeometry :: BuildSmoothEdges ()
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ng2 = GetTriangle(nbt).GeomNormal(points);
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ng2 /= (ng2.Length() + 1e-24);
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int pi1, pi2;
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STLPointId pi1, pi2;
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trig.GetNeighbourPoints(GetTriangle(nbt), pi1, pi2);
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if (!IsEdge(pi1,pi2))
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@ -3141,24 +3141,24 @@ void STLGeometry :: AddConeAndSpiralEdges(const STLParameters& stlparam)
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PrintFnStart("AddConeAndSpiralEdges");
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int i,j,k,n;
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// int i,j,k,n;
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// int changed = 0;
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//check edges, where inner chart and no outer chart come together without an edge
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int np1, np2, nt;
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STLPointId np1, np2;
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int cnt = 0;
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for (i = 1; i <= GetNOCharts(); i++)
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for (ChartId i = 1; i <= GetNOCharts(); i++)
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{
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STLChart& chart = GetChart(i);
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for (j = 1; j <= chart.GetNChartT(); j++)
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for (int j = 1; j <= chart.GetNChartT(); j++)
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{
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STLTrigId t = chart.GetChartTrig1(j);
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const STLTriangle& tt = GetTriangle(t);
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for (k = 1; k <= 3; k++)
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for (int k = 1; k <= 3; k++)
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{
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nt = NeighbourTrig(t,k);
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STLTrigId nt = NeighbourTrig(t,k);
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if (GetChartNr(nt) != i && !TrigIsInOC(nt,i))
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{
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tt.GetNeighbourPoints(GetTriangle(nt),np1,np2);
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@ -3171,8 +3171,8 @@ void STLGeometry :: AddConeAndSpiralEdges(const STLParameters& stlparam)
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AddEdgePP(np1,edgenum);
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AddEdgePP(np2,edgenum);
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//changed = 1;
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PrintWarning("Found a spiral like structure: chart=", i,
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", trig=", int(t), ", p1=", np1, ", p2=", np2);
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PrintWarning("Found a spiral like structure: chart=", int(i),
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", trig=", int(t), ", p1=", int(np1), ", p2=", int(np2));
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cnt++;
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}
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}
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@ -3187,17 +3187,14 @@ void STLGeometry :: AddConeAndSpiralEdges(const STLParameters& stlparam)
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cnt = 0;
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int edgecnt = 0;
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NgArray<int> trigsaroundp;
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NgArray<int> chartpointchecked; //gets number of chart, if in this chart already checked
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chartpointchecked.SetSize(GetNP());
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Array<STLTrigId> trigsaroundp;
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NgArray<int> chartpointchecked(GetNP()); //gets number of chart, if in this chart already checked
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chartpointchecked = 0;
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for (i = 1; i <= GetNP(); i++)
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{
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chartpointchecked.Elem(i) = 0;
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}
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int onoc, notonoc, tpp, pn;
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int ap1, ap2, tn1, tn2, l, problem;
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STLPointId ap1, ap2;
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int tn1, tn2, l, problem;
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if (!stldoctor.conecheck) {PrintWarning("++++++++++++ \ncone checking deactivated by user!!!!!\n+++++++++++++++"); return ;}
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@ -3205,26 +3202,26 @@ void STLGeometry :: AddConeAndSpiralEdges(const STLParameters& stlparam)
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int addedges = 0;
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for (i = 1; i <= GetNOCharts(); i++)
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for (ChartId i = 1; i <= GetNOCharts(); i++)
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{
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SetThreadPercent((double)i/(double)GetNOCharts()*100.);
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if (multithread.terminate)
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{PopStatus();return;}
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STLChart& chart = GetChart(i);
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for (j = 1; j <= chart.GetNChartT(); j++)
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for (int j = 1; j <= chart.GetNChartT(); j++)
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{
|
||||
STLTrigId t = chart.GetChartTrig1(j);
|
||||
const STLTriangle& tt = GetTriangle(t);
|
||||
|
||||
for (k = 1; k <= 3; k++)
|
||||
for (int k = 1; k <= 3; k++)
|
||||
{
|
||||
pn = tt.PNum(k);
|
||||
if (chartpointchecked.Get(pn) == i)
|
||||
{continue;}
|
||||
|
||||
int checkpoint = 0;
|
||||
for (n = 1; n <= trigsperpoint.EntrySize(pn); n++)
|
||||
for (int n = 1; n <= trigsperpoint.EntrySize(pn); n++)
|
||||
{
|
||||
if (trigsperpoint.Get(pn,n) != t &&
|
||||
GetChartNr(trigsperpoint.Get(pn,n)) != i &&
|
||||
@ -3240,10 +3237,10 @@ void STLGeometry :: AddConeAndSpiralEdges(const STLParameters& stlparam)
|
||||
trigsaroundp.Append(t);
|
||||
|
||||
problem = 0;
|
||||
for (l = 2; l <= trigsaroundp.Size()-1; l++)
|
||||
for (int l = 2; l <= trigsaroundp.Size()-1; l++)
|
||||
{
|
||||
tn1 = trigsaroundp.Get(l-1);
|
||||
tn2 = trigsaroundp.Get(l);
|
||||
tn1 = trigsaroundp[l-2];
|
||||
tn2 = trigsaroundp[l-1];
|
||||
const STLTriangle& t1 = GetTriangle(tn1);
|
||||
const STLTriangle& t2 = GetTriangle(tn2);
|
||||
t1.GetNeighbourPoints(t2, ap1, ap2);
|
||||
@ -3254,10 +3251,10 @@ void STLGeometry :: AddConeAndSpiralEdges(const STLParameters& stlparam)
|
||||
|
||||
if (problem)
|
||||
{
|
||||
for (l = 2; l <= trigsaroundp.Size()-1; l++)
|
||||
for (int l = 2; l <= trigsaroundp.Size()-1; l++)
|
||||
{
|
||||
tn1 = trigsaroundp.Get(l-1);
|
||||
tn2 = trigsaroundp.Get(l);
|
||||
tn1 = trigsaroundp[l-2];
|
||||
tn2 = trigsaroundp[l-1];
|
||||
const STLTriangle& t1 = GetTriangle(tn1);
|
||||
const STLTriangle& t2 = GetTriangle(tn2);
|
||||
t1.GetNeighbourPoints(t2, ap1, ap2);
|
||||
@ -3287,10 +3284,10 @@ void STLGeometry :: AddConeAndSpiralEdges(const STLParameters& stlparam)
|
||||
}
|
||||
//backwards:
|
||||
problem = 0;
|
||||
for (l = trigsaroundp.Size()-1; l >= 2; l--)
|
||||
for (int l = trigsaroundp.Size()-1; l >= 2; l--)
|
||||
{
|
||||
tn1 = trigsaroundp.Get(l+1);
|
||||
tn2 = trigsaroundp.Get(l);
|
||||
tn1 = trigsaroundp[l];
|
||||
tn2 = trigsaroundp[l-1];
|
||||
const STLTriangle& t1 = GetTriangle(tn1);
|
||||
const STLTriangle& t2 = GetTriangle(tn2);
|
||||
t1.GetNeighbourPoints(t2, ap1, ap2);
|
||||
@ -3299,10 +3296,10 @@ void STLGeometry :: AddConeAndSpiralEdges(const STLParameters& stlparam)
|
||||
if (GetChartNr(tn2) != i && !TrigIsInOC(tn2,i)) {problem = 1;}
|
||||
}
|
||||
if (problem)
|
||||
for (l = trigsaroundp.Size()-1; l >= 2; l--)
|
||||
for (int l = trigsaroundp.Size()-1; l >= 2; l--)
|
||||
{
|
||||
tn1 = trigsaroundp.Get(l+1);
|
||||
tn2 = trigsaroundp.Get(l);
|
||||
tn1 = trigsaroundp[l];
|
||||
tn2 = trigsaroundp[l-1];
|
||||
const STLTriangle& t1 = GetTriangle(tn1);
|
||||
const STLTriangle& t2 = GetTriangle(tn2);
|
||||
t1.GetNeighbourPoints(t2, ap1, ap2);
|
||||
@ -3358,22 +3355,22 @@ void STLGeometry :: AddConeAndSpiralEdges(const STLParameters& stlparam)
|
||||
//search points where inner chart and outer chart and "no chart" trig come together at edge-point
|
||||
|
||||
PrintMessage(7,"search for special chart points");
|
||||
for (i = 1; i <= GetNOCharts(); i++)
|
||||
for (ChartId i = 1; i <= GetNOCharts(); i++)
|
||||
{
|
||||
STLChart& chart = GetChart(i);
|
||||
for (j = 1; j <= chart.GetNChartT(); j++)
|
||||
for (int j = 1; j <= chart.GetNChartT(); j++)
|
||||
{
|
||||
STLTrigId t = chart.GetChartTrig1(j);
|
||||
const STLTriangle& tt = GetTriangle(t);
|
||||
|
||||
for (k = 1; k <= 3; k++)
|
||||
for (int k = 1; k <= 3; k++)
|
||||
{
|
||||
pn = tt.PNum(k);
|
||||
if (GetNEPP(pn) == 2)
|
||||
{
|
||||
onoc = 0;
|
||||
notonoc = 0;
|
||||
for (n = 1; n <= trigsperpoint.EntrySize(pn); n++)
|
||||
for (int n = 1; n <= trigsperpoint.EntrySize(pn); n++)
|
||||
{
|
||||
tpp = trigsperpoint.Get(pn,n);
|
||||
if (tpp != t && GetChartNr(tpp) != i)
|
||||
@ -3390,11 +3387,11 @@ void STLGeometry :: AddConeAndSpiralEdges(const STLParameters& stlparam)
|
||||
int thereNotOC = 0;
|
||||
for (l = 2; l <= trigsaroundp.Size(); l++)
|
||||
{
|
||||
GetTriangle(trigsaroundp.Get(l-1)).
|
||||
GetNeighbourPoints(GetTriangle(trigsaroundp.Get(l)), ap1, ap2);
|
||||
GetTriangle(trigsaroundp[l-2]).
|
||||
GetNeighbourPoints(GetTriangle(trigsaroundp[l-1]), ap1, ap2);
|
||||
if (IsEdge(ap1,ap2)) {here = (here+1)%2;}
|
||||
if (!here && TrigIsInOC(trigsaroundp.Get(l),i)) {thereOC = 1;}
|
||||
if (!here && !TrigIsInOC(trigsaroundp.Get(l),i)) {thereNotOC = 1;}
|
||||
if (!here && TrigIsInOC(trigsaroundp[l-1],i)) {thereOC = 1;}
|
||||
if (!here && !TrigIsInOC(trigsaroundp[l-1],i)) {thereNotOC = 1;}
|
||||
}
|
||||
if (thereOC && thereNotOC)
|
||||
{
|
||||
@ -3411,31 +3408,31 @@ void STLGeometry :: AddConeAndSpiralEdges(const STLParameters& stlparam)
|
||||
}
|
||||
|
||||
//get trigs at a point, started with starttrig, then every left
|
||||
void STLGeometry :: GetSortedTrianglesAroundPoint(int p, int starttrig, NgArray<int>& trigs)
|
||||
void STLGeometry :: GetSortedTrianglesAroundPoint(STLPointId p, STLTrigId starttrig, Array<STLTrigId>& trigs)
|
||||
{
|
||||
int acttrig = starttrig;
|
||||
STLTrigId acttrig = starttrig;
|
||||
trigs.SetAllocSize(trigsperpoint.EntrySize(p));
|
||||
trigs.SetSize(0);
|
||||
trigs.Append(acttrig);
|
||||
int i, j, t, ap1, ap2, locindex1(0), locindex2(0);
|
||||
|
||||
int locindex1(0), locindex2(0);
|
||||
//(*mycout) << "trigs around point " << p << endl;
|
||||
|
||||
int end = 0;
|
||||
while (!end)
|
||||
{
|
||||
const STLTriangle& at = GetTriangle(acttrig);
|
||||
for (i = 1; i <= trigsperpoint.EntrySize(p); i++)
|
||||
for (int i = 1; i <= trigsperpoint.EntrySize(p); i++)
|
||||
{
|
||||
t = trigsperpoint.Get(p,i);
|
||||
STLTrigId t = trigsperpoint.Get(p,i);
|
||||
const STLTriangle& nt = GetTriangle(t);
|
||||
if (at.IsNeighbourFrom(nt))
|
||||
{
|
||||
STLPointId ap1, ap2;
|
||||
at.GetNeighbourPoints(nt, ap1, ap2);
|
||||
if (ap2 == p) {Swap(ap1,ap2);}
|
||||
if (ap1 != p) {PrintSysError("In GetSortedTrianglesAroundPoint!!!");}
|
||||
|
||||
for (j = 1; j <= 3; j++)
|
||||
for (int j = 1; j <= 3; j++)
|
||||
{
|
||||
if (at.PNum(j) == ap1) {locindex1 = j;};
|
||||
if (at.PNum(j) == ap2) {locindex2 = j;};
|
||||
|
@ -119,7 +119,7 @@ namespace netgen
|
||||
int undoexternaledges;
|
||||
NgArray<twoint> storedexternaledges;
|
||||
|
||||
STLEdgeDataList * edgedata;
|
||||
unique_ptr<STLEdgeDataList> edgedata;
|
||||
// STLEdgeDataList edgedata_store;
|
||||
int calcedgedataanglesnew;
|
||||
|
||||
@ -375,7 +375,7 @@ namespace netgen
|
||||
void SetSpiralPoint(int pn) {spiralpoints.Elem(pn) = 1;};
|
||||
int GetSpiralPoint(int pn) const {return spiralpoints.Get(pn);};
|
||||
|
||||
void GetSortedTrianglesAroundPoint(int p, int starttrig, NgArray<int>& trigs);
|
||||
void GetSortedTrianglesAroundPoint(STLPointId p, STLTrigId starttrig, Array<STLTrigId>& trigs);
|
||||
|
||||
// smooth edges: sharp geometric edges not declared as edges
|
||||
void BuildSmoothEdges ();
|
||||
|
@ -199,7 +199,7 @@ void STLGeometry :: MakeAtlas(Mesh & mesh, const MeshingParameters& mparam, cons
|
||||
{
|
||||
int nt = NeighbourTrig(i,j);
|
||||
// *testout << "check trig " << nt << endl;
|
||||
int np1, np2;
|
||||
STLPointId np1, np2;
|
||||
GetTriangle(i).GetNeighbourPoints(GetTriangle(nt),np1,np2);
|
||||
if (GetMarker(nt) == 0 && !IsEdge(np1,np2))
|
||||
{
|
||||
@ -242,7 +242,7 @@ void STLGeometry :: MakeAtlas(Mesh & mesh, const MeshingParameters& mparam, cons
|
||||
int nnt = NeighbourTrig(nt,k);
|
||||
if (GetMarker(nnt) != chartnum)
|
||||
{
|
||||
int nnp1, nnp2;
|
||||
STLPointId nnp1, nnp2;
|
||||
GetTriangle(nt).GetNeighbourPoints(GetTriangle(nnt),nnp1,nnp2);
|
||||
|
||||
accepted = chartbound.TestSeg(GetPoint(nnp1),
|
||||
@ -326,7 +326,7 @@ void STLGeometry :: MakeAtlas(Mesh & mesh, const MeshingParameters& mparam, cons
|
||||
if (outermark[nt] == chartnum) continue;
|
||||
|
||||
const STLTriangle & ntrig = GetTriangle(nt);
|
||||
int np1, np2;
|
||||
STLPointId np1, np2;
|
||||
GetTriangle(i).GetNeighbourPoints(GetTriangle(nt),np1,np2);
|
||||
|
||||
if (IsEdge (np1, np2)) continue;
|
||||
@ -368,7 +368,7 @@ void STLGeometry :: MakeAtlas(Mesh & mesh, const MeshingParameters& mparam, cons
|
||||
if (outermark[nnt] != chartnum)
|
||||
{
|
||||
// NgProfiler::StartTimer (timer4c);
|
||||
int nnp1, nnp2;
|
||||
STLPointId nnp1, nnp2;
|
||||
GetTriangle(nt).GetNeighbourPoints(GetTriangle(nnt),nnp1,nnp2);
|
||||
// NgProfiler::StopTimer (timer4c);
|
||||
|
||||
@ -654,7 +654,7 @@ int AddIfNotExists(NgArray<int>& list, int x)
|
||||
|
||||
void STLGeometry :: GetInnerChartLimes(NgArray<twoint>& limes, ChartId chartnum)
|
||||
{
|
||||
int np1, np2;
|
||||
STLPointId np1, np2;
|
||||
|
||||
limes.SetSize(0);
|
||||
|
||||
@ -730,7 +730,7 @@ void STLGeometry :: GetDirtyChartTrigs(int chartnum, STLChart& chart,
|
||||
STLTrigId nt = NeighbourTrig(t,k);
|
||||
if (GetChartNr(nt) != chartnum && outercharttrigs[nt] != chartnum)
|
||||
{
|
||||
int np1, np2;
|
||||
STLPointId np1, np2;
|
||||
tt.GetNeighbourPoints(GetTriangle(nt),np1,np2);
|
||||
if (!IsEdge(np1,np2))
|
||||
{
|
||||
@ -743,8 +743,8 @@ void STLGeometry :: GetDirtyChartTrigs(int chartnum, STLChart& chart,
|
||||
}
|
||||
cnt = 0;
|
||||
|
||||
int ap1, ap2, tn1, tn2, l, problem, pn;
|
||||
NgArray<int> trigsaroundp;
|
||||
STLPointId ap1, ap2, pn;
|
||||
Array<STLTrigId> trigsaroundp;
|
||||
|
||||
for (int j = chart.GetNChartT(); j >= 1; j--)
|
||||
{
|
||||
@ -771,31 +771,31 @@ void STLGeometry :: GetDirtyChartTrigs(int chartnum, STLChart& chart,
|
||||
GetSortedTrianglesAroundPoint(pn,t,trigsaroundp);
|
||||
trigsaroundp.Append(t); //ring
|
||||
|
||||
problem = 0;
|
||||
bool problem = false;
|
||||
//forward:
|
||||
for (l = 2; l <= trigsaroundp.Size()-1; l++)
|
||||
for (int l = 2; l <= trigsaroundp.Size()-1; l++)
|
||||
{
|
||||
tn1 = trigsaroundp.Get(l-1);
|
||||
tn2 = trigsaroundp.Get(l);
|
||||
STLTrigId tn1 = trigsaroundp[l-2];
|
||||
STLTrigId tn2 = trigsaroundp[l-1];
|
||||
const STLTriangle& t1 = GetTriangle(tn1);
|
||||
const STLTriangle& t2 = GetTriangle(tn2);
|
||||
t1.GetNeighbourPoints(t2, ap1, ap2);
|
||||
if (IsEdge(ap1,ap2)) break;
|
||||
|
||||
if (GetChartNr(tn2) != chartnum && outercharttrigs[tn2] != chartnum) {problem = 1;}
|
||||
if (GetChartNr(tn2) != chartnum && outercharttrigs[tn2] != chartnum) {problem = true;}
|
||||
}
|
||||
|
||||
//backwards:
|
||||
for (l = trigsaroundp.Size()-1; l >= 2; l--)
|
||||
for (int l = trigsaroundp.Size()-1; l >= 2; l--)
|
||||
{
|
||||
tn1 = trigsaroundp.Get(l+1);
|
||||
tn2 = trigsaroundp.Get(l);
|
||||
STLTrigId tn1 = trigsaroundp[l];
|
||||
STLTrigId tn2 = trigsaroundp[l-1];
|
||||
const STLTriangle& t1 = GetTriangle(tn1);
|
||||
const STLTriangle& t2 = GetTriangle(tn2);
|
||||
t1.GetNeighbourPoints(t2, ap1, ap2);
|
||||
if (IsEdge(ap1,ap2)) break;
|
||||
|
||||
if (GetChartNr(tn2) != chartnum && outercharttrigs[tn2] != chartnum) {problem = 1;}
|
||||
if (GetChartNr(tn2) != chartnum && outercharttrigs[tn2] != chartnum) {problem = true;}
|
||||
}
|
||||
// if (problem && !IsInArray(j,dirtytrigs))
|
||||
if (problem && !dirtytrigs.Contains(j))
|
||||
|
@ -713,7 +713,7 @@ void STLGeometry :: RestrictLocalHCurv(class Mesh & mesh, double gh, const STLPa
|
||||
//die Meshsize auf ein bestimmtes Mass limitieren
|
||||
int i,j;
|
||||
|
||||
int ap1,ap2,p3,p4;
|
||||
STLPointId ap1,ap2,p3,p4;
|
||||
Point<3> p1p, p2p, p3p, p4p;
|
||||
Vec<3> n, ntn;
|
||||
double rzyl, localh;
|
||||
@ -817,7 +817,7 @@ void STLGeometry :: RestrictLocalH(class Mesh & mesh, double gh, const STLParame
|
||||
//die Meshsize auf ein bestimmtes Mass limitieren
|
||||
int i,j;
|
||||
|
||||
int ap1,ap2,p3,p4;
|
||||
STLPointId ap1,ap2,p3,p4;
|
||||
Point3d p1p, p2p, p3p, p4p;
|
||||
Vec3d n, ntn;
|
||||
double rzyl, localh;
|
||||
@ -1145,7 +1145,7 @@ void STLGeometry :: RestrictHChartDistOneChart(ChartId chartnum, NgArray<int>& a
|
||||
|
||||
int divisions = 10;
|
||||
|
||||
int np1, np2;
|
||||
STLPointId np1, np2;
|
||||
// Point3d p3p1, p3p2;
|
||||
STLTriangle tt;
|
||||
|
||||
|
@ -318,7 +318,7 @@ int STLTriangle :: IsWrongNeighbourFrom(const STLTriangle& t) const
|
||||
return 0;
|
||||
}
|
||||
|
||||
void STLTriangle :: GetNeighbourPoints(const STLTriangle& t, int& p1, int& p2) const
|
||||
void STLTriangle :: GetNeighbourPoints(const STLTriangle& t, STLPointId & p1, STLPointId & p2) const
|
||||
{
|
||||
for(int i = 1; i <= 3; i++)
|
||||
for(int j = 1; j <= 3; j++)
|
||||
@ -333,7 +333,8 @@ void STLTriangle :: GetNeighbourPoints(const STLTriangle& t, int& p1, int& p2) c
|
||||
PrintSysError("Get neighbourpoints failed!");
|
||||
}
|
||||
|
||||
int STLTriangle :: GetNeighbourPointsAndOpposite(const STLTriangle& t, int& p1, int& p2, int& po) const
|
||||
int STLTriangle :: GetNeighbourPointsAndOpposite(const STLTriangle& t, STLPointId & p1,
|
||||
STLPointId & p2, STLPointId & po) const
|
||||
{
|
||||
for(int i = 1; i <= 3; i++)
|
||||
for(int j = 1; j <= 3; j++)
|
||||
|
@ -947,10 +947,10 @@ int STLTopology :: GetRightTrig(int p1, int p2) const
|
||||
|
||||
int STLTopology :: NeighbourTrigSorted(int trig, int edgenum) const
|
||||
{
|
||||
int i, p1, p2;
|
||||
int psearch = GetTriangle(trig).PNum(edgenum);
|
||||
STLPointId p1, p2;
|
||||
STLPointId psearch = GetTriangle(trig).PNum(edgenum);
|
||||
|
||||
for (i = 1; i <= 3; i++)
|
||||
for (int i = 1; i <= 3; i++)
|
||||
{
|
||||
GetTriangle(trig).GetNeighbourPoints(GetTriangle(NeighbourTrig(trig,i)),p1,p2);
|
||||
if (p1 == psearch) {return NeighbourTrig(trig,i);}
|
||||
|
@ -164,8 +164,8 @@ public:
|
||||
int IsWrongNeighbourFrom(const STLTriangle& t) const;
|
||||
|
||||
///Get the two points of neighbour-Triangles in orientation of this-Triangle
|
||||
void GetNeighbourPoints(const STLTriangle& t, int& p1, int& p2) const;
|
||||
int GetNeighbourPointsAndOpposite(const STLTriangle& t, int& p1, int& p2, int& po) const;
|
||||
void GetNeighbourPoints(const STLTriangle& t, STLPointId & p1, STLPointId & p2) const;
|
||||
int GetNeighbourPointsAndOpposite(const STLTriangle& t, STLPointId & p1, STLPointId & p2, STLPointId & po) const;
|
||||
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user