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STLPointId ...
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9b13bde72b
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@ -45,7 +45,7 @@ void STLMeshing (STLGeometry & geom,
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*/
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*/
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{
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{
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ref = NULL;
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ref = NULL;
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edgedata = new STLEdgeDataList(*this);
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edgedata = make_unique<STLEdgeDataList>(*this);
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externaledges.SetSize(0);
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externaledges.SetSize(0);
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Clear();
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Clear();
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meshchart = 0; // initialize all ?? JS
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meshchart = 0; // initialize all ?? JS
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@ -65,7 +65,7 @@ void STLMeshing (STLGeometry & geom,
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STLGeometry :: ~STLGeometry()
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STLGeometry :: ~STLGeometry()
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{
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{
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// for (auto p : atlas) delete p;
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// for (auto p : atlas) delete p;
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delete edgedata;
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// delete edgedata;
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delete ref;
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delete ref;
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}
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}
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@ -153,7 +153,7 @@ void STLGeometry :: MarkNonSmoothNormals(const STLParameters& stlparam)
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double dirtyangle = stlparam.yangle/180.*M_PI;
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double dirtyangle = stlparam.yangle/180.*M_PI;
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int cnt = 0;
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int cnt = 0;
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int lp1,lp2;
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STLPointId lp1,lp2;
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for (i = 1; i <= GetNT(); i++)
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for (i = 1; i <= GetNT(); i++)
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{
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{
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for (j = 1; j <= NONeighbourTrigs(i); j++)
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for (j = 1; j <= NONeighbourTrigs(i); j++)
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@ -243,7 +243,7 @@ void STLGeometry :: SmoothNormals(const STLParameters& stlparam)
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int nbt = 0;
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int nbt = 0;
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int fp1,fp2;
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STLPointId fp1,fp2;
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for (k = 1; k <= NONeighbourTrigs(i); k++)
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for (k = 1; k <= NONeighbourTrigs(i); k++)
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{
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{
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trig.GetNeighbourPoints(GetTriangle(NeighbourTrig(i, k)),fp1,fp2);
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trig.GetNeighbourPoints(GetTriangle(NeighbourTrig(i, k)),fp1,fp2);
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@ -1803,7 +1803,7 @@ double STLGeometry :: CalcTrigBadness(int i)
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{
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{
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int j;
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int j;
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double maxbadness = 0;
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double maxbadness = 0;
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int ap1, ap2;
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STLPointId ap1, ap2;
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for (j = 1; j <= NONeighbourTrigs(i); j++)
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for (j = 1; j <= NONeighbourTrigs(i); j++)
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{
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{
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GetTriangle(i).GetNeighbourPoints(GetTriangle(NeighbourTrig(i,j)), ap1, ap2);
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GetTriangle(i).GetNeighbourPoints(GetTriangle(NeighbourTrig(i,j)), ap1, ap2);
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@ -1880,7 +1880,7 @@ void STLGeometry :: MarkRevertedTrigs(const STLParameters& stlparam)
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double revertedangle = stldoctor.smoothangle/180.*M_PI;
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double revertedangle = stldoctor.smoothangle/180.*M_PI;
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int cnt = 0;
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int cnt = 0;
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int ap1, ap2;
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STLPointId ap1, ap2;
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for (i = 1; i <= GetNT(); i++)
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for (i = 1; i <= GetNT(); i++)
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{
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{
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found = 0;
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found = 0;
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@ -1918,7 +1918,7 @@ void STLGeometry :: SmoothDirtyTrigs(const STLParameters& stlparam)
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int i,j;
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int i,j;
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int changed = 1;
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int changed = 1;
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int ap1, ap2;
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STLPointId ap1, ap2;
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while (changed)
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while (changed)
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{
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{
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@ -2199,8 +2199,8 @@ int STLGeometry :: CheckGeometryOverlapping()
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}
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}
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/*
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/*
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void STLGeometry :: InitSTLGeometry()
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void STLGeometry :: InitSTLGeometry()
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{
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{
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STLTopology::InitSTLGeometry();
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STLTopology::InitSTLGeometry();
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int i, j, k;
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int i, j, k;
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@ -2308,7 +2308,7 @@ void STLGeometry :: InitSTLGeometry()
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ClearLineEndPoints();
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ClearLineEndPoints();
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(*mycout) << "done" << endl;
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(*mycout) << "done" << endl;
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}
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}
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*/
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*/
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@ -2424,7 +2424,7 @@ void STLGeometry :: CalcEdgeData()
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{
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{
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PushStatus("Calc Edge Data");
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PushStatus("Calc Edge Data");
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int np1, np2;
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STLPointId np1, np2;
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int ecnt = 0;
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int ecnt = 0;
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edgedata->SetSize(GetNT()/2*3);
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edgedata->SetSize(GetNT()/2*3);
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@ -2678,7 +2678,7 @@ void STLGeometry :: AddFaceEdges()
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}
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}
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int changed = 0;
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int changed = 0;
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int ap1, ap2;
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STLPointId ap1, ap2;
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for (int i = 1; i <= GetNOFaces(); i++)
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for (int i = 1; i <= GetNOFaces(); i++)
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{
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{
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if (!edgecnt.Get(i))
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if (!edgecnt.Get(i))
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@ -3008,7 +3008,7 @@ void STLGeometry :: CalcFaceNums()
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markedtrigs1++;
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markedtrigs1++;
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GetTriangle(starttrig).SetFaceNum(facecnt);
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GetTriangle(starttrig).SetFaceNum(facecnt);
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todolist.Append(starttrig);
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todolist.Append(starttrig);
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int ap1, ap2;
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STLPointId ap1, ap2;
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while(todolist.Size())
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while(todolist.Size())
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{
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{
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@ -3089,7 +3089,7 @@ void STLGeometry :: BuildSmoothEdges ()
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ng2 = GetTriangle(nbt).GeomNormal(points);
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ng2 = GetTriangle(nbt).GeomNormal(points);
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ng2 /= (ng2.Length() + 1e-24);
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ng2 /= (ng2.Length() + 1e-24);
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int pi1, pi2;
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STLPointId pi1, pi2;
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trig.GetNeighbourPoints(GetTriangle(nbt), pi1, pi2);
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trig.GetNeighbourPoints(GetTriangle(nbt), pi1, pi2);
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if (!IsEdge(pi1,pi2))
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if (!IsEdge(pi1,pi2))
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@ -3141,24 +3141,24 @@ void STLGeometry :: AddConeAndSpiralEdges(const STLParameters& stlparam)
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PrintFnStart("AddConeAndSpiralEdges");
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PrintFnStart("AddConeAndSpiralEdges");
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int i,j,k,n;
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// int i,j,k,n;
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// int changed = 0;
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// int changed = 0;
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//check edges, where inner chart and no outer chart come together without an edge
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//check edges, where inner chart and no outer chart come together without an edge
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int np1, np2, nt;
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STLPointId np1, np2;
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int cnt = 0;
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int cnt = 0;
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for (i = 1; i <= GetNOCharts(); i++)
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for (ChartId i = 1; i <= GetNOCharts(); i++)
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{
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{
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STLChart& chart = GetChart(i);
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STLChart& chart = GetChart(i);
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for (j = 1; j <= chart.GetNChartT(); j++)
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for (int j = 1; j <= chart.GetNChartT(); j++)
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{
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{
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STLTrigId t = chart.GetChartTrig1(j);
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STLTrigId t = chart.GetChartTrig1(j);
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const STLTriangle& tt = GetTriangle(t);
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const STLTriangle& tt = GetTriangle(t);
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for (k = 1; k <= 3; k++)
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for (int k = 1; k <= 3; k++)
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{
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{
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nt = NeighbourTrig(t,k);
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STLTrigId nt = NeighbourTrig(t,k);
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if (GetChartNr(nt) != i && !TrigIsInOC(nt,i))
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if (GetChartNr(nt) != i && !TrigIsInOC(nt,i))
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{
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{
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tt.GetNeighbourPoints(GetTriangle(nt),np1,np2);
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tt.GetNeighbourPoints(GetTriangle(nt),np1,np2);
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@ -3171,8 +3171,8 @@ void STLGeometry :: AddConeAndSpiralEdges(const STLParameters& stlparam)
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AddEdgePP(np1,edgenum);
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AddEdgePP(np1,edgenum);
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AddEdgePP(np2,edgenum);
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AddEdgePP(np2,edgenum);
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//changed = 1;
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//changed = 1;
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PrintWarning("Found a spiral like structure: chart=", i,
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PrintWarning("Found a spiral like structure: chart=", int(i),
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", trig=", int(t), ", p1=", np1, ", p2=", np2);
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", trig=", int(t), ", p1=", int(np1), ", p2=", int(np2));
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cnt++;
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cnt++;
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}
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}
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}
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}
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@ -3187,17 +3187,14 @@ void STLGeometry :: AddConeAndSpiralEdges(const STLParameters& stlparam)
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cnt = 0;
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cnt = 0;
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int edgecnt = 0;
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int edgecnt = 0;
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NgArray<int> trigsaroundp;
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Array<STLTrigId> trigsaroundp;
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NgArray<int> chartpointchecked; //gets number of chart, if in this chart already checked
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NgArray<int> chartpointchecked(GetNP()); //gets number of chart, if in this chart already checked
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chartpointchecked.SetSize(GetNP());
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chartpointchecked = 0;
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for (i = 1; i <= GetNP(); i++)
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{
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chartpointchecked.Elem(i) = 0;
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}
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int onoc, notonoc, tpp, pn;
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int onoc, notonoc, tpp, pn;
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int ap1, ap2, tn1, tn2, l, problem;
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STLPointId ap1, ap2;
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int tn1, tn2, l, problem;
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if (!stldoctor.conecheck) {PrintWarning("++++++++++++ \ncone checking deactivated by user!!!!!\n+++++++++++++++"); return ;}
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if (!stldoctor.conecheck) {PrintWarning("++++++++++++ \ncone checking deactivated by user!!!!!\n+++++++++++++++"); return ;}
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@ -3205,26 +3202,26 @@ void STLGeometry :: AddConeAndSpiralEdges(const STLParameters& stlparam)
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int addedges = 0;
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int addedges = 0;
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for (i = 1; i <= GetNOCharts(); i++)
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for (ChartId i = 1; i <= GetNOCharts(); i++)
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{
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{
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SetThreadPercent((double)i/(double)GetNOCharts()*100.);
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SetThreadPercent((double)i/(double)GetNOCharts()*100.);
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if (multithread.terminate)
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if (multithread.terminate)
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{PopStatus();return;}
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{PopStatus();return;}
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STLChart& chart = GetChart(i);
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STLChart& chart = GetChart(i);
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for (j = 1; j <= chart.GetNChartT(); j++)
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for (int j = 1; j <= chart.GetNChartT(); j++)
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{
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{
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STLTrigId t = chart.GetChartTrig1(j);
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STLTrigId t = chart.GetChartTrig1(j);
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const STLTriangle& tt = GetTriangle(t);
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const STLTriangle& tt = GetTriangle(t);
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for (k = 1; k <= 3; k++)
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for (int k = 1; k <= 3; k++)
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{
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{
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pn = tt.PNum(k);
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pn = tt.PNum(k);
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if (chartpointchecked.Get(pn) == i)
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if (chartpointchecked.Get(pn) == i)
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{continue;}
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{continue;}
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int checkpoint = 0;
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int checkpoint = 0;
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for (n = 1; n <= trigsperpoint.EntrySize(pn); n++)
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for (int n = 1; n <= trigsperpoint.EntrySize(pn); n++)
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{
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{
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if (trigsperpoint.Get(pn,n) != t &&
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if (trigsperpoint.Get(pn,n) != t &&
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GetChartNr(trigsperpoint.Get(pn,n)) != i &&
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GetChartNr(trigsperpoint.Get(pn,n)) != i &&
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@ -3240,10 +3237,10 @@ void STLGeometry :: AddConeAndSpiralEdges(const STLParameters& stlparam)
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trigsaroundp.Append(t);
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trigsaroundp.Append(t);
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problem = 0;
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problem = 0;
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for (l = 2; l <= trigsaroundp.Size()-1; l++)
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for (int l = 2; l <= trigsaroundp.Size()-1; l++)
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{
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{
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tn1 = trigsaroundp.Get(l-1);
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tn1 = trigsaroundp[l-2];
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tn2 = trigsaroundp.Get(l);
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tn2 = trigsaroundp[l-1];
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const STLTriangle& t1 = GetTriangle(tn1);
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const STLTriangle& t1 = GetTriangle(tn1);
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const STLTriangle& t2 = GetTriangle(tn2);
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const STLTriangle& t2 = GetTriangle(tn2);
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t1.GetNeighbourPoints(t2, ap1, ap2);
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t1.GetNeighbourPoints(t2, ap1, ap2);
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@ -3254,10 +3251,10 @@ void STLGeometry :: AddConeAndSpiralEdges(const STLParameters& stlparam)
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if (problem)
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if (problem)
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{
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{
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for (l = 2; l <= trigsaroundp.Size()-1; l++)
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for (int l = 2; l <= trigsaroundp.Size()-1; l++)
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{
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{
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tn1 = trigsaroundp.Get(l-1);
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tn1 = trigsaroundp[l-2];
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tn2 = trigsaroundp.Get(l);
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tn2 = trigsaroundp[l-1];
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const STLTriangle& t1 = GetTriangle(tn1);
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const STLTriangle& t1 = GetTriangle(tn1);
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const STLTriangle& t2 = GetTriangle(tn2);
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const STLTriangle& t2 = GetTriangle(tn2);
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t1.GetNeighbourPoints(t2, ap1, ap2);
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t1.GetNeighbourPoints(t2, ap1, ap2);
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@ -3287,10 +3284,10 @@ void STLGeometry :: AddConeAndSpiralEdges(const STLParameters& stlparam)
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}
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}
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//backwards:
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//backwards:
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problem = 0;
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problem = 0;
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for (l = trigsaroundp.Size()-1; l >= 2; l--)
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for (int l = trigsaroundp.Size()-1; l >= 2; l--)
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{
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{
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tn1 = trigsaroundp.Get(l+1);
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tn1 = trigsaroundp[l];
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tn2 = trigsaroundp.Get(l);
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tn2 = trigsaroundp[l-1];
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const STLTriangle& t1 = GetTriangle(tn1);
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const STLTriangle& t1 = GetTriangle(tn1);
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const STLTriangle& t2 = GetTriangle(tn2);
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const STLTriangle& t2 = GetTriangle(tn2);
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t1.GetNeighbourPoints(t2, ap1, ap2);
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t1.GetNeighbourPoints(t2, ap1, ap2);
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@ -3299,10 +3296,10 @@ void STLGeometry :: AddConeAndSpiralEdges(const STLParameters& stlparam)
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if (GetChartNr(tn2) != i && !TrigIsInOC(tn2,i)) {problem = 1;}
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if (GetChartNr(tn2) != i && !TrigIsInOC(tn2,i)) {problem = 1;}
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}
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}
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if (problem)
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if (problem)
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for (l = trigsaroundp.Size()-1; l >= 2; l--)
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for (int l = trigsaroundp.Size()-1; l >= 2; l--)
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{
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{
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tn1 = trigsaroundp.Get(l+1);
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tn1 = trigsaroundp[l];
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tn2 = trigsaroundp.Get(l);
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tn2 = trigsaroundp[l-1];
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const STLTriangle& t1 = GetTriangle(tn1);
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const STLTriangle& t1 = GetTriangle(tn1);
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const STLTriangle& t2 = GetTriangle(tn2);
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const STLTriangle& t2 = GetTriangle(tn2);
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t1.GetNeighbourPoints(t2, ap1, ap2);
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t1.GetNeighbourPoints(t2, ap1, ap2);
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@ -3358,22 +3355,22 @@ void STLGeometry :: AddConeAndSpiralEdges(const STLParameters& stlparam)
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//search points where inner chart and outer chart and "no chart" trig come together at edge-point
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//search points where inner chart and outer chart and "no chart" trig come together at edge-point
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PrintMessage(7,"search for special chart points");
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PrintMessage(7,"search for special chart points");
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for (i = 1; i <= GetNOCharts(); i++)
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for (ChartId i = 1; i <= GetNOCharts(); i++)
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{
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{
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STLChart& chart = GetChart(i);
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STLChart& chart = GetChart(i);
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for (j = 1; j <= chart.GetNChartT(); j++)
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for (int j = 1; j <= chart.GetNChartT(); j++)
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{
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{
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STLTrigId t = chart.GetChartTrig1(j);
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STLTrigId t = chart.GetChartTrig1(j);
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const STLTriangle& tt = GetTriangle(t);
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const STLTriangle& tt = GetTriangle(t);
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for (k = 1; k <= 3; k++)
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for (int k = 1; k <= 3; k++)
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{
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{
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pn = tt.PNum(k);
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pn = tt.PNum(k);
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if (GetNEPP(pn) == 2)
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if (GetNEPP(pn) == 2)
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{
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{
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onoc = 0;
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onoc = 0;
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notonoc = 0;
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notonoc = 0;
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for (n = 1; n <= trigsperpoint.EntrySize(pn); n++)
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for (int n = 1; n <= trigsperpoint.EntrySize(pn); n++)
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{
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{
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tpp = trigsperpoint.Get(pn,n);
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tpp = trigsperpoint.Get(pn,n);
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if (tpp != t && GetChartNr(tpp) != i)
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if (tpp != t && GetChartNr(tpp) != i)
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@ -3390,11 +3387,11 @@ void STLGeometry :: AddConeAndSpiralEdges(const STLParameters& stlparam)
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int thereNotOC = 0;
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int thereNotOC = 0;
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for (l = 2; l <= trigsaroundp.Size(); l++)
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for (l = 2; l <= trigsaroundp.Size(); l++)
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{
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{
|
||||||
GetTriangle(trigsaroundp.Get(l-1)).
|
GetTriangle(trigsaroundp[l-2]).
|
||||||
GetNeighbourPoints(GetTriangle(trigsaroundp.Get(l)), ap1, ap2);
|
GetNeighbourPoints(GetTriangle(trigsaroundp[l-1]), ap1, ap2);
|
||||||
if (IsEdge(ap1,ap2)) {here = (here+1)%2;}
|
if (IsEdge(ap1,ap2)) {here = (here+1)%2;}
|
||||||
if (!here && TrigIsInOC(trigsaroundp.Get(l),i)) {thereOC = 1;}
|
if (!here && TrigIsInOC(trigsaroundp[l-1],i)) {thereOC = 1;}
|
||||||
if (!here && !TrigIsInOC(trigsaroundp.Get(l),i)) {thereNotOC = 1;}
|
if (!here && !TrigIsInOC(trigsaroundp[l-1],i)) {thereNotOC = 1;}
|
||||||
}
|
}
|
||||||
if (thereOC && thereNotOC)
|
if (thereOC && thereNotOC)
|
||||||
{
|
{
|
||||||
@ -3411,31 +3408,31 @@ void STLGeometry :: AddConeAndSpiralEdges(const STLParameters& stlparam)
|
|||||||
}
|
}
|
||||||
|
|
||||||
//get trigs at a point, started with starttrig, then every left
|
//get trigs at a point, started with starttrig, then every left
|
||||||
void STLGeometry :: GetSortedTrianglesAroundPoint(int p, int starttrig, NgArray<int>& trigs)
|
void STLGeometry :: GetSortedTrianglesAroundPoint(STLPointId p, STLTrigId starttrig, Array<STLTrigId>& trigs)
|
||||||
{
|
{
|
||||||
int acttrig = starttrig;
|
STLTrigId acttrig = starttrig;
|
||||||
trigs.SetAllocSize(trigsperpoint.EntrySize(p));
|
trigs.SetAllocSize(trigsperpoint.EntrySize(p));
|
||||||
trigs.SetSize(0);
|
trigs.SetSize(0);
|
||||||
trigs.Append(acttrig);
|
trigs.Append(acttrig);
|
||||||
int i, j, t, ap1, ap2, locindex1(0), locindex2(0);
|
int locindex1(0), locindex2(0);
|
||||||
|
|
||||||
//(*mycout) << "trigs around point " << p << endl;
|
//(*mycout) << "trigs around point " << p << endl;
|
||||||
|
|
||||||
int end = 0;
|
int end = 0;
|
||||||
while (!end)
|
while (!end)
|
||||||
{
|
{
|
||||||
const STLTriangle& at = GetTriangle(acttrig);
|
const STLTriangle& at = GetTriangle(acttrig);
|
||||||
for (i = 1; i <= trigsperpoint.EntrySize(p); i++)
|
for (int i = 1; i <= trigsperpoint.EntrySize(p); i++)
|
||||||
{
|
{
|
||||||
t = trigsperpoint.Get(p,i);
|
STLTrigId t = trigsperpoint.Get(p,i);
|
||||||
const STLTriangle& nt = GetTriangle(t);
|
const STLTriangle& nt = GetTriangle(t);
|
||||||
if (at.IsNeighbourFrom(nt))
|
if (at.IsNeighbourFrom(nt))
|
||||||
{
|
{
|
||||||
|
STLPointId ap1, ap2;
|
||||||
at.GetNeighbourPoints(nt, ap1, ap2);
|
at.GetNeighbourPoints(nt, ap1, ap2);
|
||||||
if (ap2 == p) {Swap(ap1,ap2);}
|
if (ap2 == p) {Swap(ap1,ap2);}
|
||||||
if (ap1 != p) {PrintSysError("In GetSortedTrianglesAroundPoint!!!");}
|
if (ap1 != p) {PrintSysError("In GetSortedTrianglesAroundPoint!!!");}
|
||||||
|
|
||||||
for (j = 1; j <= 3; j++)
|
for (int j = 1; j <= 3; j++)
|
||||||
{
|
{
|
||||||
if (at.PNum(j) == ap1) {locindex1 = j;};
|
if (at.PNum(j) == ap1) {locindex1 = j;};
|
||||||
if (at.PNum(j) == ap2) {locindex2 = j;};
|
if (at.PNum(j) == ap2) {locindex2 = j;};
|
||||||
|
@ -119,7 +119,7 @@ namespace netgen
|
|||||||
int undoexternaledges;
|
int undoexternaledges;
|
||||||
NgArray<twoint> storedexternaledges;
|
NgArray<twoint> storedexternaledges;
|
||||||
|
|
||||||
STLEdgeDataList * edgedata;
|
unique_ptr<STLEdgeDataList> edgedata;
|
||||||
// STLEdgeDataList edgedata_store;
|
// STLEdgeDataList edgedata_store;
|
||||||
int calcedgedataanglesnew;
|
int calcedgedataanglesnew;
|
||||||
|
|
||||||
@ -375,7 +375,7 @@ namespace netgen
|
|||||||
void SetSpiralPoint(int pn) {spiralpoints.Elem(pn) = 1;};
|
void SetSpiralPoint(int pn) {spiralpoints.Elem(pn) = 1;};
|
||||||
int GetSpiralPoint(int pn) const {return spiralpoints.Get(pn);};
|
int GetSpiralPoint(int pn) const {return spiralpoints.Get(pn);};
|
||||||
|
|
||||||
void GetSortedTrianglesAroundPoint(int p, int starttrig, NgArray<int>& trigs);
|
void GetSortedTrianglesAroundPoint(STLPointId p, STLTrigId starttrig, Array<STLTrigId>& trigs);
|
||||||
|
|
||||||
// smooth edges: sharp geometric edges not declared as edges
|
// smooth edges: sharp geometric edges not declared as edges
|
||||||
void BuildSmoothEdges ();
|
void BuildSmoothEdges ();
|
||||||
|
@ -199,7 +199,7 @@ void STLGeometry :: MakeAtlas(Mesh & mesh, const MeshingParameters& mparam, cons
|
|||||||
{
|
{
|
||||||
int nt = NeighbourTrig(i,j);
|
int nt = NeighbourTrig(i,j);
|
||||||
// *testout << "check trig " << nt << endl;
|
// *testout << "check trig " << nt << endl;
|
||||||
int np1, np2;
|
STLPointId np1, np2;
|
||||||
GetTriangle(i).GetNeighbourPoints(GetTriangle(nt),np1,np2);
|
GetTriangle(i).GetNeighbourPoints(GetTriangle(nt),np1,np2);
|
||||||
if (GetMarker(nt) == 0 && !IsEdge(np1,np2))
|
if (GetMarker(nt) == 0 && !IsEdge(np1,np2))
|
||||||
{
|
{
|
||||||
@ -242,7 +242,7 @@ void STLGeometry :: MakeAtlas(Mesh & mesh, const MeshingParameters& mparam, cons
|
|||||||
int nnt = NeighbourTrig(nt,k);
|
int nnt = NeighbourTrig(nt,k);
|
||||||
if (GetMarker(nnt) != chartnum)
|
if (GetMarker(nnt) != chartnum)
|
||||||
{
|
{
|
||||||
int nnp1, nnp2;
|
STLPointId nnp1, nnp2;
|
||||||
GetTriangle(nt).GetNeighbourPoints(GetTriangle(nnt),nnp1,nnp2);
|
GetTriangle(nt).GetNeighbourPoints(GetTriangle(nnt),nnp1,nnp2);
|
||||||
|
|
||||||
accepted = chartbound.TestSeg(GetPoint(nnp1),
|
accepted = chartbound.TestSeg(GetPoint(nnp1),
|
||||||
@ -326,7 +326,7 @@ void STLGeometry :: MakeAtlas(Mesh & mesh, const MeshingParameters& mparam, cons
|
|||||||
if (outermark[nt] == chartnum) continue;
|
if (outermark[nt] == chartnum) continue;
|
||||||
|
|
||||||
const STLTriangle & ntrig = GetTriangle(nt);
|
const STLTriangle & ntrig = GetTriangle(nt);
|
||||||
int np1, np2;
|
STLPointId np1, np2;
|
||||||
GetTriangle(i).GetNeighbourPoints(GetTriangle(nt),np1,np2);
|
GetTriangle(i).GetNeighbourPoints(GetTriangle(nt),np1,np2);
|
||||||
|
|
||||||
if (IsEdge (np1, np2)) continue;
|
if (IsEdge (np1, np2)) continue;
|
||||||
@ -368,7 +368,7 @@ void STLGeometry :: MakeAtlas(Mesh & mesh, const MeshingParameters& mparam, cons
|
|||||||
if (outermark[nnt] != chartnum)
|
if (outermark[nnt] != chartnum)
|
||||||
{
|
{
|
||||||
// NgProfiler::StartTimer (timer4c);
|
// NgProfiler::StartTimer (timer4c);
|
||||||
int nnp1, nnp2;
|
STLPointId nnp1, nnp2;
|
||||||
GetTriangle(nt).GetNeighbourPoints(GetTriangle(nnt),nnp1,nnp2);
|
GetTriangle(nt).GetNeighbourPoints(GetTriangle(nnt),nnp1,nnp2);
|
||||||
// NgProfiler::StopTimer (timer4c);
|
// NgProfiler::StopTimer (timer4c);
|
||||||
|
|
||||||
@ -654,7 +654,7 @@ int AddIfNotExists(NgArray<int>& list, int x)
|
|||||||
|
|
||||||
void STLGeometry :: GetInnerChartLimes(NgArray<twoint>& limes, ChartId chartnum)
|
void STLGeometry :: GetInnerChartLimes(NgArray<twoint>& limes, ChartId chartnum)
|
||||||
{
|
{
|
||||||
int np1, np2;
|
STLPointId np1, np2;
|
||||||
|
|
||||||
limes.SetSize(0);
|
limes.SetSize(0);
|
||||||
|
|
||||||
@ -730,7 +730,7 @@ void STLGeometry :: GetDirtyChartTrigs(int chartnum, STLChart& chart,
|
|||||||
STLTrigId nt = NeighbourTrig(t,k);
|
STLTrigId nt = NeighbourTrig(t,k);
|
||||||
if (GetChartNr(nt) != chartnum && outercharttrigs[nt] != chartnum)
|
if (GetChartNr(nt) != chartnum && outercharttrigs[nt] != chartnum)
|
||||||
{
|
{
|
||||||
int np1, np2;
|
STLPointId np1, np2;
|
||||||
tt.GetNeighbourPoints(GetTriangle(nt),np1,np2);
|
tt.GetNeighbourPoints(GetTriangle(nt),np1,np2);
|
||||||
if (!IsEdge(np1,np2))
|
if (!IsEdge(np1,np2))
|
||||||
{
|
{
|
||||||
@ -743,8 +743,8 @@ void STLGeometry :: GetDirtyChartTrigs(int chartnum, STLChart& chart,
|
|||||||
}
|
}
|
||||||
cnt = 0;
|
cnt = 0;
|
||||||
|
|
||||||
int ap1, ap2, tn1, tn2, l, problem, pn;
|
STLPointId ap1, ap2, pn;
|
||||||
NgArray<int> trigsaroundp;
|
Array<STLTrigId> trigsaroundp;
|
||||||
|
|
||||||
for (int j = chart.GetNChartT(); j >= 1; j--)
|
for (int j = chart.GetNChartT(); j >= 1; j--)
|
||||||
{
|
{
|
||||||
@ -771,31 +771,31 @@ void STLGeometry :: GetDirtyChartTrigs(int chartnum, STLChart& chart,
|
|||||||
GetSortedTrianglesAroundPoint(pn,t,trigsaroundp);
|
GetSortedTrianglesAroundPoint(pn,t,trigsaroundp);
|
||||||
trigsaroundp.Append(t); //ring
|
trigsaroundp.Append(t); //ring
|
||||||
|
|
||||||
problem = 0;
|
bool problem = false;
|
||||||
//forward:
|
//forward:
|
||||||
for (l = 2; l <= trigsaroundp.Size()-1; l++)
|
for (int l = 2; l <= trigsaroundp.Size()-1; l++)
|
||||||
{
|
{
|
||||||
tn1 = trigsaroundp.Get(l-1);
|
STLTrigId tn1 = trigsaroundp[l-2];
|
||||||
tn2 = trigsaroundp.Get(l);
|
STLTrigId tn2 = trigsaroundp[l-1];
|
||||||
const STLTriangle& t1 = GetTriangle(tn1);
|
const STLTriangle& t1 = GetTriangle(tn1);
|
||||||
const STLTriangle& t2 = GetTriangle(tn2);
|
const STLTriangle& t2 = GetTriangle(tn2);
|
||||||
t1.GetNeighbourPoints(t2, ap1, ap2);
|
t1.GetNeighbourPoints(t2, ap1, ap2);
|
||||||
if (IsEdge(ap1,ap2)) break;
|
if (IsEdge(ap1,ap2)) break;
|
||||||
|
|
||||||
if (GetChartNr(tn2) != chartnum && outercharttrigs[tn2] != chartnum) {problem = 1;}
|
if (GetChartNr(tn2) != chartnum && outercharttrigs[tn2] != chartnum) {problem = true;}
|
||||||
}
|
}
|
||||||
|
|
||||||
//backwards:
|
//backwards:
|
||||||
for (l = trigsaroundp.Size()-1; l >= 2; l--)
|
for (int l = trigsaroundp.Size()-1; l >= 2; l--)
|
||||||
{
|
{
|
||||||
tn1 = trigsaroundp.Get(l+1);
|
STLTrigId tn1 = trigsaroundp[l];
|
||||||
tn2 = trigsaroundp.Get(l);
|
STLTrigId tn2 = trigsaroundp[l-1];
|
||||||
const STLTriangle& t1 = GetTriangle(tn1);
|
const STLTriangle& t1 = GetTriangle(tn1);
|
||||||
const STLTriangle& t2 = GetTriangle(tn2);
|
const STLTriangle& t2 = GetTriangle(tn2);
|
||||||
t1.GetNeighbourPoints(t2, ap1, ap2);
|
t1.GetNeighbourPoints(t2, ap1, ap2);
|
||||||
if (IsEdge(ap1,ap2)) break;
|
if (IsEdge(ap1,ap2)) break;
|
||||||
|
|
||||||
if (GetChartNr(tn2) != chartnum && outercharttrigs[tn2] != chartnum) {problem = 1;}
|
if (GetChartNr(tn2) != chartnum && outercharttrigs[tn2] != chartnum) {problem = true;}
|
||||||
}
|
}
|
||||||
// if (problem && !IsInArray(j,dirtytrigs))
|
// if (problem && !IsInArray(j,dirtytrigs))
|
||||||
if (problem && !dirtytrigs.Contains(j))
|
if (problem && !dirtytrigs.Contains(j))
|
||||||
|
@ -713,7 +713,7 @@ void STLGeometry :: RestrictLocalHCurv(class Mesh & mesh, double gh, const STLPa
|
|||||||
//die Meshsize auf ein bestimmtes Mass limitieren
|
//die Meshsize auf ein bestimmtes Mass limitieren
|
||||||
int i,j;
|
int i,j;
|
||||||
|
|
||||||
int ap1,ap2,p3,p4;
|
STLPointId ap1,ap2,p3,p4;
|
||||||
Point<3> p1p, p2p, p3p, p4p;
|
Point<3> p1p, p2p, p3p, p4p;
|
||||||
Vec<3> n, ntn;
|
Vec<3> n, ntn;
|
||||||
double rzyl, localh;
|
double rzyl, localh;
|
||||||
@ -817,7 +817,7 @@ void STLGeometry :: RestrictLocalH(class Mesh & mesh, double gh, const STLParame
|
|||||||
//die Meshsize auf ein bestimmtes Mass limitieren
|
//die Meshsize auf ein bestimmtes Mass limitieren
|
||||||
int i,j;
|
int i,j;
|
||||||
|
|
||||||
int ap1,ap2,p3,p4;
|
STLPointId ap1,ap2,p3,p4;
|
||||||
Point3d p1p, p2p, p3p, p4p;
|
Point3d p1p, p2p, p3p, p4p;
|
||||||
Vec3d n, ntn;
|
Vec3d n, ntn;
|
||||||
double rzyl, localh;
|
double rzyl, localh;
|
||||||
@ -1145,7 +1145,7 @@ void STLGeometry :: RestrictHChartDistOneChart(ChartId chartnum, NgArray<int>& a
|
|||||||
|
|
||||||
int divisions = 10;
|
int divisions = 10;
|
||||||
|
|
||||||
int np1, np2;
|
STLPointId np1, np2;
|
||||||
// Point3d p3p1, p3p2;
|
// Point3d p3p1, p3p2;
|
||||||
STLTriangle tt;
|
STLTriangle tt;
|
||||||
|
|
||||||
|
@ -318,7 +318,7 @@ int STLTriangle :: IsWrongNeighbourFrom(const STLTriangle& t) const
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void STLTriangle :: GetNeighbourPoints(const STLTriangle& t, int& p1, int& p2) const
|
void STLTriangle :: GetNeighbourPoints(const STLTriangle& t, STLPointId & p1, STLPointId & p2) const
|
||||||
{
|
{
|
||||||
for(int i = 1; i <= 3; i++)
|
for(int i = 1; i <= 3; i++)
|
||||||
for(int j = 1; j <= 3; j++)
|
for(int j = 1; j <= 3; j++)
|
||||||
@ -333,7 +333,8 @@ void STLTriangle :: GetNeighbourPoints(const STLTriangle& t, int& p1, int& p2) c
|
|||||||
PrintSysError("Get neighbourpoints failed!");
|
PrintSysError("Get neighbourpoints failed!");
|
||||||
}
|
}
|
||||||
|
|
||||||
int STLTriangle :: GetNeighbourPointsAndOpposite(const STLTriangle& t, int& p1, int& p2, int& po) const
|
int STLTriangle :: GetNeighbourPointsAndOpposite(const STLTriangle& t, STLPointId & p1,
|
||||||
|
STLPointId & p2, STLPointId & po) const
|
||||||
{
|
{
|
||||||
for(int i = 1; i <= 3; i++)
|
for(int i = 1; i <= 3; i++)
|
||||||
for(int j = 1; j <= 3; j++)
|
for(int j = 1; j <= 3; j++)
|
||||||
|
@ -947,10 +947,10 @@ int STLTopology :: GetRightTrig(int p1, int p2) const
|
|||||||
|
|
||||||
int STLTopology :: NeighbourTrigSorted(int trig, int edgenum) const
|
int STLTopology :: NeighbourTrigSorted(int trig, int edgenum) const
|
||||||
{
|
{
|
||||||
int i, p1, p2;
|
STLPointId p1, p2;
|
||||||
int psearch = GetTriangle(trig).PNum(edgenum);
|
STLPointId psearch = GetTriangle(trig).PNum(edgenum);
|
||||||
|
|
||||||
for (i = 1; i <= 3; i++)
|
for (int i = 1; i <= 3; i++)
|
||||||
{
|
{
|
||||||
GetTriangle(trig).GetNeighbourPoints(GetTriangle(NeighbourTrig(trig,i)),p1,p2);
|
GetTriangle(trig).GetNeighbourPoints(GetTriangle(NeighbourTrig(trig,i)),p1,p2);
|
||||||
if (p1 == psearch) {return NeighbourTrig(trig,i);}
|
if (p1 == psearch) {return NeighbourTrig(trig,i);}
|
||||||
|
@ -164,8 +164,8 @@ public:
|
|||||||
int IsWrongNeighbourFrom(const STLTriangle& t) const;
|
int IsWrongNeighbourFrom(const STLTriangle& t) const;
|
||||||
|
|
||||||
///Get the two points of neighbour-Triangles in orientation of this-Triangle
|
///Get the two points of neighbour-Triangles in orientation of this-Triangle
|
||||||
void GetNeighbourPoints(const STLTriangle& t, int& p1, int& p2) const;
|
void GetNeighbourPoints(const STLTriangle& t, STLPointId & p1, STLPointId & p2) const;
|
||||||
int GetNeighbourPointsAndOpposite(const STLTriangle& t, int& p1, int& p2, int& po) const;
|
int GetNeighbourPointsAndOpposite(const STLTriangle& t, STLPointId & p1, STLPointId & p2, STLPointId & po) const;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user