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boundary layer
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@ -195,6 +195,7 @@ namespace netgen
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// surface elements being added during the process
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// surface elements being added during the process
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int np = mesh.GetNP();
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int np = mesh.GetNP();
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int nse = mesh.GetNSE();
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int nse = mesh.GetNSE();
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int ne = mesh.GetNE();
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// Safety measure to ensure no issues with mesh
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// Safety measure to ensure no issues with mesh
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// consistency
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// consistency
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@ -509,7 +510,7 @@ namespace netgen
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Element el(types[classify]);
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Element el(types[classify]);
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for (int i = 0; i < 6; i++)
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for (int i = 0; i < 6; i++)
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el[i] = nums[vertices[classify][i]];
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el[i] = nums[vertices[classify][i]];
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el.SetIndex(blp.matnr);
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el.SetIndex(blp.new_matnr);
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// cout << "el = " << el << endl;
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// cout << "el = " << el << endl;
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if (classify != 0)
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if (classify != 0)
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mesh.AddVolumeElement(el);
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mesh.AddVolumeElement(el);
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@ -537,6 +538,26 @@ namespace netgen
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}
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}
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}
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}
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}
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}
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for (int i = 1; i <= ne; i++)
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{
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Element & el = mesh.VolumeElement(i);
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if(el.GetIndex() != blp.bulk_matnr)
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{
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for (int j = 1; j <= el.GetNP(); j++)
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{
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// Check (Doublecheck) if the corresponding point has a
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// copy available for remapping
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if (mapto.Get(el.PNum(j)))
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{
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// Map the surface elements to the new points
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el.PNum(j) = mapto.Get(el.PNum(j));
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}
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}
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}
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}
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// Lock all the prism points so that the rest of the mesh can be
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// Lock all the prism points so that the rest of the mesh can be
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// optimised without invalidating the entire mesh
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// optimised without invalidating the entire mesh
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@ -14,7 +14,8 @@ public:
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// parameters by Philippose ..
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// parameters by Philippose ..
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Array<int> surfid;
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Array<int> surfid;
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int prismlayers = 1;
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int prismlayers = 1;
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int matnr = 1;
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int bulk_matnr = 1;
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int new_matnr = 1;
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double hfirst = 0.01;
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double hfirst = 0.01;
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double growthfactor = 1;
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double growthfactor = 1;
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bool optimize = true;
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bool optimize = true;
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